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Wayfinder 1.0: Troubled indie ARPG Exits Early Access With 10% Discount, New Content, and NVIDIA DLSS

Right on schedule, and as we reported earlier this month, Wayfinder has exited its long, tumultuous Steam Early Access period, and, almost immediately after the full release, the game saw a significant spike in player count—at least compared to its recent player count. Wayfinder released to the general public today, and since its full launch, it has gained at least 100 additional positive reviews. Meanwhile, the initial player count only spiked by around 2,000 concurrent players, and the game's all-time Steam review score barely budged from its overall mixed rating.

Wayfinder's 1.0 release seems to be off to a slow start, especially compared to its 24,000+ peak concurrent player count, which it achieved back when it was still slated to be a free-to-play online MMO released under Warframe developer Digital Extremes's publishing wing. Since then, however, Airship Syndicate has drastically changed the nature of Wayfinder, turning it into a co-op (or single-player) dungeon crawler ARPG that's loud and proud about being microtransaction-free. In the Wayfinder 1.0 update, Airship Syndicate also added a whole new area for players to explore and a new movement mechanic, which should dramatically increase the verticality of the game and the diversity of combat encounters.

Indie Dungeon Crawler, Wayfinder, To Exit Early Access With New Map, Grappling Hook, and Playable Character

After recently announcing PS5 and PC cross-play, Airship Syndicate announced that its co-op, indie, ARPG dungeon crawler, Wayfinder, will officially exit early access on October 21. Along with the full version 1.0 release, Wayfinder will introduce both a new playable area, called The Crucible, and a new vertical traversal tool, called a Hookshot, specifically designed to explore the ruins of the ancient city. The announcement comes with gameplay footage (see on the PlayStation Blog) of the overgrown, gloomy mega-mech that was built by the ancients to fight a war but has since been reclaimed by nature. The new map adds an extra degree of verticality to the game, giving the developers an opportunity to expand the player experience and arsenal.

In addition to the new region and extended mobility options, Airship Syndicate is teaming up with Critical Role for a paid DLC that will add The Legend of Vox Machina characters to Wayfinder as playable characters. Although exact pricing of the DLC is unknown both the Critical Role DLC Supporter Pack and The Crucible will be available on October 21. After the update, players will still be able to play in both single-player and co-op modes, just like before.

Assassin's Creed Mirage Gets Steam Deck Compatibility Guarantee at October 17 Steam Launch

After the drama and negative press surrounding the recent Assassin's Creed Shadows delay, fans of the franchise might be happy to hear that, after more than a year on other platforms, Assassin's Creed Mirage has finally received a PC release date. Additionally, Ubisoft guarantees that Assassin's Creed Mirage will be playable on the Steam Deck at launch, even though it won't ship with the "Playable" logo.

According to the announcement, Assassin's Creed Mirage will launch on Steam on October 17, 2024. When the game launches on Steam, it will feature 50 in-game achievements that will "range from completing missions or ranking up, to performing specific actions." Despite having Steam achievements and Steam Deck compatibility at launch, AC Mirage players will still have to install UbiConnect, Ubisoft's first-party game store and launcher—a move that's unlikely to sit well with many gamers.

Starfield Shattered Space Fails To Impress With 'Mostly Negative' Steam Reviews

Starfield's Shattered Space DLC launched on September 30, and it was meant to address many of the base game's major issues, with a more hand-crafted feel, more intimate encounters, and a more narrative-driven gameplay experience. Instead, Steam gamers and critics alike have lambasted the expansion online for boring and underwhelming, repetitive gameplay, calling it "more Starfield," essentially repeating the story of Starfield's initial launch. At the time of writing, the Shattered Space DLC has 1,601 reviews on Steam, with only just over 34% of those reviews rating the expansion positively—placing it squarely in the "Mostly Negative" category on Steam.

Likely the biggest disappointment when it comes to Shattered Space's poor reception is that the Starfield player base actually seemed quite optimistic about the expansion, thanks to previous gameplay and interviews about the intention behind the expansion. Critically, however, Starfield developer, Bethesda, deliberately didn't send out game keys to the press for review prior to the launch of the game, so there was no real way for players to know whether they would enjoy the $29.99 expansion before buying it.

Single-Player Games Lose to PVP in Younger Audiences Despite Recent Hits

It looks like Epic Games's Tim Sweeney was onto something earlier this week when he claimed that the gaming landscape is changing. According to new research by MIDiA Research, online PVP and couch co-op games are more popular than single-player games in audiences aged 16-24, with older audiences overwhelmingly preferring single-player games.

The researchers surveyed 9,000 gamers in the US, UK, Australia, Canada, Germany, France, Sweden, South Korea, and Brazil, giving the study a pretty diverse sample, in terms of socio-economic and cultural backgrounds. Regardless of age group, single-player and PVP games were always the most popular genres, although a solid 53% of the participants in the study said that single-player games were their preference.

