Thursday, February 21st 2019
LGM Games Announces Open-World Single-Player Space Action RPG Starpoint Gemini 3
The new installment is an open-world space action single-player RPG that puts the player in the cockpit of Captain Jonathan Bold, a space adventurer traveling the vast universe of Starpoint Gemini 3. For the first time in the franchise, Starpoint Gemini 3 introduces 3D, animated NPCs that players can interact with, and this time the flight path leads beyond Gemini as they get to explore two new planetary systems, visiting various venues, from pubs with shady clientele to high-tech facilities and noisy, glitzy nightclubs.
Along with the action-packed space battles, Starpoint Gemini 3 comes with an array of novel possibilities. With the help of ADAH, a digital consciousness that runs the ship's computer, players can operate the ship's drone and accomplish tasks they wouldn't otherwise be able to do.
The immersive gameplay and the absorbing story of Starpoint Gemini 3 takes the players on an unforgettable adventure.
Starpoint Gemini 3 key features
Source:
LGM Games
Along with the action-packed space battles, Starpoint Gemini 3 comes with an array of novel possibilities. With the help of ADAH, a digital consciousness that runs the ship's computer, players can operate the ship's drone and accomplish tasks they wouldn't otherwise be able to do.
The immersive gameplay and the absorbing story of Starpoint Gemini 3 takes the players on an unforgettable adventure.
Starpoint Gemini 3 key features
- Adrenaline-packed dogfighting combat
- Brand new tri-system universe layout
- Immersive gameplay and an absorbing storyline with a copious quantity of encounter quests, characters, and activities
- Detailed visitable interiors
- New out-of-ship drone control and exploration of space structures
- Rich, versatile free-roam content
- Modular ship upgrading system
14 Comments on LGM Games Announces Open-World Single-Player Space Action RPG Starpoint Gemini 3
They should take a long look at Rebel Galaxy as to how capital ship combat works well. Other than that, content and setting wise this is many a kid's wet dream. Control big ass ships, even fleets in real time action and full free roam.
I've only put a few hours into, it seemed pretty good, but it still bugs me you can't move up/down in the game and I decided I'd better use my time on a different game than being constantly bugged about the lack of z axis movement.
Also, and I can very much recommend this: you can edit in your own music. The map structure of the game offers different locations for your own files, one for ambient, space stations, and one for combat. Its pretty awesome having your DnB kick in when you start shooting :D Spot on... its not a very long campaign either, you progress constantly, so its a fun route to the top. No real grind involved. I think I had 12 hours of fun, not rushing it at all but focused on the main questline.