Friday, October 27th 2017

GOG Announces the Halloween Sale

Good Old Games, the games distribution service that's best known for its DRM-less policy and added goodies to every game they sell - whether an oldie, or just recently released - has announced their Halloween sale. More than 200 games are up for grabs at discounts ranging from 15% to 90%. And if you spend $15 or more during this sale, you'll unlock a milestone that will grant you a free copy of what is arguably the best Borderlands game ever made: Telltale's Tales from the Borderlands.

There are also a number of horror-themed video games that have been added to GOG's Connect program - which lets you grab a DRM-less copy of a GOG game that's already sitting on your Steam library. As a humble suggestion from this news editor, if you're feeling it for a single-player, story-driven horror/thriller/philosophical experience, you should really take this opportunity to pick up Frictional Games' Soma, if you haven't already - currently 75% off and under $10. The GOG Halloween Sale runs through November 2 at 3:00 pm (PDT).
Source: GOG
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16 Comments on GOG Announces the Halloween Sale

#1
bug
I think GOG no longer stands for "Good Old Games". It did when they launched and only offered resurrected titles, but they starting adding recent releases, they wanted to distance themselves from that name.

But waht's in a name? They're still doing a great job ;)
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#2
Frick
Fishfaced Nincompoop
Blergh, still no meaningful sorting to be had, ie Price low to high.
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#3
bug
FrickBlergh, still no meaningful sorting to be had, ie Price low to high.
Imho sorting by price it the least meaningful criterion when looking for a good game ;)
Posted on Reply
#4
RejZoR
bugI think GOG no longer stands for "Good Old Games". It did when they launched and only offered resurrected titles, but they starting adding recent releases, they wanted to distance themselves from that name.

But waht's in a name? They're still doing a great job ;)
That may be the case, but I prefer to buy stuff on GOG because GOG Galaxy is a better client and they have no DRM. At all. I was hesitating in the past because GOG Galaxy didn't have Cloud save. But now they also have it so Steam is really my secondary option now.
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#5
rtwjunkie
PC Gaming Enthusiast
RejZoRThat may be the case, but I prefer to buy stuff on GOG because GOG Galaxy is a better client and they have no DRM. At all. I was hesitating in the past because GOG Galaxy didn't have Cloud save. But now they also have it so Steam is really my secondary option now.
I'm even more basic than you! I don't see the need for a client, and thus prefer GOG the classic way. Over 200 games I play from their shortcut. :D

It's gotten lately that every other game on Steam I am eyeing is on GOG, too. I now always check GOG first before I make a Steam buy.
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#6
bug
RejZoRThat may be the case, but I prefer to buy stuff on GOG because GOG Galaxy is a better client and they have no DRM. At all. I was hesitating in the past because GOG Galaxy didn't have Cloud save. But now they also have it so Steam is really my secondary option now.
I don't even have a Steam account, GOG is enough for me ;)
Posted on Reply
#7
medi01
bugI think GOG no longer stands for "Good Old Games". It did when they launched and only offered resurrected titles, but they starting adding recent releases, they wanted to distance themselves from that name.

But waht's in a name? They're still doing a great job ;)
They are selling games with no DRM bulshit, games that are yours forever, no matter if Denuvo/Megaduperonlineverificator 3.14/Someotherpgarbageserver is down, and you are complaining that they are selling even newer games in non-DRM envelope? "Still" doing great job, seriously?
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#8
bug
medi01They are selling games with no DRM bulshit, games that are yours forever, no matter if Denuvo/Megaduperonlineverificator 3.14/Someotherpgarbageserver is down, and you are complaining that they are selling even newer games in non-DRM envelope? "Still" doing great job, seriously?
Where the hell did I complain? Jeez...
Posted on Reply
#9
rtwjunkie
PC Gaming Enthusiast
medi01They are selling games with no DRM bulshit, games that are yours forever, no matter if Denuvo/Megaduperonlineverificator 3.14/Someotherpgarbageserver is down, and you are complaining that they are selling even newer games in non-DRM envelope? "Still" doing great job, seriously?
@bug wasn't complaining. He simply was correcting the news poster that when GOG started selling new and recent titles, they officially changed their name from Good Old Games to just GOG, and that they are still doing a great job.
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#10
Prince Valiant
RejZoRThat may be the case, but I prefer to buy stuff on GOG because GOG Galaxy is a better client and they have no DRM. At all. I was hesitating in the past because GOG Galaxy didn't have Cloud save. But now they also have it so Steam is really my secondary option now.
GOG has been pushing Galaxy on everyone too hard lately for my liking. The way it's going, Galaxy is becoming a DRM of sorts. A Galaxy installer is hammed into a good chunk of game installers and you have to change it every time if don't want it.

