Monday, June 18th 2012
New NVIDIA GeForce 304.48 Beta Drivers Improve Performance, Fix V-Sync Issues
NVIDIA released the GeForce 304.48 Beta software suite, which include game-specific performance improvements, and fixes for bugs related to recently launched hardware. To begin with, GeForce 304.48 Beta claims performance improvements as high as 18%. The improvements are tested on GeForce GTX 680 and GeForce GTX 560, and are specific to game titles such as Batman Arkham City, Dragon Age 2, Lost Planet 2, STALKER: Call of Pripyat; SLI profiles were improved for games such as Battlefield 3 and The Witcher 2. The exact performance improvement numbers claimed by NVIDIA are charted below.
In addition to performance improvements, NVIDIA released fixes for outstanding issues, such as micro-stutter noted by some GeForce GTX 600 "Kepler" users in games with v-sync enabled; under-clocking of factory-overclocked graphics cards by certain manufacturers; and a performance issue with Total War: Shogun 2, with its latest patch enabled. NVIDIA also added and improved SLI profiles for a large selection of games.DOWNLOAD: NVIDIA GeForce 304.48 Beta
The complete change-log follows.
Performance Boost - Increases performance for GeForce 400/500/600 Series GPUs in several PC games vs. GeForce 301.42 WHQL-certified drivers. Results will vary depending on your GPU and system configuration:
NVIDIA CUDA: Includes support for applications built using CUDA 5 Preview or earlier version of the CUDA Toolkit.
Additional Details:
In addition to performance improvements, NVIDIA released fixes for outstanding issues, such as micro-stutter noted by some GeForce GTX 600 "Kepler" users in games with v-sync enabled; under-clocking of factory-overclocked graphics cards by certain manufacturers; and a performance issue with Total War: Shogun 2, with its latest patch enabled. NVIDIA also added and improved SLI profiles for a large selection of games.DOWNLOAD: NVIDIA GeForce 304.48 Beta
The complete change-log follows.
Performance Boost - Increases performance for GeForce 400/500/600 Series GPUs in several PC games vs. GeForce 301.42 WHQL-certified drivers. Results will vary depending on your GPU and system configuration:
- GeForce GTX 680:
o Up to 18% in Batman: Arkham City
o Up to 15% in Dragon Age II
o Up to 10% in S.T.A.L.K.E.R.: Call of Pripyat
o Up to 60% in Total War: Shogun 2 (fixes performance issue with latest game patch) - GeForce GTX 560:
o Up to 14% in Batman: Arkham City
o Up to 5% in Battlefield 3 with SLI
o Up to 4% in Dragon Age II
o Up to 8% in The Witcher 2: Assassins of Kings with SLI
o Up to 7% in Lost Planet 2
- Fixes an intermittent vsync stuttering issue with GeForce GTX 600-series GPUs.
- Fixes an issue where some manufacturer's factory overclocked cards default to and run at lower clocks.
- Fixes a performance issue in Total War: Shogun 2 with the latest game patch.
- Spec Ops: The Line
- PlanetSide 2
- F1 2011 - updated profile
- Final Fantasy XIV - updated profile
- Saints Row: The Third - updated profile
- Torchlight II
- Tribes: Ascend
- Alan Wake's American Nightmare - rated Poor
- Borderlands 2 - updated profile with new convergence settings
- Depth Hunter - updated rating to 3D Vision Ready
- Mass Effect 3 - updated in-game compatibility message and profile to be more compatible with community 3D mods
- Max Payne 3 - updated rating to Excellent and updated in-game compatibility message to inform users to use DirectX 11, disable MSAA and use SSA0.
- Street Fighter X Tekken - rated 3D Vision Ready
- Tiger Woods PGA 12: The Masters - rated Good
- Tribes: Ascend - rated Fair
- The Walking Dead - rating Good
- Added NVIDIA Control Panel antialiasing support for Diablo III
- Added NVIDIA Control Panel antialiasing support for L.A. Noire
- Added NVIDIA Control Panel antialiasing support for Rayman Origins
- Added NVIDIA Control Panel antialiasing support The Secret World
- Added NVIDIA Control Panel ambient occlusion support for Star Wars: The Old Republic
- Disabled FXAA for several Windows programs like Media Player and Movie Maker.
NVIDIA CUDA: Includes support for applications built using CUDA 5 Preview or earlier version of the CUDA Toolkit.
Additional Details:
- Installs PhysX System Software v9.12.0604.
- Installs HD Audio v1.3.17.0.
- Supports OpenGL 4.2
- Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.
- Supports multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA Fortran,
- OpenCL, DirectCompute, and Microsoft C++ AMP.
- Supports single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX 11, and
- OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel and AMD motherboards.
17 Comments on New NVIDIA GeForce 304.48 Beta Drivers Improve Performance, Fix V-Sync Issues
:rockout:
It isn't just 500/600 which gets boosts. The 400s do too. Same family as the 500s.
I hope this fixes the random BSOD's I was getting with Surround and the 301 drivers. I'm going to install it now.
So i think the 3xx drivers are suited more for the Fermi arch than the current Kepler, more benefits for older 5xx/4xx this is nice, I'll definitely download this and install.
Does anyone know whether I would benefit a lot in performance with my 580? I know it says it provides performance boosts for 400/500/600 cards but I'd like to know if anyone knows HOW MUCH better these drivers are compared to the old one. Cheers.
HHHHHMMMMMmmmmmmmmmmmmmmm......
Seems a little too soon to be bothering with title specific fixes for a title scheduled for release only in SEPTEMBER doesn't it?
One might almost think there is more to those initial rumors of a ~June 30 release date?