Friday, February 26th 2016

Windows Store Games won't have VSync, SLI/CrossFire, Fullscreen or Modding

Microsoft is looking to cut itself a lion's share of the game digital downloads pie, by making Microsoft Store (which comes included with Windows 10), sell contemporary AAA games, such as "Rise of the Tomb Raider." Unlike other cross-DRM transactions (eg: purchasing a Steam DLC game through UPlay store), Microsoft Store will serve both sales and DRM roles. You must be thinking "it's a free world, always room for more competition," right? Think again. There are several pitfallls to buying "Rise of the Tomb Raider" or any other AAA game through Microsoft Store, as users on Reddit found out.

To begin with, games purchased through Windows Store are built on Microsoft's Universal Apps Platform, and not the conventional desktop-based executable. The game is essentially a "modern UI" app, and not a conventional Windows application. This has great limitations - no NVIDIA SLI or AMD CrossFire support; no real fullscreen mode (just borderless windowed mode or pseudo-fullscreen); and V-sync being always-on. Other major downsides of UAP apps include no support for modding, and mouse macros. What's more, since UAP apps don't have *.exe extensions, you can't add them to Steam, and so no Steam Controller support. The Store in itself doesn't have a good refund policy along the lines of Steam and Origin limited full-refund policies; and you'll never be able to play your games on Windows versions older than Windows 10.
Source: Reddit
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91 Comments on Windows Store Games won't have VSync, SLI/CrossFire, Fullscreen or Modding

#26
MxPhenom 216
ASIC Engineer
rtwjunkieThe introduction of more games into the Windows Store that are not MS Sudios really makes me think that Gabe's prediction a few years back of the windows Store "walled garden" and future exclusion of Steam or any other platform on Windows has some merit down the line. All MS has to do is get enough publishers to sign on for the Windows Store, and the prediction has credibility.

Granted, it could be years down the line, but it's worth keeping an eye on.
And that is when i go to Linux.....unfortunately
Posted on Reply
#27
medi01
Dialogs leaked from Valve's (Steampowered) Headquarters

- Hey, Microsoft is going to sell games on Windows store, what can we do to not have our lazy monopolistic ass that grabs nearly 30% of PC gaming market revenue pwned?
- Let's counter with Linux to get gamers off Windows platform!
- By investing into Vulcan (OpenGL) et al?
- Nah, let's have another Linux distro that would allow you to stream games from your windows machine
- Oh, yeah! That will show them! DirectX, we are coming!!!

For some reason, that didn't quite work.

- Hey, what about Steam machine?
- To use with streaming?
- Yeah, but maybe also with Windows!
- Heh, but don't we want to fight Windows?
- Oh, right, let's release overpriced "Steam Machines" that would allow people to stream games from their Windows Machines!
- That will show them!

For some reason, that didn't quite work.

- Hey, maybe we should also take on PS4 and XBone, what about inventing a controller?
- Right, let's make something that lookes kinda like owl and works like half ***ed mouse.
- Hell yeah! Sony, Microsoft, WE ARE COMING!!!

For some reason, that didn't quite work.

- OMG, Microsoft is actually starting to sell games on Windows Store, what are we going to do?
- Let's start FUD campaign!

Yay...
rtwjunkieHe predicted its use as a walled garden
Walled garden "omg this won't work", "omg that won't work" is nothing but part of the FUD campaign.

Valve is too big, you need godzilla to take on it. That's what Microsoft is in this case.

Microsoft does NOT need to create any walls.
Neither would it even try to ban third party applications from its platform. (that would get them insta pwned by EU and company)

They would want to leverage their position to get a nice share of the market.
The way Google did (and does).
Definitely not the way Apple did (and does).
Posted on Reply
#28
rtwjunkie
PC Gaming Enthusiast
medi01- OMG, Microsoft is actually starting to sell games on Windows Store, what are we going to do?
- Let's start FUD campaign!
:laugh::laugh::laugh::laugh:

To be fair though, tall those actions were following Valve people looking closely at the architecture of Windows 8, before they started the games in the Windows store. He predicted its use as a walled garden and the exclusion of other features/platforms.

