Tuesday, May 15th 2012
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Diablo 3 Launch Overloads Servers
Shacknews is reporting Diablo III is pretty popular. So popular, in fact, that the servers have been overloaded by the flood of clickmaniacs trying to play when it launched at midnight. As Diablo III requires players be online to play, even by themselves, there are a lot of sullen faces around this morning, staring glumly at 'Error 37' messages. Still, some are able to play. There's a little good D3 news in that Blizzard is helping out Australian fans who pre-ordered from GAME, after the failing retailer said it wouldn't honour their orders but would keep their money.
"Due to high concurrency the login servers are currently at full capacity. This may cause delays in the login process, account pages and web services," a Blizzard representative said of Error 37. "We apologise for any inconvenience this may cause and thank you for your patience while this is being resolved." A message on the login screen notes, "We're also aware of issues affecting character creation and are working to resolve them at this time." Hang in there, then. As for the land down under, after GAME entered administration earlier this week, it told Diablo III pre-orders that they wouldn't receive their game, but nor could they get a refund. Blizzard kindly stepped in to save them, explaining that those with proof of preordering can buy a digital copy through Battle.net then submit their GAME receipt for a refund. You'll need to buy before May 21, and send your receipt in by June 30, though.
Source:
Shacknews
"Due to high concurrency the login servers are currently at full capacity. This may cause delays in the login process, account pages and web services," a Blizzard representative said of Error 37. "We apologise for any inconvenience this may cause and thank you for your patience while this is being resolved." A message on the login screen notes, "We're also aware of issues affecting character creation and are working to resolve them at this time." Hang in there, then. As for the land down under, after GAME entered administration earlier this week, it told Diablo III pre-orders that they wouldn't receive their game, but nor could they get a refund. Blizzard kindly stepped in to save them, explaining that those with proof of preordering can buy a digital copy through Battle.net then submit their GAME receipt for a refund. You'll need to buy before May 21, and send your receipt in by June 30, though.
77 Comments on Diablo 3 Launch Overloads Servers
everyone else: mind explodes
i had at least 5 people come see me at work whining their GAME pre order wasnt being honored while i was sitting there happily avoiding launch day issues. you have little knowldege of the TPU rules. piracy talk isnt allowed here, except for the occasional thread that is borderline (EG, a game company mentions piracy in a press release)
After seeing thousands of enraged users www.metacritic.com/game/pc/diablo-iii
I'd say just boycott the game, sucks anyways... I prefer Torchlight than this.
Only a maniac diablo fan will play this game. Critics over all rating of 87/100? I think they're being paid just to rate this game a 10/10?
Graphics issues:
img299.imageshack.us/img299/7807/itshouldrh5.jpg
Good thing I didn't pre-order as I was tempted after the official release date was announced. Agreed. Well Said...
Don't you guys realize as well that because its a "always-on DRM" game means THERE IS A SERVER to be maintained and NEEDS a stable constant income FROM THE USERS "US". Meaning its Pay-to-Play even if you already bought the game.
Also, it's not even close to pay to play. Blizzard has more than enough revenue to keep BattleNet up and running, just as they have since 1997. Free of charge I might add.
The always on DRM is BS.
Unless you are paying by your usage (bytes transfered), you can't really say Blizzard is making you pay for internet.
Real Money Auction House: This one blows my mind. What downside is there to allowing players to sell items for a small amount of cash to other players with no risk? Oh boo-hoo, Blizzard takes 15%, which really isn't bad considering you're guaranteed your money\item. Does it really affect your experience? The non-RM Auction House is incredibly useful, because it allows players to make extra Gold or fill that single slot that they can't seem to get an upgrade for.
Meta-Critic As a Primary Source: Really? Quoting the user reviews of Meta-Critic is absolutely retarded. Let's take a look at what some of these completely proficient people have to say; That guy gave the game a 0/10, in a review where he said it played great, and was very fun. See the problem here? Meta-Critic's user review section is basically where idiots go to vent about Entertainment products that aren't catering to their every whim. Another example; A classic case of a self-entitled consumer. Apparently because he bought and played Diablo II Blizzard owed him a sequel, that was everything he hoped and dreamed for.
Graphics Issues: Apparently if you have Glaucoma Diablo III becomes tolerable. This argument is ridiculous to be honest. Diablo II looked bland and lacked a lot of contrast, Diablo III by comparison has a lot of variation, and it makes the game look less like absolute shit.
I bought D3, finished act IV already on normal, but the graphics is much worst than in the pics. I never seen so lower textures and low polyes on a game since...warcraft 3....aa sorry..WOW. Actually is kinda the same modified engine. Plain crap. Gameplay is nice in cooperative tho, but I got bored already.
Yeah, it makes the internet a bit more enjoyable when a site doesn't take 3 or 4 minutes to load (and then half the stuff fails on it).
people bitch because the game servers themselves are lagging/lack bandwidth.