Wednesday, June 26th 2019
EPIC CEO Tim Sweeney: "Exclusives do Work"
EPIC CEO Tim Sweeney in a veritable Tweetstorm detailed EPIC's strategy on gaming exclusivity a bit more - and to listen to the CEO, EPIC is doing this as a way to break Steam's grasp on the PC games distribution market and their 30/70 distributor's cut. Asked on games exclusivity and their usage as a digital storefront strategy, Sweeney said that EPIC "believes exclusives are the only strategy that will change the 70/30 status quo at a large enough scale to permanently affect the whole game industry." He also says that this split is a "disastrous situation for developers and publishers alike."
Sweeney says that other independent storefronts that have been launched over the years (we imagine he's speaking of GOG and Humble Bundle, just to name a few), "none seem to have reached 5% of Steam's scale." He goes on to say that "this leads to the strategy of exclusives which, though unpopular with dedicated Steam gamers, do work, as established by the major publisher storefronts and by the key Epic Games store releases compared to their former Steam revenue projections and their actual console sales." His stance is that EPIC's 12/88 split is fairer for developers (stating that a 30% cut would almost totally cut into their profits), and that this additional money that enters studios' pockets will necessarily be split among "(1) reinvestment, (2) profit, and (3) price reduction", and that in this way, EPIC's solution is both proportionate to the problem, and a move that will benefit gamers in the long run.
Source:
Tim Sweeney @ Twitter
Sweeney says that other independent storefronts that have been launched over the years (we imagine he's speaking of GOG and Humble Bundle, just to name a few), "none seem to have reached 5% of Steam's scale." He goes on to say that "this leads to the strategy of exclusives which, though unpopular with dedicated Steam gamers, do work, as established by the major publisher storefronts and by the key Epic Games store releases compared to their former Steam revenue projections and their actual console sales." His stance is that EPIC's 12/88 split is fairer for developers (stating that a 30% cut would almost totally cut into their profits), and that this additional money that enters studios' pockets will necessarily be split among "(1) reinvestment, (2) profit, and (3) price reduction", and that in this way, EPIC's solution is both proportionate to the problem, and a move that will benefit gamers in the long run.
96 Comments on EPIC CEO Tim Sweeney: "Exclusives do Work"
Mass Effect 1 sold better on PC than Mass Effect 2 and Mass Effect 3. Mass Effect 1 and 2 were on Steam but neither got DLCs on Steam. Mass Effect 2 DLCs were mostly via Bioware Points.
The loss in sales by being Origin exclusive is made up by not paying 30% to Steam. :roll:
Epic does not even care for Linux gaming,so we still have this "Microsoft monopoly on gaming". I thought Epic wanted us to move away from Windows as it was a monopoly.
3 years later he is extolling exclusives and told our own MPs in the UK that European data protection laws don't apply to the company. Even our own MPs went LOLWTF. How quickly people forget! Exactly,so this should also apply to Epic too. So at this point I am uncertain why people want to make Tim Sweeney seem like a knight in shining armour,at worst he is no better than Valve who ligitimised having always online DRM all the time for every single player game and even worse as he mocked Microsoft and did what he accused them of doing and then made his own store. Microsoft ended up not doing what Epic or Valve said they were going to do.
Then this year he said this: What's the likelihood in 10 years time Epic gamestore will have replaced Steam,Gabe Newell decides to not bother anymore(just like with their games) and we are all moaning that Epic store is exclusive and needs more competition?? :roll:
The saddest aspect of this is not enough people are supporting GOG and it literally makes very little money. I hope with Cyberpunk people try and support CDPR and GOG by buying from the store. If not for all the noise about competition GOG will die out and we have one less storefront left.
If people want more competition support the smaller storefronts,local bricks and mortar games stores,etc.
The fact MS hasn’t YET walled off outside game distributors and/or devs not under their umbrella is not a reason to give them hugs. MS still is the big bad untrustworthy uncle in the room (as long as Cousin Google isn’t there too, but I digress).
Gabe claims to have done serious study of W10 code and said MS could shut everyone out whenever they want. I am going to give him the benefit of the doubt on that because I haven’t studied it. Yup, GOG does need some love, but in the last couple years they have been gathering more and more biggi-ish games to the store, along with a large number of high-quality Indy games. I buy as much as I can from them.
its basically using the devs as advertisement soooo yeah.
Maybe should have, you know, developed a storefront that actually had some features.
And considering they've extended their free game thing until the end of the year, honestly, I don't think they are seeing the user engagement they thought they had.
