Monday, November 12th 2012
No DirectX 11.1 for Windows 7?
It looks like Microsoft is using the old DirectX limitation trick to push PC enthusiasts to buy its latest operating system. According to a Hardware Info report that cites a post on Microsoft Answers Forum by Microsoft employee Daniel Moth, the company may restrict DirectX 11.1, of which the newest generation of GPUs from AMD and NVIDIA are compatible with, to Windows 8. Windows 7 users will have to make do with DirectX 11. The move could be a little harsh, as each new version of Windows has access to at least two new DirectX versions. Windows XP saw DirectX 8 and 9.x, Windows Vista DirectX 10 and 11. Microsoft DirectX 11.1 adds a few new features to its Direct3D component. In addition to a vendor-neutral stereo 3D platform, it adds a host of 3D API features.
Source:
Hardware.info
94 Comments on No DirectX 11.1 for Windows 7?
This is one of the reasons I want to ditch windows.
The development kits could be handled by a third party, ( and should in all probability) With valve testing the waters in Linux there's the possibility that they'll need to create development kits since there aren't any elsewhere at the moment.
It's bullish attitude to an os that used to stand next to osx as being the "liberated" system of computing open choice-yet now its cracking down on options left right and centre, and, i feel quite pissed at them frankly, if they fail, serve them right for taking the piss!!!
Win 8 is a joke, and now this hehe, what a pack of control freaks, not that anyone needs dx11.1 anyways.
Call me out with the "hater" meme if you want[not really the same as common sense tho is it?].
I'll probably get windows 8 sometime in the future but DX11.1 isn't want pushed me to get it.
Its Microsoft just doing there thing. I don't understand why People have to act like huge PC elitist snobs.
Though I can imagine it coming with the "By accepting the terms of the SDK's EULA, you also agree to distribute your game through Steam." kind of crap. I love people's impression of Valve as good guys, when they're just as profit motivated.
But the point is, if there were installers rather than having to use the Konsole, and more bells and whistles it would have legs, which the Linux community could do if they weren't so busy congratulating each other on their intelligence. And that Development kits could be made by Canonical or other companies invested in Linux if they thought it would foster sales to, say, game developers.
- upgraded to win 95, 3 years later
- upgraded to win 98, 3 years later
- upgraded to win XP, 3 years later
- upgraded to vista, 5 years later, then reverted back to XP
- upgraded to win 7, 4 years after vista, 9 after XP. Yes, I waited a while to buy it.
- 3 years later, no reason to upgrade to win 8 unless a new game comes out that requires win 8 and I require myself to play it.
But I think it will take a lot of time before we get there...sadly.
There are like 30 games that use Direct X 11 and most of them suck.
They may look great but are not fun at all. I still play dos games because they are fun.
There are how many games that use Direct X 11.1 ...
I like what Microsoft is doing here alienating and pissing off users. They are trying to be apple with out the extreme fanbois to back them up.
Its no making Direct X 11.1 available on windows 7 actually a good thing...
As I know many people that gave linux a go when the steaming pile of crap vista was released. And I know many more people that are looking into linux as they hate the MetroSexual interface. Windows 8 doesn't bring many new features to the table that excite people like windows 7.
They are yet to really do any of that stuff, so they are alright in my book.
DirectX 9.0c to DirectX 10 was akin to Windows 95 to Windows NT. They're both the same operating system but vastly different in execution.