So, back then, people thought it was FUD, but I'm thinking now, 3 years later, maybe not so much.
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#29
MxPhenom 216
ASIC Engineer
rtwjunkie:laugh::laugh::laugh::laugh:

To be fair though, tall those actions were following Valve people looking closely at the architecture of Windows 8, before they started the games in the Windows store. He predicted its use as a walled garden and the exclusion of other features/platforms.

So, back then, people thought it was FUD, but I'm thinking now, 3 years later, maybe not so much.
If it really does happen, microsoft could essentially kill gaming on windows based pc's in one fell swoop.
Posted on Reply
#30
64K
I'm suspicious of MS anyway based on their past behavior towards PC gamers but they really do have the potential to go evil on PC gamers. Coerce people onto Win 10. Make DX12 popular with gamers and developers over time and then tighten their grip on us by making the games that use DX12 only available from the Windows Store. I'm not even sure if they could legally do that or if they have any plan to do that in the future though.
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#31
morphy
so long Quantum Break...it was nice knowing ya.


Quantum break sales on Xbone: 99%
PC: 1%
Headlines: PC is dying!!!
Posted on Reply
#32
Frick
Fishfaced Nincompoop
FordGT90ConceptProbably because the apps run in a virtual machine a la .NET Framework. Directly accessing the underlying hardware is forbidden for safety sake which inadvertently breaks things like Crossfire/SLI. At the same time, DirectX 12 supports multi-GPU capabilities so, as long as the game itself is coded to support multi-GPUs, it will probably still do it. It just isn't SLI/Crossfire per say.

V-sync being required is likely a condition that stems from Surface and the like. V-sync stops the hardware from running hot/high battery drain because the GPU only does what is necessary. The same extends to consoles so, universal apps require universal agreement on framerate caps.

Windows Store is a walled garden so no mods/third party extensions being forbidden is not surprising. I'm sure it could do it but Windows Store likely validates the program before launching so security features forbid modification.
Makes me wonder why they bother with the AAA games to begin with. It's a good platform for apps, as I said, but ... I mean deep interaction with the hardware is what games is about. Or rather drivers. I wonder if the games performs differently?
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#33
lemkeant
Man...rough article. Makes it sounds like all of the this permanent and could never be fixed/added. We all know that isnt true. It's not like Steam, Origin, and UPlay 1.0 were flawless and never fixed anything/added features.

I dont want an Xbox but do want to play Gears of War, Quantum Break, etc. So I think this is a pretty decent effort to get their platform off of the ground.

I'll be the minority but I'll buy what I want to buy and play what I want to play. Its not like the games are broken in some way
Posted on Reply
#34
FYFI13
MxPhenom 216And that is when i go to Linux.....unfortunately
I'm playing on Linux already as most of my games working perfectly fine (Minecraft, Team Fortress, Left 4 Dead, Counter Strike, 7 Days 2 Die, Ark: survival Evolved, Rust, Dying Light, Borderlands and few other). If Arma 3 (or 4) ever gets proper Linux support i format my Windows partition straight away. I am aware of Arma 3 port for Linux, but no Battleye and game version 1.42 is a deal breaker for me as i play Arma online only.
Posted on Reply
#35
FordGT90Concept
"I go fast!1!11!1!"
rtwjunkieThe introduction of more games into the Windows Store that are not MS Sudios really makes me think that Gabe's prediction a few years back of the windows Store "walled garden" and future exclusion of Steam or any other platform on Windows has some merit down the line. All MS has to do is get enough publishers to sign on for the Windows Store, and the prediction has credibility.

Granted, it could be years down the line, but it's worth keeping an eye on.
Valve will sue and likely win if Microsoft's behavior represents a barrier to entry. CD Projekt, Electronic Arts, and Ubisoft would likely get in on that suit. I hope it happens because walled gardens of all types are anti-competitive.

And remember, the last time Microsoft tried this (Games for Windows Live), it failed miserably.



I'll take freebies from the Windows Store (e.g. Minecraft for Windows) but I ain't ever giving them a dime.
Posted on Reply
#36
Sasqui
RCoonMicrosoft are one of the most remarkably moronic companies on Earth.
Amen to that brother. I'm a Win 7 holdout anyways, so I'll stick to Steam, thank you.
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#37
morphy
Haven't they learned anything from the TV and movie industry?
No wonder ppl resort to piracy not that I am condoning it.

Instead if they made it more accessible with reasonable pricing without having users jump thru hoops consumers are more than willing to pay for it.

