Friday, October 12th 2018
Scythe Intros Kotetsu Mark II ASUS TUF Gaming Alliance CPU Cooler
Scythe today introduced an ASUS TUF Gaming Alliance co-branded variant of its Kotetsu Mark II tower-type CPU air cooler. The Kotetsu Mark II debuted late-2017. Co-branded bits include a new aluminium fin-stack top-plate, which features the urban digital camo pattern and TUF Gaming Alliance logo, and a refreshed Kaze Flex RGB 120 mm fan, which comes with yellow rubberized fan-frame mounts, TUF Gaming Alliance branding on the impeller hub, and RGB LED illumination with addressable RGB header support, which you can control using ASUS Aura Sync RGB (and all other aRGB-capable software). Cosmetic bits aside, this fan has the same exact specs as the Kaze Flex PWM included with the original Kotetsu Mark II, with 300~1,200 RPM range, 16.6~51.17 CFM air-flow, and 4~24.9 dBA noise output. The cooler still measures 136 mm x 83 mm x 154 mm (WxDxH), weighing 645 g. Owing to the aRGB illumination and co-branding, the Kotetsu Mark II ASUS TUF Gaming Alliance CPU cooler could be a touch pricier than the original.
8 Comments on Scythe Intros Kotetsu Mark II ASUS TUF Gaming Alliance CPU Cooler
PC is getting out of hand, i am not paying extra for the TUF design.
Soon we won't have anything without RGB or design royalty that adds on to the price, just sad.
Just more of the sameolesamesamelamelame copycat craze ...
In the case of those crashes, a big problem was that people had to buy blindly in those days (no Internet, no rentals). But, one of the most severe problems was that there was so much choice. Instead of there being two "consoles" (really x86 PCs in disguise) and one computer platform for gaming you had dozens of computer platforms and lots of consoles. One site said that the '77 crash happened when there were 500 different consoles, most of them Pong clones. Add to that saturation (people having spent a bunch on games and equipment already). Add to that a flood of low-grade games from no-name publishers... and — crash!
One of the problems with unfettered competition is a flood of nearly identical products. Too many products that are nearly identical can overwhelm the market. In gaming right now, we really need less choice. We need a common x86 software layer to go atop the common x86 hardware layer that the so-called consoles share with the so-called PC platform. The competition should be between the game design companies over the quality of the games they make, instead of the competition being about which walled garden for identical hardware will get the most profits. But, instead of having an overabundance of competition in the gaming space, we have the opposite problem: quasi-monopolization. Entrenched monopoly (Microsoft)/duopoly (Sony/Microsoft) forces are very resistant to things that would improve product value!
god, the Hyper 212 was a bitch to install... had to apply so much pressure my finger bled internally.
this was easy as hell. not to toot my own horn, but i uploaded a vid on installing my Ninja 4 on AM4