Saturday, November 26th 2011
Ubisoft Developing PC Free-To-Play Ghost Recon Game, Claims Is 'embracing pirates'
Ubisoft, pioneer of the much-hated always-on DRM, is currently developing Ghost Recon: Future Soldier - but only for the console platforms. The PC will instead get the free-to-play ("F2P" in common parlance) Ghost Recon Online, which conversely will not be available for consoles. Ubisoft claims that this is because "95% of our consumers will pirate the game", so they are addressing the needs of this market. Sebastien Arnoult, Ghost Recon Online producer said:
However, not everyone at Ubisoft sees it this way, as Stanislas Mettra, Creative Director of console-exclusive Ubisoft title I Am Alive, believes that the sales numbers on PC simply don't stack up to make a full port from console worthwhile:
One thing is clear however: the DRM-free model of premium product does work, whether it be games, songs or movies, as reported here and here. So, perhaps Ubisoft should concentrate less on worrying about "pirates" and instead give people a reason to buy their products - it's very easy to use "piracy" as a scapegoat for the poor sales of a poor product. Treating their customers like criminals by infesting games with unreasonable, draconian DRM is not the way to give people a reason to buy and many potential customers simply boycott those products due to this DRM.
The official website for Ghost Recon Online is at ghostrecononline.ubi.com and an established Ghost Recon fan site with lots of info on the entire Ghost Recon series is at ghostrecon.net
Source:
PC Gamer
We are giving away most of the content for free because there's no barrier to entry. To the users that are traditionally playing the game by getting it through Pirate Bay, we said, 'Okay, go ahead guys. This is what you're asking for. We've listened to you - we're giving you this experience. It's easy to download, there's no DRM that will pollute your experience.'Note how Ubisoft are finally admitting that DRM 'pollutes' the experience? No kidding. Arnoult then elaborated on the differences between the business models of the PC and console platforms:
We're adapting the offer to the PC market. I don't like to compare PC and Xbox boxed products because they have a model on that platform that is clearly meant to be €60's worth of super-Hollywood content. On PC, we're adapting our model to the demand.He then explained how they are embracing "piracy":
When we started Ghost Recon Online we were thinking about Ghost Recon: Future Solider; having something ported in the classical way without any deep development, because we know that 95% of our consumers will pirate the game. So we said okay, we have to change our mind.In other words, they won't bother developing the main single player game for the PC and just give gamers some maps to play online with each other instead, with some added "premium" content that requires payment to access. Not good news for single player gamers, leaving them feeling like second class citizens.
"We have to adapt, we have to embrace this instead of pushing it away. That's the main reflection behind Ghost Recon Online and the choice we've made to go in this direction.
However, not everyone at Ubisoft sees it this way, as Stanislas Mettra, Creative Director of console-exclusive Ubisoft title I Am Alive, believes that the sales numbers on PC simply don't stack up to make a full port from console worthwhile:
Perhaps it will only take twelve guys three months to port the game to PC, it's not a massive cost but it's still a cost. If only 50,000 people buy the game then it's not worth it.This appears to be the view of the old guard however and it will be interesting to see which view, Arnoult's or Mettra's or yet something else, will prevail in the long run.
One thing is clear however: the DRM-free model of premium product does work, whether it be games, songs or movies, as reported here and here. So, perhaps Ubisoft should concentrate less on worrying about "pirates" and instead give people a reason to buy their products - it's very easy to use "piracy" as a scapegoat for the poor sales of a poor product. Treating their customers like criminals by infesting games with unreasonable, draconian DRM is not the way to give people a reason to buy and many potential customers simply boycott those products due to this DRM.
The official website for Ghost Recon Online is at ghostrecononline.ubi.com and an established Ghost Recon fan site with lots of info on the entire Ghost Recon series is at ghostrecon.net
93 Comments on Ubisoft Developing PC Free-To-Play Ghost Recon Game, Claims Is 'embracing pirates'
Edit: Oh, can't forget the limitations of DVD disks on the Xbox so textures have to shrunk down for Xbox and kept relatively large for PC. If not for the disk capacity (like the PS3), for the lack of VRAM.
and stupidly, i also have farcry, farcry2, and all prince of persia and all splinter cell and all brother in arms series on steam... :rockout:
damn u ubisoft, you're a stupid stupid game developer, even more stupid then acshitvision... :shadedshu
i'll never buy ubisoft original game again... ever !!! i'll rather join the ridiculous 95% on your stupid researched number.... :banghead:
Edit: Ubi your not losing sales to piracy your losing to your poor choices in DRM, your lackluster/poor titles.(the TC series as I mentioned) VERY poor support/patches(MIGHT get lucky and get 1 patch) Your fortunes were made on PC gamers and your obvious failure is to come off with that attitude towards them...
