Monday, September 3rd 2018
Shadow of the Tomb Raider PC System Requirements Released
Square Enix's upcoming game title, Shadow of the Tomb Raider, is due for public release on September 14, less than 11 days from the time of this news post, and has grabbed attention already thanks to that being the first game to be out that also promises support for NVIDIA's RTX real-time ray tracing. Based on preliminary tests, this appears to have even the upcoming GeForce RTX 2080 Ti struggle to maintain a solid 60 FPS even at 1080p so time will tell how the rest of the game fares on hardware both old and new.
In the meantime, we look forward to seeing the third of the rebooted Lara Croft series that has been received positively in general- including for a good PC port, as tested by TechPowerUp before. Shadow of the Tomb Raider is slated to run on a system with a dual core CPU, a GeForce GTX 1050/Radeon HD 7770 equivalent and takes up 40 GB of system storage. As for recommended settings, Square Enix via developer Eidos-Montreal suggests a quad core CPU (Intel Haswell and newer, or AMD Ryzen R5 1600 and newer) paired with an NVIDIA GTX 1060 or AMD Radeon RX 480. Interesting also to note here is the use of the 6 GB version of the GTX 1060, so it may be a case of the game needing a minimum of 4 GB VRAM at 1080p under their recommended settings. Let us know in the comments if you plan on picking up the game early, and also what system you are going to be running this with.
Source:
Steam Product Page
In the meantime, we look forward to seeing the third of the rebooted Lara Croft series that has been received positively in general- including for a good PC port, as tested by TechPowerUp before. Shadow of the Tomb Raider is slated to run on a system with a dual core CPU, a GeForce GTX 1050/Radeon HD 7770 equivalent and takes up 40 GB of system storage. As for recommended settings, Square Enix via developer Eidos-Montreal suggests a quad core CPU (Intel Haswell and newer, or AMD Ryzen R5 1600 and newer) paired with an NVIDIA GTX 1060 or AMD Radeon RX 480. Interesting also to note here is the use of the 6 GB version of the GTX 1060, so it may be a case of the game needing a minimum of 4 GB VRAM at 1080p under their recommended settings. Let us know in the comments if you plan on picking up the game early, and also what system you are going to be running this with.
17 Comments on Shadow of the Tomb Raider PC System Requirements Released
"it's even worse if you mention..." Really?
You seem pretty knowledgeable, use it for good.
;) :toast:
It does seam an extreme difference maybe async computes involved.
The game developers, producers and probably paid people, run the games and that is how they get their recommendations.
So, what seems senseless to you, is not. So, your point is to point out your opinion of what they do for a living is senseless.
My point is, use your knowledge for good. Use it to help, not denigrate people for NO reason.
That, is the very definition of senseless.
Thank You and Goodnight.
:mike-drop:
The GTX 1050 is roughly twice as fast as a Radeon HD 7770. This is pretty well known. If the absolute bare minimum system requirements to run this game calls for a GTX 1050, than why would the suggested equivalent from AMD be half as fast and 4 years older? The senselessness of the recommendation lies in the extreme performance difference between the two GPUs suggested. Even if we exclude the GTX 1050 and refer back to the GTX 660, that card too is 1.7x faster than a 7770. Why would they not instead suggest a more modern, and much more equivalent, RX 560? I'm curious as to how questioning a discrepancy in the minimum requirements list of a video game in any way constitutes a direct attack on the people in employment of Square Enix, Crystal Dynamics, or Eidos Montreal. ExV6K in particular did question the devs because it was stated in the article that Eidos Montreal were the ones who supplied the system requirements for publication. They did not directly attack anyone employed there, nor their choice of employment. I don't know what things you see when you're reading between the lines, but I assure you with great sincerity that they are NOT being said, indirectly or otherwise.
/rant over
Senseless - lacking common sense, wildly foolish
The usage of the word is in context of the article's subject. In a report of computer system requirements, where involved parties would have prior knowledge of computer hardware and their capabilities, it would seem senseless to offer two options as equivalents when they are, in fact, not so.
If you have any further issue with my use of the word in relation to the report of system requirements and not the people, employees or otherwise, please feel free to PM me. This has dragged on long enough for one thread.
The point is to sell as many games to as many people as they can by not having specs that are a barrier to most potential buyers. That is also what games are optimized around - and even what GPU generations are aimed at. The common denominator. The 95%. It happens everywhere, even in clothing. 'One size fits all'.