This is like Sony making all their new BluRay releases only playable on 2016 BDR models only. They would be hanged!
I use Windows all my life (win7 atm) but for the first time I just wish this company would just go into obsolescence like my old VCRs and Blackberrys.
Posted on Reply
#38
TheGuruStud
I've been saying it for YEARS! Microsoft is trying to kill PC gaming.

They only pretend to support it (as evidenced based on DX being shit forever and ruining studios/games).

I almost forgot the best part: They will blame us for the downfall of PC gaming b/c we won't buy/support this shit. Kind of like ubisoft blaming piracy for their shitty games (they want to be console only too).
Posted on Reply
#39
FordGT90Concept
"I go fast!1!11!1!"
They aren't "trying to kill PC gaming." They're trying to appeal to the masses. Windows Store only really serves one purpose and that's exposure--the same as Google Play and Apple Store. Publishers are still going to release on many platforms because more platforms mean more exposure.

The only problem I see is that Micosoft isn't going to release Microsoft titles anywhere except Windows Store. The only one Microsoft is hurting is Microsoft. Microsoft should have learned their lesson with Games for Windows Live. Microsoft should be well aware now that putting Xbox in charge of PC game publishing is horrible idea. Microsoft doesn't learn so sales via Windows Store will pale in comparison to other digital distributors. By extension, Microsoft's self-published titles will do extremely poorly because they refuse to put it on other markets like Steam, GOG, and Origin.

As been stated, Microsoft will blame piracy rather than the true culprit: their walled garden market. At the end of the day, there are two Microsoft's: headquarters and Xbox division. Headquarters won't do anything to jeopardize Windows gaming which means continuing to allow third party software to be installed on Windows. The Xbox division will continue to prance around like a headless chicken. As long as the division is still profitable through Xbox sales and licensing, I don't see the status quo changing. Microsoft headquarters just doesn't care enough about PC gamers to fix their own Xbox division. They have too many other sources of revenue to care.

The only way Microsoft fixes this is if they put Xbox division under the direction of the Windows division. There's been so much brain drain (Lionhead is effectively dead, FASA Interactive is gone, Rare is deader than a door nail, Digital Anvil is gone, and so on) at Microsoft that doing so would almost certainly result in failure. Except Halo, Fable, and Gears of War, all of the excellent IPs Microsoft aquired through all of those buyouts have been mostly collecting dust.
Posted on Reply
#40
rtwjunkie
PC Gaming Enthusiast
TheGuruStudI've been saying it for YEARS! Microsoft is trying to kill PC gaming.

They only pretend to support it (as evidenced based on DX being shit forever and ruining studios/games).

I almost forgot the best part: They will blame us for the downfall of PC gaming b/c we won't buy/support this shit. Kind of like ubisoft blaming piracy for their shitty games (they want to be console only too).
Anybody who wants a good laugh, you've got to read RCoon's rant he put together on Microsofts' "love" of PC gaming from about 18 months ago. :roll::roll::roll::roll::roll:

www.techpowerup.com/forums/threads/microsoft-continues-to-proclaim-its-love-for-pc-by-doing-nothing-at-e3.202172/

Microsoft could never convince me they've made an about face in 18 months
Posted on Reply
#41
64K
rtwjunkieAnybody who wants a good laugh, you've got to read RCoon's rant he put together on Microsofts' "love" of PC gaming from about 18 months ago. :roll::roll::roll::roll::roll:

www.techpowerup.com/forums/threads/microsoft-continues-to-proclaim-its-love-for-pc-by-doing-nothing-at-e3.202172/

Microsoft could never convince me they've made an about face in 18 months
I had forgotten about that. Funny stuff. If I could I would thank RCoon a second time for posting that.
Posted on Reply
#42
FordGT90Concept
"I go fast!1!11!1!"
I think Phil Spencer is 99% to blame. Put someone in charge that understands Xbox & Windows gaming and both could prosper. Until he's gone, Microsoft effectively isn't a player in the PC gaming market. Well they are but there's indies out there with a larger presence...

...you know...

...like Robert Space Industries...

...that could have been developed by Microsoft...

...if Phil Spencer didn't screw over PC gamers in the name of Xbox.