They've killed LAN/direct connect in several games to slap in Galaxy functionality without offering untouched versions alongside the Galaxy versions. If developers want to go with Galaxy MP for new games I can understand it; though LAN/direct has proven to be the timeless option.

It'd be nice if GOG quit trying to push the limits of 'optional client' and DRM free and stuck to it.
Posted on Reply
#11
rtwjunkie
PC Gaming Enthusiast
Prince ValiantGOG has been pushing Galaxy on everyone too hard lately for my liking. The way it's going, Galaxy is becoming a DRM of sorts. Galaxy installer is hammed into a good chunk of game installers and you have to change it every time if don't want it.

They've killed LAN/direct connect in several games to slap in Galaxy functionality without offering untouched versions alongside the Galaxy versions. If developers want to go with Galaxy MP for new games I can understand it; though LAN/direct has proven to be the timeless option.

It'd be nice if GOG quit trying to push the limits of 'optional client' and stuck to it.
I gotta agree with you, for sure. It is my only GOG complaint. Galaxy is optional, and as I said above, I install the old fashioned way and play from shortcuts. If Galaxy is optional, I should not have to click "classic installer" in each game file of my library just to download a version that operates without Galaxy.
Posted on Reply
#12
RejZoR
Prince ValiantGOG has been pushing Galaxy on everyone too hard lately for my liking. The way it's going, Galaxy is becoming a DRM of sorts. A Galaxy installer is hammed into a good chunk of game installers and you have to change it every time if don't want it.

They've killed LAN/direct connect in several games to slap in Galaxy functionality without offering untouched versions alongside the Galaxy versions. If developers want to go with Galaxy MP for new games I can understand it; though LAN/direct has proven to be the timeless option.

It'd be nice if GOG quit trying to push the limits of 'optional client' and DRM free and stuck to it.
You have to also understand it's easier for them to manage everything through unified framework than every game individually. You can then still run the game by running it from the game folder without any dependency on Galaxy. Except for specific features like online play. But that's quite frankly understandable. You have to look at it realistically.
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#13
bug
RejZoRYou have to also understand it's easier for them to manage everything through unified framework than every game individually. You can then still run the game by running it from the game folder without any dependency on Galaxy. Except for specific features like online play. But that's quite frankly understandable. You have to look at it realistically.
Not to mention it's probably easier to do networking on a modern stack, as opposed to IPX and whatnot.
But the thing is, besides being annoying for users don't want Galaxy, it also obscures the #1 differentiator GOG has from Steam: no DRM. Still, I support them as well as I can (while not forgetting these are the same guys that brought us the Witcher series).
Posted on Reply
#14
Prince Valiant
RejZoRYou have to also understand it's easier for them to manage everything through unified framework than every game individually. You can then still run the game by running it from the game folder without any dependency on Galaxy. Except for specific features like online play. But that's quite frankly understandable. You have to look at it realistically.
They already have a framework in place to provide both and do so. What's unrealistic about wanting it to extend to every game it applies to?
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#15
evernessince
RejZoRYou have to also understand it's easier for them to manage everything through unified framework than every game individually. You can then still run the game by running it from the game folder without any dependency on Galaxy. Except for specific features like online play. But that's quite frankly understandable. You have to look at it realistically.
"You have to also understand it's easier for them to manage everything through unified framework than every game individually"

Well first, nothing is stopping them from copying the applicable bits of network code from their other games. Second, whether they are using GOG Galaxy or not, they are going to need to edit the networking in order to work with the game. With or without GOG Galaxy, they've had a unified framework for their network code for some time now.

Methinks that this is really about publishers pushing for more DRM and gog giving in a bit.
Posted on Reply
#16
RejZoR
evernessince"You have to also understand it's easier for them to manage everything through unified framework than every game individually"

Well first, nothing is stopping them from copying the applicable bits of network code from their other games. Second, whether they are using GOG Galaxy or not, they are going to need to edit the networking in order to work with the game. With or without GOG Galaxy, they've had a unified framework for their network code for some time now.

Methinks that this is really about publishers pushing for more DRM and gog giving in a bit.
It's not DRM if you can copy game around and play it without any restrictions. Limitations may apply because of dependencies (particularly online play), but that's not DRM. And you can't treat it as such.
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