Tuesday, October 30th 2012
Need for Speed Most Wanted Races on to Retail Shelves Today
Make trouble for the cops, for your friends or just for fun! Electronic Arts Inc. and Criterion Games today announced that the latest entry in the critically-acclaimed Need for Speed franchise, Need for Speed Most Wanted, is now available at retail stores and on Origin.com in North America.
After shattering franchise records with a total of 43 award nominations and winning the prestigious Best Racing Game award at this year's Electronic Entertainment Expo (E3), from the E3 Game Critics, Need for Speed Most Wanted is poised for global success. In Spain, Official PlayStation Magazine awarded Most Wanted with a 9.4/10 and called it, "the best online multiplayer experience ever." Game Informer, in North America, gave Most Wanted a 9/10 and described the action as an "exhilarating experience." Edge Magazine, in the UK, also awarded Most Wanted a 9/10 and credited the game for setting a "new standard in open world driving games."Need for Speed Most Wanted puts social competition at the heart of the experience, and lets players compete to become the Most Wanted amongst people they care about the most - their friends. Need for Speed Most Wanted is powered by Autolog 2, an innovative online technology that automatically tracks and compares everything players do in the game against their friends, from earning Speed Points to achieving best race times and more. Autolog 2 also generates personalized gameplay recommendations, which are integrated throughout the open world, fueling competition and rivalries. If there's something to do, there's someone to beat. How can you tell which friend has the furthest jump through a billboard? Autolog 2 puts their face on it. With Autolog 2's deep and powerful social integration, Need for Speed Most Wanted has been declared, "the ultimate social game" by IGN, engaging friends unlike ever before, and allowing players to leave their mark in the open world across their social network. Winning never felt so good.
"With our years of experience creating critically acclaimed blockbuster hits, Need for Speed Most Wanted is Criterion's vision to shake up the series and breathe new life into the genre," said Matt Webster, Executive Producer, Criterion Games. "We're throwing years of convention out the window and creating an open world game with an open structure that lets players drive whatever car they want, how they want, without consequences. We've built an experience full of variety that enables freedom and choice for the player to play the game the way they choose. Take down friends in a race to the finish, explore the city to find new cars, flash past speed cameras, jump through billboards or take on an Autolog Recommendation. Not only do players have complete freedom, they're rewarded for everything they do. With friends so naturally embedded into the heart of the experience, Need for Speed Most Wanted is the most socially-connected game of this generation."
Developed by award-winning studio, Criterion Games, Need for Speed Most Wanted features a seamless, nonstop multiplayer experience, with no menus and no lobbies - just competition. Gamers are thrust into a continuous playlist of different events with persistent scoring and endless rewards. Players must fight for position on the start line, or turn around to take out oncoming rivals at the finish. Furthermore, with the all-new CloudCompete technology, players can extend the game beyond the console with a cloud-based scoring system that tracks Speed Points and game accomplishments across multiple platforms through http://www.needforspeed.com. For the first time, players can rack up points on the couch while playing multiplayer on the console and then top off their Speed Points while on the go on iPhone, iPad, iPod touch, Android or PlayStation Vita.
Need for Speed Most Wanted is now available in North America and will be available November 1 in Europe for the Xbox 360 videogame and entertainment system with Kinect support, PlayStation 3 computer entertainment system, PC, PlayStation Vita, iPhone, iPad, iPod touch, and Android. Need for Speed Most Wanted is available for $6.99 from the App Store on iPhone, iPad and iPod touch or at www.itunes.com/appstore.
After shattering franchise records with a total of 43 award nominations and winning the prestigious Best Racing Game award at this year's Electronic Entertainment Expo (E3), from the E3 Game Critics, Need for Speed Most Wanted is poised for global success. In Spain, Official PlayStation Magazine awarded Most Wanted with a 9.4/10 and called it, "the best online multiplayer experience ever." Game Informer, in North America, gave Most Wanted a 9/10 and described the action as an "exhilarating experience." Edge Magazine, in the UK, also awarded Most Wanted a 9/10 and credited the game for setting a "new standard in open world driving games."Need for Speed Most Wanted puts social competition at the heart of the experience, and lets players compete to become the Most Wanted amongst people they care about the most - their friends. Need for Speed Most Wanted is powered by Autolog 2, an innovative online technology that automatically tracks and compares everything players do in the game against their friends, from earning Speed Points to achieving best race times and more. Autolog 2 also generates personalized gameplay recommendations, which are integrated throughout the open world, fueling competition and rivalries. If there's something to do, there's someone to beat. How can you tell which friend has the furthest jump through a billboard? Autolog 2 puts their face on it. With Autolog 2's deep and powerful social integration, Need for Speed Most Wanted has been declared, "the ultimate social game" by IGN, engaging friends unlike ever before, and allowing players to leave their mark in the open world across their social network. Winning never felt so good.
