Wednesday, February 21st 2007
Interview with Many Hedge, Ageia CEO
ChileHardware has posted an interesting interview with Ageia's CEO, Many Hedge. As all of you are surely aware, Ageia is the company behind separate PhysX add-in cards.
In the interview, Mr. Hedge says that several AAA titles supporting PhysX are in the works, but the two to look out for are definitely Cellfactor: Revolution and Warmonger: Operation Downtown Destruction, which will make heavy use of in-game physics. Also, it it good to hear that Ageia is up to date with its drivers, ensuring a pleasant gaming (or should I say PhysX ?) experience to those already running Windows Vista. Overclocking is as popular as ever - yet Many Hedge states that, at the current moment, they will not support the overclocking of their PhysX cards, as they are not deemed to be the bottleneck in any current game. Lastly, there is an invitation to CeBIT - so maybe it will be worth a visit this year, after all?
Read the whole interview in English here.
Source:
ChileHardware
In the interview, Mr. Hedge says that several AAA titles supporting PhysX are in the works, but the two to look out for are definitely Cellfactor: Revolution and Warmonger: Operation Downtown Destruction, which will make heavy use of in-game physics. Also, it it good to hear that Ageia is up to date with its drivers, ensuring a pleasant gaming (or should I say PhysX ?) experience to those already running Windows Vista. Overclocking is as popular as ever - yet Many Hedge states that, at the current moment, they will not support the overclocking of their PhysX cards, as they are not deemed to be the bottleneck in any current game. Lastly, there is an invitation to CeBIT - so maybe it will be worth a visit this year, after all?
Read the whole interview in English here.
6 Comments on Interview with Many Hedge, Ageia CEO
2./ Specialist ALUs are a great thing.
3./ Ageia PhysX is just a stop gap until the mainboard has socketed 1 and 2
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Whether Ageia succeeds or fails... I'm pleased they came into the market and put a new enthusiast emphasis on specialised ALU units. Where they failed was in their marketing and their launch price. I said all along, the first utility for the Ageia would be a Super Pi Mod doing the calculations on the Ageia. If that had completed in <5 secs, or faster, they would have had a convincing product. The second utility should have been API for developers for vector math... allowing stats and scientific calculations... not just restricting it to game physics. It could have become a de facto standard upgrade path for companies and universities if it allowed them to speed up math calculations by 3-10x. Just imagine add-ins for Excel, Mathcad, Mathematics, or SAS/STAT.