Friday, November 30th 2018
Valeroa Anti-Tamper Tech Tries To Protect Initial Sales, "Cannot Be Cracked Within Reasonable Time"
The launch period of a game is the most important from the sales perspective, and piracy can seriously damage those initial earnings. Several anti-tamper systems have been launched to avoid this, but none seems to be really effective. Denuvo is well know on this front, but its protection has been defeated over and over (and over) again, for example. There's a new anti-tamper technology called Valeroa to fight these issues, and its approach is somewhat different.
As the developers explain, Valeroa "is not a DRM" and it doesn't affect the performance of games because "only a handful of functions are protected by Valeroa". This technique doesn't even require an internet connection, it doesn't read or write the hard drive continuously and "does not limit the number of daily installations or changes of hardware". The most interesting bit comes with its approach to the actual protection, which according to their developers Valeroa "is extremely difficult to crack before and closely after the game release date. The protection becomes a lot easier to crack after a predefined period".Caipirinha Games and Toplitz Productions have already used Valeora with 'City Patrol: Police', so we'll have to see if this protection works better than Denuvo's. There's a final statement on Valeroa's FAQ that's intriguing: they confess that they "have no problem with organized pirate groups or individuals who crack Valeroa once the protection is weakened. We definitely don't prosecute people who just play cracked games". We wonder what Caipirinha and Toplitz think about that.
Source:
DSOGaming
As the developers explain, Valeroa "is not a DRM" and it doesn't affect the performance of games because "only a handful of functions are protected by Valeroa". This technique doesn't even require an internet connection, it doesn't read or write the hard drive continuously and "does not limit the number of daily installations or changes of hardware". The most interesting bit comes with its approach to the actual protection, which according to their developers Valeroa "is extremely difficult to crack before and closely after the game release date. The protection becomes a lot easier to crack after a predefined period".Caipirinha Games and Toplitz Productions have already used Valeora with 'City Patrol: Police', so we'll have to see if this protection works better than Denuvo's. There's a final statement on Valeroa's FAQ that's intriguing: they confess that they "have no problem with organized pirate groups or individuals who crack Valeroa once the protection is weakened. We definitely don't prosecute people who just play cracked games". We wonder what Caipirinha and Toplitz think about that.
62 Comments on Valeroa Anti-Tamper Tech Tries To Protect Initial Sales, "Cannot Be Cracked Within Reasonable Time"
In these cases, these "anti-tamper" DRMs just monitor the primary form of DRM, they are a secondary layer of DRM. If the primary DRM is tampered with, then these secondary anti-tamper DRMs kick in. In the case of Cities Patrol, for exmaple, Valeroa is making sure the traditional Steam DRM is not tampered with. And that is the typical use case of these anti-tamper forms of DRM.
Your blind hate towards DRM may make you think this is also DRM, but it is not. And this is coming from a guy that doesn't have a Steam account because (among other reasons) I think Steam is too much DRM.
And, now, I never said it was bad or that DRM is bad. I really don't care about DRM, and I accept that it is a necessary thing, and I'm not against it at all as long as it doesn't go too far. Valeroa is perfectly fine in my book, but it is still a form of DRM. My only issue with it is the creators saying it isn't something that it is.
Using the door example, Valeroa is just a second door that closes when the first door is messed with in any way, but it's still a door.
But I'll do it this way. The one game that Valeroa is currently used on is City Patrol: Police. So answer me the following questions about this game:
- What was the purpose of putting it in the game?(Hint: The answer is in the first post.)
- If a cracker tried to remove or bypass the Steam DRM that is included in City Patrol: Police, what happens?(Hint: I've already answered this.)
The correct answers to those two questions shows that Valeroa is DRM. Move on, you know you're wrong here.Perhaps that takes me to look at other great deals. off course when new Redstone comes to need to reinstall and these single player games don't work.
FYI, John Deere computer-based equipment has DRM identical to Valeroa. It checks the serial in every part connected to its network and if that serial number doesn't match the serial number in the main computer, it will refuse to network with it. This is to force people to go to authorized John Deere service centers where they have the software necessary to update the main computer. It's anti-tamper DRM like Valeroa. Still very DRM because it's constraining access: anti-consumer.
About what I figured. :roll:
I think the creators of this know that it will be hacked and know it's only a matter of time until it's broken. What I think they are trying to achieve with it is to protect sales from casual copying for the first sell through sales wave. Sales stats have generally shown that a solid 60% of a game's sales happen in the first 30 to 60 days. And if they can protect the game effectively for that space of time they can minimize loss's during that time. After that they release a patch that removes the code and then the game effectively becomes "DRM Free". I might be misunderstanding this concept, but that's what is seems like they're saying without actually directly stating such.