Tuesday, January 2nd 2018

WHO Classifies Gaming Addiction as a Psychological Disorder

The World Health Organization (WHO) has now officially classified gaming addiction as a disorder, thus being listed as a mental health condition that is diagnosable. The WHO announced the new disorder today, which is bound to be included in the organization's 11th International Classification of Diseases (ICD) guide, which is due to be published this year.

Despite having its inclusion in the ICD confirmed, gaming addiction as a disorder still doesn't have a finalized transcript. It's still in the draft stages, and at this time, gaming addiction is being described as a pattern of persistent or recurrent gaming behavior so severe that it takes "precedence over other life interests". From the draft, the WHO is looking at extended diagnosing periods of at least 12 months until it can be confirmed that someone suffers from this disorder, though the diagnosis time frame can be reduced "if symptoms are severe".
Symptoms for this disorder include:
  • impaired control over gaming (frequency, intensity, duration)
  • increased priority given to gaming
  • continuation or escalation of gaming despite negative consequences
BBC sites Dr. Richard Graham, lead technology addiction specialist at the Nightingale Hospital in London, who welcomes the decision on the grounds that now the issue will be taken seriously; however, the Dr. also shows some reservations in that it will open the floodgates to some concerned parents, whose children might be enthusiastic - but not addicted - gamers. For Dr. Graham, the principal criteria should be whether or not the gaming activity is affecting basic things such as sleep, eating, socializing and education; whether the addiction is "taking up neurological real-estate, dominating thinking and preoccupation".
Source: BBC
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33 Comments on WHO Classifies Gaming Addiction as a Psychological Disorder

#26
R-T-B
RejZoRIt's funny how gaming 10 hours a day, every day is a mental disorder, but 10 hours of football a day, every day means dedication. I have a word for that and it's called hypocrisy.
There's not much hypocrisy if you consider on interacts with people, the other does not. One burns calories, the other does not.

Thing about disorders is, several of them have to negatively impact your life to be diagnosed. There are things in the DSM that several here would not consider disorderworthy at all: the key is context.

Source: I suffer from one such disorder. Fortunately in my case it has been deemed non-harmful.
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#28
wmarzanm
Kohl BaasLet's not shrink that to Facebook alone just because it's the most prominent form of it. What you're looking for is social media addiction and you can include all platforms and/ore media that falls into that category. It's a type of attention whoring, and combined with a smartphone with internet it's just an allways attached drugpump. Whenever your phone dings to a message, you are rewarded with a small dose of dopamine which is basically the essence of all non-chemical addiction like gambling and such. Having your the attention towards you falling, getting less dopamine makes you feel like withdrawal. You'll do anything to avoid it. Making you and more likely children very vulnerable for others to exploit.

It also dangerous because longtime exposure will damage your self-valuation. You will start to measure yourself and others in likes and shares while demolishing your private life either through publication or alteration to publicly better recievable.
Agreed!!!!
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#29
BluesFanUK
S'cuse me, but gaming has taught me some very important life lessons, like never drive over a banana skin that’s been dropped in the middle of the road.
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#31
Fourstaff
Right amount of alcohol - good social life. Too much - alcoholic
Right amount of food - healthy life. Too much/too little - eating disorder
Right amount of painkillers - improved quality of life. Too much - drug addict
Etc.
Posted on Reply
#32
remixedcat
They helped china hide the COVID19 shit. Their cred was lost then for most people. People, in general distrust them now. I personally never trusted them since they suppress a lot of womens health info and lie about reproductive health to fit in with agenda 21 depopulation bullshit.
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#33
John Naylor
RejZoRIt's funny how gaming 10 hours a day, every day is a mental disorder, but 10 hours of football a day, every day means dedication. I have a word for that and it's called hypocrisy. This random clueless pissing on gaming is why gamers are defending gaming so furiously.

The reason why I prefer gaming above any other entertainment is because it's unique every time, it doesn't get repeatable and you actively participate in it as anything you want to be. What else is ever so unique? Not sports, not TV series or movies, even social games only tick few of those.
10 hours a day would be an NCAA violation ... I played football, my son played HS baseball and in peak season, never broke 12-15 hours in a week ... as far as watching football, I call myself an avid enthusiast and I'll usually have the game on 2nd screen while watching at max, an SEC double header.

The problem with digital interaction is it's is far from real. I often refer to AoL's move to unlimited internet / and "handles" as the end of modern civilizations. That day marked the day of the online asshat, where people could mouth off with no filter and no responsibility. I remember the time well .. till then Compuserve was the major online conduit for forums and discussions I staffed some of the TimeWarner Forum, PC Building forums / DOS / Windows and Utility Forums and when someone "registered" they were vetted, name and address confirmed. Any instance of flaming, profanity was met with 'elfing" (reference to the L key which when added to your online account locked you out.
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