Monday, December 19th 2016

Tom Clancy's "The Division" Gets DirectX 12 Update, RX 480 Beats GTX 1060 by 16%

Over the weekend, gamers began testing the new DirectX 12 renderer of Tom Clancy's "The Division," released through a game patch. Testing by GameGPU (Russian media site) shows that AMD Radeon RX 480 is about 16 percent faster than NVIDIA GeForce GTX 1060 6GB, with the game running in the new DirectX 12 mode. "The Division" was tested with its new DirectX 12 renderer, on an ASUS Radeon RX 480 STRIX graphics card driven by Crimson ReLive 16.12.1 drivers, and compared with an ASUS GeForce GTX 1060 6GB STRIX, driven by GeForce 376.19 drivers. Independent testing by German tech-site ComputerBase.de supports these findings.
Sources: GameGPU, ComputerBase.de, Expreview
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142 Comments on Tom Clancy's "The Division" Gets DirectX 12 Update, RX 480 Beats GTX 1060 by 16%

#1
cryohellinc
Impressive work from AMD! Nvidia really needs to stop slacking and start optimising their drivers/Gpu's for next gen (or current gen, however id say next gen as currently there are like 1-2 games built from scratch on Dx12/ Vulcan) API's. Otherwise if AMD has much better performance for cheaper price on new API's they might easily win a big chunk of the market back from Nvidia. I mean honestly, Dx12 should give INSANE performance gains, however what we see in all of those "Dx12 updates" for various titles is actually NEGATIVE (wtf) scaling. Shame!

However all in all this is good news, competition always drives development and makes them Work for their money. Can't wait to see Nvidia's reaction after release of Vega.
Posted on Reply
#2
P4-630
But nowhere near GTX1070 performance as some people claim an RX480 can match a GTX1070....:p
RX480 is GTX1060 territory.;)
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#3
btarunr
Editor & Senior Moderator
P4-630But nowhere near GTX1070 performance as some people claim an RX480 can match a GTX1070....:p
RX480 is GTX1060 territory.;)
I don't think anybody claims that.
Posted on Reply
#4
IceScreamer
This is great news for AMD users, but only when DX12 is properly implemented, which was sadly a lottery so far.
Posted on Reply
#5
P4-630
btarunrI don't think anybody claims that.
Some people in the RX480 club thread iirc...

"A binned and OC'd RX480"
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#6
btarunr
Editor & Senior Moderator
P4-630Some people in the RX480 club thread iirc...
Ahh, fanclub threads' views can't be made "general perception." RX 480 is in GTX 1060 territory...and is faster in "The Division" DX12.
Posted on Reply
#7
john_
cryohellincImpressive work from AMD! Nvidia really needs to stop slacking and start optimising their drivers/Gpu's for next gen (or current gen, however id say next gen as currently there are like 1-2 games built from scratch on Dx12/ Vulcan) API's. Otherwise if AMD has much better performance for cheaper price on new API's they might easily win a big chunk of the market back from Nvidia. I mean honestly, Dx12 should give INSANE performance gains, however what we see in all of those "Dx12 updates" for various titles is actually NEGATIVE (wtf) scaling. Shame!

However all in all this is good news, competition always drives development and makes them Work for their money. Can't wait to see Nvidia's reaction after release of Vega.
It's NOT Nvidia's fault. We just see a reversal of roles compared to 5 years ago. 5 years ago everyone was developing in Intel+Nvidia platforms. Even the first XBox One demos where running on PCs with Intel and Nvidia hardware. So, programs where getting all the optimizations and stability checks done on Nvidia, and AMD was looking like a company with incompetent programmers. Fast forward to today and you have games getting optimized for DirectX 12(not so much different to Mantle) and GCN architecture. Nvidia is in the same shoes that AMD was 5 years ago. Waiting for developers to improve their games/game engines for it's Maxwell and Pascal architecture with various patches and also having to run a modern API that was tailored for it's main competitor hardware.
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#8
thevoiceofreason
It looks like RX470 might be very close then, which seems pretty good considering the prices.
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#9
Lionheart
Well that's good news, but I'm more impressed with the FX 8370 comparison.
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#10
Prima.Vera
Something's wrong with nVidia drivers. On 1080p they gain just as same as AMD's, but on 1440p or more, they actually loose a lot. WTH nVidia??
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#11
erixx
Please, someone remind me the benefit of DX12 I am missing... as I do not hold any stock in AMD ;)
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#13
erixx
Yo, Btarunr, thanks but it was more a polemic question, anyway: dead link.

