Wednesday, August 29th 2018
AMD Brings Faster Performance and Advanced Features to Strange Brigade
Today, gamers around the world will face off against an ancient, forgotten evil power in the highly anticipated Strange Brigade. AMD and Rebellion have worked closely to ensure smooth, immersive gameplay on Radeon RX Graphics in Strange Brigade.
- FreeSync 2 HDR: Brings low-latency, high-brightness pixels and a wide color gamut to High Dynamic Range (HDR) content for PC displays, enabling Strange Brigade to preserve details in scenes that may otherwise be lost due to limited contrast ratios. Ultimately, it lets bright scenes to appear much brighter and dark scenes to be truly dark - all while keeping details visible.
- Asnychronous Compute: Strange Brigade by default has asynchronous compute enabled improving GPU utilization, input latency, efficiency and performance by tapping into GPU resources that would otherwise be underutilized. For example, running various screen space effects during the shadow map rendering.
39 Comments on AMD Brings Faster Performance and Advanced Features to Strange Brigade
edit: OK, not TF.. looks like just co-op..
All the comments I've seen on the game mention great fun with friends.
www.techspot.com/article/1685-strange-brigade-benchmarks/
Why can't they just concentrate on having games run great on their cards while NOT purposely crippling the competition? Is that too much to ask?
Strange Brigade and Destiny 2 have pretty same fps but one game is well optimized for both and other has unfair leadership.
Look @ this video explaining this specific issue (start @ 11:05 mark):
The specific issue is mentioned a bit later but, for context, better start around the mentioned time.
They are damaging AMD's performance BUT are also doing it to their own previous architecture as well. I'm sure owners of previous nVidia's cards are thankful for nVidia's generosity to go to such lengths to cripple AMD's performance to make their own newer architecture cards look that much better.
That doesn't make it right: why do owners of previous arch have to be punished for a manufacturer's war? Having cards that perform better is one thing: having them artificially perform better (by use of subterfuges such as those described in the video) is quite another.
Can't nVidia highlight their superiority without resorting to such lows?
It seems you didn't bother to watch the section of the video i referred to: your loss.
Nice stuff, but it seems to be done to give customers the impression that if you buy the latest AMD card of the day you can expect similar performance optimizations and utilization of new features in lots of other upcoming games. And that is rarely the case. Not saying NV is innocent about doing similar things. I'm just pointing out that AMD tends to go all-in on a specific game when they do this. So that makes it tougher to estimate what given performance on a wider range of games will be.
www.pcgameshardware.de/Strange-Brigade-Spiel-61029/Specials/Benchmark-Test-Review-1263803/
4% at 1440p,5% at 3440x1440,7% at 4K. 1080p it's 1% slower,margin of error stuff.
EDIT
Actually: the video is referring Maxwell VS Kepler and not Pascal VS Maxwell, but the point stands.
To put it simply:
AMD pushes AMD's strong points
nVidia pushes AMD's low points
That about sums it up, no?