Xenoblade Chronicles 3: Future Redeemed Arriving Next Week, Fanbase Shocked by Expansion's Early Release

The final DLC in the Xenoblade Chronicles 3 Expansion Pass launches for the Nintendo Switch system on April 25. The trailer gives viewers a glimpse into the scenario of Xenoblade Chronicles 3 Expansion Pass Vol. 4 - Future Redeemed. Set before the events of the Xenoblade Chronicles 3 game, players join a cast of new and familiar characters in an original story scenario that connects all three installments in the Xenoblade Chronicles series. Future Redeemed also features new battle mechanics, such as Unity Combo, where two characters can attack in unison.

In Xenoblade Chronicles 3, Aionios is the backdrop to an endless conflict between two opposing nations: Keves and Agnus. Through a chance encounter, a group of six soldiers hailing from both rival nations resolve to put aside their differences and work together to expose a new threat - far greater than that of their ceaseless battle. Players can join Noah, Mio and their friends as they traverse epic landscapes, battle ferocious creatures and fight to break the never-ending cycle of violence that binds their homelands.

Redfall Developers Working on Removal of Single-Player Always Online Restriction

Arkane Studios will be working on the removal of the single-player always online restriction from its upcoming Redfall first-person shooter game. This follows significant backlash expressed by gamers, after the presence of this function was brought to light in February 2023. In an interview conducted by Eurogamer, game director Harvey Smith has revealed that the Austin, Texas-based branch has taken the negative feedback seriously. The development team is active in making changes to Redfall's underpinnings, so that an offline single-player experience becomes a possibility.

Smith acknowledged that modern games are intrinsically linked to online services, but these should offer functionality when offline circumstances occur. He imagined situations from the perspective of being a potential Redfall player: "They could say: 'Oh, my God, you're always online. If you get on your Steam, and it's not online, you freak out. If you get on your Xbox, and you can't get the latest patch, or see what your friends are doing, you freak out. You want to be always online!' But that response, I think, lacks empathy."

Ghost Story Games Reveals Judas, an All-New Single-Player Narrative First-Person Shooter

Ghost Story Games, the development studio led by game creator Ken Levine, today announced that Judas, an all-new single-player, narrative first-person shooter is in development for the PlayStation 5 computer entertainment system, Xbox Series X|S console systems, and PC via Steam and Epic Games Store. The new project was revealed at The Game Awards 2022 as a world premiere unveiled by Geoff Keighley. In conjunction with the project reveal, Ghost Story Games has launched the official pages for Judas on Steam and the Epic Games Store where fans can now add the game to their Wishlist.

"We founded Ghost Story Games to build upon the legacy of System Shock 2, BioShock, and BioShock Infinite," said Ken Levine, President & Creative Director. "With Judas, we've created an entirely new world and set of characters while exploring different approaches to single-player, narrative first-person shooters."

Star Wars Jedi: Fallen Order is EA's New Single-Player Star Wars Game Releasing Nov, 2019

We knew it was coming, and were patiently waiting for more news on a new IP from Electronic Arts based on the Star Wars license they have.. not made the best use of to date. Handed to developers Respawn Entertainment, who are on a high from Apex Legends and have shown how to create a new IP franchise for single- and mult-player gaming with Titanfall, the new single-player focused game is titled Star Wars Jedi: Fallen Order. Respawn and EA shared more details on the game yesterday as part of the Star Wars celebration event in Chicago, and let us know that the central character is a Jedi padawan, Cal Kestis, who survived Order 66 and the destruction of most of the Jedi order.

Cal Kestis turns to scavenging on the planet Braka while hiding from the Sith empire, in a move that will no doubt draw comparisons to Disney's new numbered film trilogy. With merchandise no doubt a factor, we will also see a new droid companion called BD-1, as seen in the images below. Given the nature of the protagonist being a padawan trainee, there will also be a Jedi knight who will accompany the player as a mentor. Combat will involve strategy, as per Respawn, with the player needing to employ abilities and spatial movement to make the most of the situation. Enemy units will include the Purge Troopers, a melee-focused variant of the Storm Troopers, who have already appeared in the Star Wars Extended Universe before as specialized units dedicated to hunting down survivors of Order 66. EA and Respawn were both quick to reveal this will be a single-player only game with no microtransactions, and the game releases on PC and consoles on November 15, 2019. While we wait for more details, no doubt coming near E3 or closer to debut, here's a reveal trailer to hold you till then.

LGM Games Announces Open-World Single-Player Space Action RPG Starpoint Gemini 3

The new installment is an open-world space action single-player RPG that puts the player in the cockpit of Captain Jonathan Bold, a space adventurer traveling the vast universe of Starpoint Gemini 3. For the first time in the franchise, Starpoint Gemini 3 introduces 3D, animated NPCs that players can interact with, and this time the flight path leads beyond Gemini as they get to explore two new planetary systems, visiting various venues, from pubs with shady clientele to high-tech facilities and noisy, glitzy nightclubs.

Along with the action-packed space battles, Starpoint Gemini 3 comes with an array of novel possibilities. With the help of ADAH, a digital consciousness that runs the ship's computer, players can operate the ship's drone and accomplish tasks they wouldn't otherwise be able to do.
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