Thursday, March 21st 2019
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NVIDIA: Turing Adoption Rate 45% Higher Than Pascal, 90% of Users Buying Upwards in Graphics Product Tiers
NVIDIA during its investor day revealed some interesting statistics on its Turing-based graphics cards. The company essentially announced that revenue for Turing graphics cards sales increased 45% over that generated when NVIDIA introduced their Pascal architecture - which does make sense, when you consider how NVIDIA actually positioned its same processor tiers (**60, **70, **80) in higher pricing brackets than previously. NVIDIA's own graphics showcase this better than anyone else could, with a clear indication of higher pricing for the same graphics tier. According to the company, 90% of users are actually buying pricier graphics cards this generation than they were in the previous one -which makes sense, since a user buying a 1060 at launch would only have to pay $249, while the new RTX 2060 goes for $349.
Other interesting tidbits from NVIDIA's presentation at its investor day is that Pascal accounts for around 50% of the installed NVIDIA graphics cards, while Turing, for now, only accounts for 2% of that. This means 48% of users sporting an NVIDIA graphics card are using Maxwell or earlier designs, which NVIDIA says presents an incredible opportunity for increased sales as these users make the jump to the new Turing offerings - and extended RTX feature set. NVIDIA stock valuation grew by 5.82% today, likely on the back of this info.
Source:
NVIDIA via WCCFTech
Other interesting tidbits from NVIDIA's presentation at its investor day is that Pascal accounts for around 50% of the installed NVIDIA graphics cards, while Turing, for now, only accounts for 2% of that. This means 48% of users sporting an NVIDIA graphics card are using Maxwell or earlier designs, which NVIDIA says presents an incredible opportunity for increased sales as these users make the jump to the new Turing offerings - and extended RTX feature set. NVIDIA stock valuation grew by 5.82% today, likely on the back of this info.
111 Comments on NVIDIA: Turing Adoption Rate 45% Higher Than Pascal, 90% of Users Buying Upwards in Graphics Product Tiers
If anyone today is looking at buying a new 1080 Ti then they can expect to pay as much for the 1080 Ti today as the 2080 Ti sells for which is silly.
Nvidia has been overcharging for midrange GPUs for 7 years now. It's gotten ridiculous with the 2080 (non-Ti) and if gamers keep going along with their shenanigans then it will just get worse unless Intel enters the ring with reasonable prices next year. I think Intel will offer competition with Nvidia but the prices may be ridiculous too.
P.S. and open ur eyes wider, and u see that there’s much smaller difference between 1080Ti and 2080 - smaller than tpu states in their review, and definitely not “smashing”
Back when GTX 680 launched, it featured a GK104 chip. In the consumer GPU market back then, it was clearly a high-end product. GTX 1080 launched similarly with a GP104 chip, and it was a high-end product for a few months. What is classified as high-end, mid-range and low-end at any time depends on whatever is present in the market at that time. The product makers intended market place is irrelevant, and so is pricing. If e.g. AMD decided to price a Polaris product at $2000, it will still not be a high-end product, and no one in their right mind would call it so.
The only sensible way to segment the market is by making a scale between the highest and lowest performing product on the market, then dividing that scale into three, and grouping products accordingly. We can argue about where exactly to draw the line between mid-range and high-end, but regardless if you use a linear or slightly exponential graph, you will end up with something close to the same thing; in the current market RTX 2080 is high-end, RTX 2080 and GTX 1080 Ti is in the grey area between upper mid-range and high-end, Radeon VII, RTX 2070, RTX 2060, GTX 1660 Ti, Vega 56, Vega 64 are all mid-range, GTX 1660 is in the transition between mid-range and low-end.
There are still people around that consider the GTX 680 to be a Kepler Flagship because of terminology.
If Nvidia had launched the RTX 2060 first like they launched the first Maxwell (750 and 750 Ti) would anyone call that GPU a high end Turing?
Next gen RTX yeah, maybe. When professional engines mature and embrace the technology. Right now, not a chance. :shadedshu: nVidia CEO feels the heat and his underwear is probably already on fire...
I hope we get a good <75w card someday.
I usually recommend skipping at least one generation, and buying something that is not the absolute minimum, so it will at least be satisfying for a while…
This generation, the RTX cards have given a justifiable jump in performance and a new feature set. Normally with you on that one, but there are exceptions to that rule and this generational jump is one of them.
1. The first thing to note is that the Medium ray tracing setting doesn’t affect the quality of shadows in most situations, because it only ray traces point light shadows...... when outdoors, the medium mode uses standard Ultra-quality shadow maps.....shadows from the sun are not ray traced......there is no appreciable difference between DXR off and DXR medium........to notice a difference is with the High and Ultra.
And then - the results. Mostly poor. In case you really want to get some quality improvements that raytracing should provide, you should prefer high and ultra, course. Entire RTX line fails to maintain pretty minFPS - 2080 Ti only almost playable, but 40FPS even in 1080p is bad, 4K is unplayable at all, 1440p only for 60Hz gaming, with poor minFPS and - I guess - frametime. RTX 2060 looks like a fifth wheel, even in 1080p. Yeah, perfomance for the same price, and not-even-close justifiable when RTX is "ON"
Nvidia is trying to pretend that old generations of cards dont depreciate just because they over produced due to the mining craze and now they expect consumers to either buy all their old stock at non depreciated prices or pay the new gen tax for them tacking on what equates to PhysX 2.0 shenanigans. I have to agree, justifiable would be running at at least 60fps which doesn't happen in most cases.
You also have the shenanigans with forcing DLSS to enable raytracing, that's about as bad as Unreal engine games having ultra settings but using less than 100% resolution scaling to make up for the performance hit which is exactly what DLSS is doing
I was seriously considering getting a 1660 but once again Nvidia is forcing market segmentation by being cheap and not giving it 8gb of vram like every other modern gpu so I guess i will just keep my money and wait.
To refresh your memory:
Prices has varied a lot from generation to generation.
Nvidia's own chart highlights the problem that $500~$700 range is now 1000$ + range
You can also expect AMD to stay as close as they feel they can to NV prices because they need money. The days of AMD giving out free lunch are gone (hopefully). If they can't start banking some cash from GPU sales then we are always going to be in this mess.
My EVGA 1080 was about $650 new when I bought it. My EVGA 2080 was about $750 new. People are whining about prices being awful when they really aren't. Those whiners only need to save up a little bit more money. Big deal.
For reference,
Zotac 2080 $699
www.newegg.com/Product/Product.aspx?Item=N82E16814500459
Zotac 2080Ti $1199
www.newegg.com/Product/Product.aspx?Item=1FT-000M-00199
The difference between these two cards illustrates what has always happened in the video card market and the PC parts market in general.
This is no different from the 8800GT->8800Ultra. The difference in price was $450 for less than 20% performance boost.
Don't want to pay the premium price for a premium card? Buy the 2080, OC it and save yourself some money.