"With our years of experience creating critically acclaimed blockbuster hits, Need for Speed Most Wanted is Criterion's vision to shake up the series and breathe new life into the genre," said Matt Webster, Executive Producer, Criterion Games. "We're throwing years of convention out the window and creating an open world game with an open structure that lets players drive whatever car they want, how they want, without consequences. We've built an experience full of variety that enables freedom and choice for the player to play the game the way they choose. Take down friends in a race to the finish, explore the city to find new cars, flash past speed cameras, jump through billboards or take on an Autolog Recommendation. Not only do players have complete freedom, they're rewarded for everything they do. With friends so naturally embedded into the heart of the experience, Need for Speed Most Wanted is the most socially-connected game of this generation."
Developed by award-winning studio, Criterion Games, Need for Speed Most Wanted features a seamless, nonstop multiplayer experience, with no menus and no lobbies - just competition. Gamers are thrust into a continuous playlist of different events with persistent scoring and endless rewards. Players must fight for position on the start line, or turn around to take out oncoming rivals at the finish. Furthermore, with the all-new CloudCompete technology, players can extend the game beyond the console with a cloud-based scoring system that tracks Speed Points and game accomplishments across multiple platforms through http://www.needforspeed.com. For the first time, players can rack up points on the couch while playing multiplayer on the console and then top off their Speed Points while on the go on iPhone, iPad, iPod touch, Android or PlayStation Vita.
Need for Speed Most Wanted is now available in North America and will be available November 1 in Europe for the Xbox 360 videogame and entertainment system with Kinect support, PlayStation 3 computer entertainment system, PC, PlayStation Vita, iPhone, iPad, iPod touch, and Android. Need for Speed Most Wanted is available for $6.99 from the App Store on iPhone, iPad and iPod touch or at www.itunes.com/appstore.
65 Comments on Need for Speed Most Wanted Races on to Retail Shelves Today
the game are capped to 60fps!!!!!!!!!!!
No sense to my 2*gtx680 and s27a950d@120hz
The racing in Most Wanted looks reminiscent of the original, though obviously I can't judge how it "feels" without playing it.
Most wanted 1 was much better. The car control sucks in a way.
I will make a review to my website later.
If they really wanted to make it look real, why did they make that stupid animation with 10 of the same cars?
Make it an HD version, I don't care. Add police, fine. Just bring back the originals which were soo much better than the others!
i mean really? that video was just driving around a block over and over again... a big square if you will... how in the world did they progress from underground 2 to this crap??? the tracks are n't even fun
I want NFS to go BACK TO BASICS not BACK TO KINDERGARTEN.
Here is my review of this game btw.
I rate it 4/10
it's far batter than, nfs: the run, shift, undercover, pro street. except for hot pursuit (criterion)
And the best nfs i ever played: Most Wanted 1.
"The original Need for Speed was released for 3DO in 1994 with versions released for the PC (DOS) (1995), PlayStation and Saturn (1996) following shortly afterwards."
en.wikipedia.org/wiki/Need_for_speed
My brother had borrowed his friend's 3D0 shortly after the game came out and we sat around for countless hours playing Need For Speed. Every new release of the franchise takes me back to those days with fond memories.
Drives by police car: +HEAT!
Overtakes traffic: +HEAT!
Doing a donut in the middle of the road: +HEAT!
Looks in rear view mirror ... oh wait no cockpit: +HEAT!
Drove about for ages and couldn't drop my heat level to get the police to stop chasing me (they rammed into me: +HEAT!). :/
NFS franchise is DEAD AND BURIED by those idiots!!!
Calm down. :)
You need to make sure to go into a game with no reservations on what you want it to be. Only then can you truly enjoy it. That being said, if this doesn't help you, then either this game is not for you, or it really does suck.