Sorry! Page not found.

The article you requested has either been moved or removed from the site.
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#15
refillable
It seems that it is clear right now that the RX 480 is (slightly) the better card among the two. It was far from that at launch. Not good Nvidia.
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#16
ShurikN
I've been reading some reddit posts, and ppl are reporting huge gains on low end and/or old cpus. Mostly with AMD cards.
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#17
ZeppMan217
The minimum FPS is notably higher with 1060 though - 42 vs 35 FPS.
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#18
qubit
Overclocked quantum bit
I tested it and got blue screens all over. Glorious.

Even when the bsods stopped, the game still didn't work (crashed). Not sure if the game was faulty, dodgy NVIDIA drivers or a Windows fault. Never mind, I haven't bought the game and the trial period has expired, so the point is moot. It's very likely to work the next time I try it in several months time.

It worked in DX11, but even there it sometimes crashed.
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#19
EzioAs
While this is impressive and a good job by Massive Studios, it's only with the FX 8370 in 1080p that the lead is around 16%. In other cases, it's closer than the headline might've suggested.
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#20
bug
refillableIt seems that it is clear right now that the RX 480 is (slightly) the better card among the two. It was far from that at launch. Not good Nvidia.
Not necessarily. When you're done benchmarking, you still play in DX11 mode. Cause it's faster.
I've said it from the beginning, but few were listening: by the time DX12/Vulkan become relevant, both Polaris and Pascal will be obsolete. Futureproofing is nice (says the guy that has held on to his 660Ti for four years), but what you're playing today takes precedence.

And before someone burns me to the stake: I know that a 480 offers pretty much the same gaming experience as a 1060. I only went with Nvidia for the Linux support.
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#21
Hokum
I think the performance of the Fury X should be comment on also, only just behind the 1070 and 1080 at 1080p and only behind the 1080 at higher resolutions.
Not bad for the last gen card.
Posted on Reply
#22
refillable
bugNot necessarily. When you're done benchmarking, you still play in DX11 mode. Cause it's faster.
I've said it from the beginning, but few were listening: by the time DX12/Vulkan become relevant, both Polaris and Pascal will be obsolete. Futureproofing is nice (says the guy that has held on to his 660Ti for four years), but what you're playing today takes precedence.

And before someone burns me to the stake: I know that a 480 offers pretty much the same gaming experience as a 1060. I only went with Nvidia for the Linux support.
I keep DX12/Vulkan after benchmarking as I'm using AMD cards, unlucky Nvidia guys don't have to do the same (hehe, jk). No DX11 renderer are significantly faster, though. Since DX12/Vulkan has made the RX 480 faster, they've been relevant since the day it made RX 480s faster in average.
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#23
Basard
LionheartWell that's good news, but I'm more impressed with the FX 8370 comparison.
Looks GPU bound to me. Until you get into 1080 territory, then the faster CPU helps. Still looks nice, if you own an FX chip.
Posted on Reply
#24
Melvis
LionheartWell that's good news, but I'm more impressed with the FX 8370 comparison.
Yes indeed, I didnt even bother to look at those graphs till you said that and it was surprising to see, not bad at all! must be a game that uses alot of threads?
Posted on Reply
#25
NeDix!
mmm i am more shocked by the 380x vs 970 :\
Posted on Reply
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