Hell, look at Shadowrun. Microsoft owns the IP so they're getting royalties on it but without Microsoft's vice-like grip on development and publishing, the series is doing really, really well. Microsoft just needs to learn to back the !@#$ off.
Posted on Reply
#43
ShurikN
TheGuruStudI've been saying it for YEARS! Microsoft is trying to kill PC gaming.

They only pretend to support it (as evidenced based on DX being shit forever and ruining studios/games).
For the first time in many years DX is not shit.
Posted on Reply
#44
Slizzo
And to their credit, Phil @ Microsoft has said that they are looking to make improvements to Windows Store to make it more palatable than Windows Live! was years ago.
Posted on Reply
#45
Finners
The walled garden store, no multi GPU support and borderless window mode wouldn't really be the end of the world for me, but forced v-sync on is a big no-no. Shame as I was looking forward to playing through GoW but only once I could pick it up cheap.
Posted on Reply
#46
FordGT90Concept
"I go fast!1!11!1!"
SlizzoAnd to their credit, Phil @ Microsoft has said that they are looking to make improvements to Windows Store to make it more palatable than Windows Live! was years ago.
I think Spencer would call any move of Windows towards Xbox an "improvement." Pretty much everyone at this community would not call that an "improvement."
Posted on Reply
#47
R-T-B
lemkeantMan...rough article. Makes it sounds like all of the this permanent and could never be fixed/added. We all know that isnt true. It's not like Steam, Origin, and UPlay 1.0 were flawless and never fixed anything/added features.
I'm not sure you understand. These things aren't even exe's. They use a completely proprietary blackmagic runtime. Much of this could be architecturally required, and not fixable.

Steam never went this far. I agree with the above posters, I'm getting pushed closer to linux every day...
Posted on Reply
#48
FreedomEclipse
~Technological Technocrat~
Move along folks, nothing to see here.

Its Microsofts one time of the year when they crawl out from that XBOX shaped rock they've been hiding under for more than a decade with party hats, party poppers, balloons, trumpets and a massive foam glove with #PCMASTERRACE printed on it to let off some pent up steam, shout a few words about what they are doing that's great for the PC Platform/PC Gamers then go crawling back underneath their rock and do absolutely nothing until around the same time next year when the season is right and they come out of hibernation to perform the same part act and scream the same bullshit to the moon again before going back into hiding hibernation.


Anything Microsoft says in regards to PC gaming should be taken with a C-130 packed so tight with salt, even the pilots & crew have shrivelled up into stickmen.
Posted on Reply
#49
MxPhenom 216
ASIC Engineer
FordGT90ConceptI think Spencer would call any move of Windows towards Xbox an "improvement." Pretty much everyone at this community would not call that an "improvement."
Microsoft is so out of touch with PC Gaming as a whole its sick.
Posted on Reply
#50
HisDivineOrder
FreedomEclipseMove along folks, nothing to see here.

Its Microsofts one time of the year when they crawl out from that XBOX shaped rock they've been hiding under for more than a decade with party hats, party poppers, balloons, trumpets and a massive foam glove with #PCMASTERRACE printed on it to let off some pent up steam, shout a few words about what they are doing that's great for the PC Platform/PC Gamers then go crawling back underneath their rock and do absolutely nothing until around the same time next year when the season is right and they come out of hibernation to perform the same part act and scream the same bullshit to the moon again before going back into hiding hibernation.


Anything Microsoft says in regards to PC gaming should be taken with a C-130 packed so tight with salt, even the pilots & crew have shrivelled up into stickmen.
I disagree. I think their reasoning is different. Before, they did token support of Windows as a way to sell copies of Windows, but never at the risk of damaging their Xbox brand. The switchover here is that Microsoft is now so twisted around, they're trying to use the popularity of PC gaming to prop up their nearly terminally damaged Xbox brand.

Look.

www.gamespot.com/videos/gs-news-update-rise-of-the-tomb-raider-first-month/2300-6429698/
Research group Superdata today released its digital sales report for January 2016, revealing that Square Enix's Rise of the Tomb Raider sold nearly three times more copies on PC than on Xbox One.
That's right. Xbox One sold less copies of Rise of the Tomb Raider, even after Fallout 4's fallout was over than the PC version.

Because everyone is buying the game on PC. Microsoft needs to make Xbox on PC work if they hope to keep Xbox relevant.
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