Friday, November 30th 2018
Valeroa Anti-Tamper Tech Tries To Protect Initial Sales, "Cannot Be Cracked Within Reasonable Time"
The launch period of a game is the most important from the sales perspective, and piracy can seriously damage those initial earnings. Several anti-tamper systems have been launched to avoid this, but none seems to be really effective. Denuvo is well know on this front, but its protection has been defeated over and over (and over) again, for example. There's a new anti-tamper technology called Valeroa to fight these issues, and its approach is somewhat different.
As the developers explain, Valeroa "is not a DRM" and it doesn't affect the performance of games because "only a handful of functions are protected by Valeroa". This technique doesn't even require an internet connection, it doesn't read or write the hard drive continuously and "does not limit the number of daily installations or changes of hardware". The most interesting bit comes with its approach to the actual protection, which according to their developers Valeroa "is extremely difficult to crack before and closely after the game release date. The protection becomes a lot easier to crack after a predefined period".Caipirinha Games and Toplitz Productions have already used Valeora with 'City Patrol: Police', so we'll have to see if this protection works better than Denuvo's. There's a final statement on Valeroa's FAQ that's intriguing: they confess that they "have no problem with organized pirate groups or individuals who crack Valeroa once the protection is weakened. We definitely don't prosecute people who just play cracked games". We wonder what Caipirinha and Toplitz think about that.
Source:
DSOGaming
As the developers explain, Valeroa "is not a DRM" and it doesn't affect the performance of games because "only a handful of functions are protected by Valeroa". This technique doesn't even require an internet connection, it doesn't read or write the hard drive continuously and "does not limit the number of daily installations or changes of hardware". The most interesting bit comes with its approach to the actual protection, which according to their developers Valeroa "is extremely difficult to crack before and closely after the game release date. The protection becomes a lot easier to crack after a predefined period".Caipirinha Games and Toplitz Productions have already used Valeora with 'City Patrol: Police', so we'll have to see if this protection works better than Denuvo's. There's a final statement on Valeroa's FAQ that's intriguing: they confess that they "have no problem with organized pirate groups or individuals who crack Valeroa once the protection is weakened. We definitely don't prosecute people who just play cracked games". We wonder what Caipirinha and Toplitz think about that.
62 Comments on Valeroa Anti-Tamper Tech Tries To Protect Initial Sales, "Cannot Be Cracked Within Reasonable Time"
All further discussions are pretty much pointless since this amazing "anti-tamper" technology has been tampered without any problem within 2 days of release, and it probably took "that long" because the only game using probably it wasn't a priority for the cracker.
Valeroa: Stillborn DRM scheme.
They deserve to get sued by the makers of City Patrol: Police for wasting their money on empty promises, and go bankrupt quickly.
So we really can't take the cracker's word that Valeroa has been totally defeated. We have to wait for someone else to go complete the game to verify. Valeroa does differ from the DRM methods we are used to seeing in recent times(but still not new). Just because a cracker gets the game to run doesn't mean the game is actually cracked with Valeroa. No it doesn't. Steam DRM is so laughably easy to defeat that it doesn't prevent any piracy at this point. Games protected by only Steam DRM are usually cracked and made available on pirate sites within hours of release.
In City Patrol, the Steam DRM clearly had to be functional for Valeroa to have any use; ergo, the cracker had to circumvent both to remove the DRM checks.
I always buy my games but I just buy them a few months after they are released
and here are the reasons why you should as well
1/ my games tend to be well reviewed so I dont end up with bad games
2/ the price drops quickly so mostly I will wait until the game is on the next sale
you not only get it cheaper because the price falls but its also on sale so what would be a $60 is now a $15
3/patches and bug fixes time is a great healer and this happens for all games
why even buy a game in the initial sales period you will loose
crapproducts. But I hear you.l;ooooooooooooooool