Epic dramatically slashed its engine licensing costs to below what most other companies could bare a few years ago and has thrown money at developers to use its engine,as they don't need to make big money from it due to the money from its games, and its venture funding from companies like Tencent. It pretty much means one by one all of the third party engines are falling by the wayside as those companies need to actually make enough money from their engines and they can't compete financially.
So it is imperative that we have companies like Microsoft and Google also serve as competition for games distribution too - like I said before it keeps Valve and Epic real,and the latter can keep Microsoft and Google real too.
He is not wrong though. Meh... that is how long ago? its a different time now, everyone is vocal.
I won't support EPIC since they pay developers to exclusively lock games to EGS for a period of time (6 months, a year or whatever time length they agree upon).
I won't purchase any game that does an exclusivity deal (paid contract to only sell on), even after the game leaves it's locked in contract and moves to other platforms.
(I'm not shunning publishers/developers, just not paying for any game they lock into an exclusivity deal)
As for Steam, I've purchased very little from Steam over the past 18 months
Here are my last 5 purchases on Steam:
* Grim Dawn - Forgotten Gods expansion (4/14/2019)
* SCUM (8/31/2018) - I waited for a few patches, but the game never functioned properly with 2D Surround so I refunded it, anyway, I didn't think it was fun in the 90 minutes I played with friends
* FarCry 4 (2/17/2018) - I can't remember if I beat the game because it was so unforgettable, I put 14 hours into.....just don't remember if I beat it.
*Deus Ex: Mankind Divided (11/28/17) - not as fun as I thought it would be, I thought Human Revolution was decent, but I couldn't get into Mankind Divided
*Grim Dawn - Ashes of Malmouth expansion (11/17/2017)
I'm not against activating games on Steam, I just don't really want to give them any more money. I buy on Fanatical, HumbleBundle and GMG, as well, but I've been sticking with GoG for the most part.
Want cheaper? Make competition. :)
But Timed Exclusives does not.
They made it "Timed" because they know you the EPIC store cannot be trusted for the whole lifespan of their product.
Fair policies, refunds, good sales. Epic, on the other hand...
To the next one, greed.
Even the reason I registered was a clickbait by Sweeney (UT, never finished, now defunct).
Epic hasn't made any viable progress with their storefront to give me reason to spend real money there. And that's the reason it sold worse on PC than ME1. Lots of people did not buy it and years later simply forgot about it.
It was a financial success, but most of that money comes from an XB audience, just like with 2 previous and 1 following titles and PC success/failure doesn't make much difference on the grand scale.
It just so happens that Epic's way of making money and building itself into a viable Steam competitor is timed exclusives. OH NO HOW TERRIBLE, some game developers chose to make more money by choosing Epic over Steam, we must boycott both for eternity because this somehow makes them evil. CHOICE = EVIL unless it's for consumers, amirite?
Epic is apparently extra evil because they don't make games anymore and subsidise their store with Fortnite and Unreal Engine money... hey guess how many good games Valve has made recently, or where they got the money to create Steam. They've been coasting on past successes for over a decade, to criticise Epic for the same is simply hypocrisy.
Epic's motives are hardly altruistic, but objectively: in the long run if their store succeeds, it will result in fairer deals for devs and lower prices for gamers, so everybody wins. If Epic's store becomes self-sustaining the timed exclusives will go away too. So I honestly can't comprehend why and how people can honestly argue against Epic's store here.
Yes, you can criticise it for not being as good as Steam (although that's not a high bar to reach TBH). Yes, you can criticise it because OMG another launcher (that apparently scrapes your Steam install and reports a lot of tracking info back to Epic). But there are literally zero grounds to criticise it in terms of long-term good for videogames in general.
I mean, have you seen the so-called Steam "Sales" over the past couple of years? Ever since they did away with the flash deals, it's just been the same crap recycled over and over again at the same completely meh prices. (Also a guaranteed crashed website on day 1 of the sale.) If Epic can fix just that by competing, they will be heroes in my book.
As for GOG, I have never found them compelling because it's simply easier to consume all my games through a single interface (Steam), all the games I've wanted to play have been available on Steam already, there's nothing that's cheaper on GOG as opposed to Steam, and GOG's "sales" are, quite frankly, terrible trash. Epic's timed exclusives - some of which are actually pretty good - at least force me to consider it, which is more than I can say for GOG. Yeah, I know GOG/CDPR don't have the massive cash reserves to get their own timed exclusives, but I honestly think that if they could it would do wonders for their profile, even if it was just people complaining about them - brand awareness is a very important thing, and GOG lacks it, but Epic's in the news every week.