Tuesday, March 1st 2016
VESA Publishes DisplayPort 1.4 Standard
The Video Electronics Standards Association (VESA) today announced it has published version 1.4 of the DisplayPort (DP) audio/video standard. The first major update to DisplayPort since version 1.3 was released in September 2014, DP 1.4 is also the first DP standard to take advantage of VESA's Display Stream Compression (DSC) technology. DSC version 1.2 transport enables up to 3:1 compression ratio and has been deemed, through VESA membership testing, to be visually lossless. Together with other new capabilities, this makes the latest version of DP ideally suited for implementation in high-end electronic products demanding premier sound and image quality.
DisplayPort is a packet-based, extensible protocol for transporting video and audio data. Initially introduced as a new external interface, its flexibility has enabled its adaptation to embedded displays and incorporation into other connectors like the new reversible USB Type-C interface and Thunderbolt. Its Multi-Stream Transport (MST) capability enables high-resolution support of multiple monitors on a single display interface.
In September 2014, VESA published DP 1.3, which has been the baseline for new system development. DP 1.3 increased the maximum link bandwidth to 32.4 Gbps, with each of four lanes running at a link rate of 8.1 Gbps/lane, a 50-percent increase over the previous DP 1.2a specification. DP 1.3 added extra protocol flexibility to enable more seamless operation over the USB Type-C connector in the form of the DisplayPort Alt Mode. The increased link rate increased the uncompressed display resolution support up to 5K x 3K (5120x2880), and also upped the MST resolution, enabling simultaneous use of two 4K UHD monitors, each with a pixel resolution of 3840x2160, when using VESA Coordinated Video Timing.
DP 1.4 further builds on the capabilities of the standard's prior incarnations. The use of video transport compression enhances the ability to take advantage of the USB Type-C connector, enabling both high-definition video and SuperSpeed USB, while also facilitating High Dynamic Range (HDR) and 8K video across the DisplayPort or USB-C connector. Examples of increased display resolution with the new standard include 8Kp60Hz HDR deep color and 4Kp120Hz HDR deep color. Other key new features include:
DisplayPort is a packet-based, extensible protocol for transporting video and audio data. Initially introduced as a new external interface, its flexibility has enabled its adaptation to embedded displays and incorporation into other connectors like the new reversible USB Type-C interface and Thunderbolt. Its Multi-Stream Transport (MST) capability enables high-resolution support of multiple monitors on a single display interface.
In September 2014, VESA published DP 1.3, which has been the baseline for new system development. DP 1.3 increased the maximum link bandwidth to 32.4 Gbps, with each of four lanes running at a link rate of 8.1 Gbps/lane, a 50-percent increase over the previous DP 1.2a specification. DP 1.3 added extra protocol flexibility to enable more seamless operation over the USB Type-C connector in the form of the DisplayPort Alt Mode. The increased link rate increased the uncompressed display resolution support up to 5K x 3K (5120x2880), and also upped the MST resolution, enabling simultaneous use of two 4K UHD monitors, each with a pixel resolution of 3840x2160, when using VESA Coordinated Video Timing.
DP 1.4 further builds on the capabilities of the standard's prior incarnations. The use of video transport compression enhances the ability to take advantage of the USB Type-C connector, enabling both high-definition video and SuperSpeed USB, while also facilitating High Dynamic Range (HDR) and 8K video across the DisplayPort or USB-C connector. Examples of increased display resolution with the new standard include 8Kp60Hz HDR deep color and 4Kp120Hz HDR deep color. Other key new features include:
- Forward Error Correction - FEC, which overlays the DSC 1.2 transport, addresses the transport error resiliency needed for compressed video transport to external displays.
- HDR meta transport - HDR meta transport uses the "secondary data packet" transport inherent in the DisplayPort standard to provide support for the current CTA 861.3 standard, which is useful for DP to HDMI 2.0a protocol conversion, among other examples. It also offers a flexible metadata packet transport to support future dynamic HDR standards.
- Expanded audio transport - This spec extension covers capabilities such as 32 audio channels, 1536kHz sample rate, and inclusion of all known audio formats.
18 Comments on VESA Publishes DisplayPort 1.4 Standard
But with DP 1.3, is it possible to do 4K at 120hz?
4k @ 120hz = 53.75Gbps which I think is a bit more than 1.3 will support
carefuluse of "glossy" surfaces to make colors and textures pop more to look kinda real, and it looks real, is one of the last pieces of what keeps gaming from looking spectacular. HBM giving us absurd amounts of texture storage space will also help immensely.Or better yet, why not aim for the stars, like 5 times this bandwidth and just be done with it gawd.
Seiki supposedly has 1 DP1.3 4K monitor.
We can't go from DP 1.2 to 1.4 straight, because there are technological constraints. It takes time to develop new protocols, ratify them and test.
That's like asking why we didn't have a LaFerrari in 1974? Why didn't we have a GTX 980Ti in 2005, was NVIDIA milking us? It's a nonsensical question and assertion.
But if we really wanted the bandwidth we would have had a cable capable of that already, its just we take mouse steps for no reason.
If we really wanted, we could easily have a cable now that could push enough bandwidth for 3 times 8k at 120hz.
That really would not be a problem if we wanted to.
Edit: DP 1.3 already does 3.440 x 1.440 @ 144Hz + HDR.
We started at single speed CD-Rom drives at 150Kbytes/s. We used the same red laser that we were using by the time we got to 60x speed CD-ROM drives. We used the same electronic motor we used at 1x. We got to the 60x speeds by introducing constant angular velocity technology, using caches. Using a different torque mechanism to get there and make incremental improvements among many other advancements.
ADSL, works over exactly the same copper lines that were at at some point limited to 2400bps - 56K - ISDN - ADSL - VDSL etc.
They work on the same lines laid down in some places over 50 years ago. You're suggesting that we should have just started at 20Mbps+ ?
We went from 10BaseT,100 to 1Gbps using the same RJ45/Ethernet cable.
That "extra work" and "optimizing things" is exactly what we use to make the progress that we do when we make incremental changes.
There are limitations to bandwidth on cables that is both physcial (feedback for example) , some are protocol limitations, sync and clock limitations etc.
So - no, we could not have instantly started at DP1.4 or gone from DP1.1 to 1.4. And yes, the people concerned with this really want to go as quickly as possible.