Then, several weeks they announced it will be called MechWarrior Online and it will be Free 2 Play.
I was not happy. Now I hear Ghost Recon Online. Even less happier than before.
What's next? "All PC Games Online"?
Unfortunately with Microsoft merging the LIVE service (XBox+Windows) and emphasis on apps for Windows 8, I don't think that's far fetched. The only games that Microsoft had produced specifically for the PC since X Box 360 are Solitaire, Age of Empire Online and Fable 3. There is the planned reboot of Microsoft Flight Simulator but it's also an online game.
Blizzard had gone online with Diablo 3 and and maybe for the rest of Starcraft 2's campaigns. Steam has been toying around with F2P a lot in the past several months. Some shooters have made dedicated clients for their main games like MW3's Elite and BF3's Battlelog. Now, Ubisoft.
Good God....
also, it is simply the mentality expressed - pc gamers are pirating bitches, and we don't care to program for them anymore.
... well ok, you're welcome to your opinion. mine is that you make crap games that don't sell, and then blame it on your customers to keep stockholders secure in feeling someone is at fault, other than yourselves. go blow a pole.
And after promise and talks to UBI over and over and UBI saying they will listen to the people they obviously didn't and pissed so many people off.
Now they blame and accuse 95% of possible buyers for their games thief's.
If they did not lie so much though their asses on what they are selling i am sure their profits would be better but i guess they would have to get the buyers trust again too..
I liked the last TC game but waited till it was $5 due to the fact to a lack of trust on what their games are like and the same with Farcry 2 as well.. Sure they were not perfect but both of them could of been much better games if they did not restrict their content and multiplayer.
One thing that's worse than a thief is a lair.
Sorry for rant, pisses me off when they put this BS on the buyer when most of it's their fault.
Things that made GR and Raven so good was the ability to mod and play PvP and COOP and allowing you to make maps and missions for them. But they don't want that they want you to buy a new version of the game yearly.
They should take notice how Bohemia Interactive Studio do it with the modified VB1 engine and release a new version every few years for a x pack partly done with mods made by the community..
- If the game tanks, it's because it was pirated to hell and back. The game was actually awesome. Didn't you know that?
- If it's a blockbuster, like MW3, then it would have been a way bigger blockbuster had it not been for those horrible, nasty thieving pirates!
- Every download is a lost sale - obviously.
So, it doesn't matter what happens, the games are all awesome and it's always the pirate's fault!!!!
Yeah, this BS royally pisses me off too and it's what we hear all the time from these companies.
/rant
Thanks for the opinion.
Granted that BF3 and MW3 are inherently mp games but the introduction of Battlelog and Elite do have the potential of evolving into something similar to F2P in the future. I don't mind F2P at times. In fact that I've tried World of Tanks and enjoyed for a while, although I'm a bad tanker. The problem is my fear of seeing PC games in the future all becoming F2P.
Look at the World of Tanks I've mentioned. I enjoyed it for a while but then I felt empty. Surely there's got to be more other than loading a map, shoot tanks/get shot at and wait till the others had their fun, return to the hangar, upgrade and load another map. I would like play some sort of singleplayer campaign, a story perhaps. I know that BF3's campaign was not much to ponder about sometimes there are interesting stories to be had in games.
With GRO they stripped the SP and gave only the MP for the PC for free while the console will get both. It's...weird, especially for a franchise that has SP from the start. I don't want PC gamers to be stereotyped as mp crazed gamers who don't care about a good story (it's bad enough we're called Snobbish Elitists, Bitching Pirates-a good name for a Kung Fu movie though ).
I was playing Batman Arkham City several hours ago and suddenly a Windows LIVE notification appeared on the right top corner telling me that the connection had been lost. No biggie. I was still able to continue playing apart from the brief distraction. I don't think a similar thing can happen to Diablo 3 when it is launched.
Anyway, I'm just not used to the idea of F2P in games that used to have SP in them. It's not fair that one party will received the complete package while the other is given only half (which is not actually half since you will still need to buy some stuff -the other side of F2P-to make it a complete half).
I agree that Ubisoft have been in denial about their games' quality. I've seen the videos for AC2 and first thing in my mind is why are so many buttons to hold and press at the same time just to do the simplest tasks? Arma 2 is buggy and has a steep learning curve but I enjoyed it nonetheless. CD Project went a little further than that. They made Enhanced Editions (merely patches/cumulative service pack but it's the thought that counts) for both Witcher 1 and 2. They treated their customers well and the customers returned the favor.
That's my opinion anyway. Sorry if it jumbled up but I have a problem whenever trying to express myself. Too many ideas, too little creativity for expression.
www.vgchartz.com/weekly.php?date=40853®=World&date=40860
I was expecting the PC version of BF3 would outsold all other versions, but i'm dead wrong.
PC: ~700k copies
PS3+Xbox360: ~6M
I think most of us know that it's a must to play Skyrim on a PC for mods, but look at this:
gamrreview.vgchartz.com/sales-data/49111/the-elder-scrolls-v-skyrim/
PC: ~555k
Xbox360: ~2M
PS3: 900k
But we hear shit about that part huh.
But yes of course it could be any reason but a pirates fault lol
This sounds like spin to me. They're insisting they're removing the "DRM" but they are not--they're continuing to use the same model they have deployed previously. What might have changed (to be seen) is that these games no longer have a single player component, only multiplayer. In their sick, twisted minds, they think that makes a difference in what is and isn't DRM. They are wrong. We already see this model in Darkspore.
If this "free online game" requires a user account (which it no doubt will), this is DRM with a tutu. FFS, Ubisoft, call it what it is. And only PC has major downloadable distribution chains (Amazon, Origin, Gamers Gate, Impulse, and Steam to name a few). Most likely a lot of BF3 sales went through Origin because it was the cheapest and the game requires it anyway.
I don't know if we've ever seen the hard facts from the major publishers on combined PC sales. It really can't be as bad as they claim because they still bother to develop for PCs. I'm inclined to believe they have so much invested in DRM that they feel they must keep the lies going in order to justify the past actions.
That's what I suspected when Ubisoft first introduced the DRM. It was used around the time Starcraft 2 relying heavily on online servers for most of its components, e.g. ditching LAN. Blizzard has total control of their product and they can evolve it into a F2P powerhouse in the next chapters of Starcraft with Diablo 3 paving away for an inhouse auction/transaction house. Ubisoft wants this kind of control but they released it as DRM first, service later. It was ill-advised move since everyone hates DRM and it'll tarnish any efforts that comes afterward.
What other developers and publishers did is quite the opposite to what Ubisoft had done. They introduced a system (Battlelog, Steam, Elite, Battlenet, etc) and offer the benefits while maintaining a full package in their games and avoid mentioning DRM. Ubisoft gave us a horrendous DRM first, then attempted something like a Ubi passport or something and now gave half a game while being malice when offering the service (the "bitching" comment while offering a "fun" experience) . Their progression of service is wrong and they are being contradictory/dishonest in their offer.
You'd think why PC gamers bitch a lot.
Most see Battlelog and Battlenet as a necessary evils though in order to keep the online experience cheat/hack free. Online gaming falls apart fast if there is nothing to curb abusive play.
At the same time, Battlelog and Battlenet are used for games that are principally online games (StarCraft II and Battlefied 3). Games like Assassin's Creed II have no multiplayer. Multiplayer-like security on single-player games is what fueled the hatred towards Ubisoft. They're making people do something for the sake of DRM and it offers little in the way of anything good for the player.
ubi just has horrible DRM with no upside to it.
.....i saw Anno 2070 on sale for 20 quid just the other day. I was just about to buy it (for my gf who loves all that shit) when I spotted the Ubisoft logo and remembered about there always on internet DRM and thought to myself, "naw f**k that, this sounds like a job for nzbsrus".
So there is a tale of at least one pirate who would have bought if not for the DRM.