Monday, June 22nd 2020

Apple announces Mac transition to Apple silicon

In a historic day for the Mac, Apple today announced it will transition the Mac to its world-class custom silicon to deliver industry-leading performance and powerful new technologies. Developers can now get started updating their apps to take advantage of the advanced capabilities of Apple silicon in the Mac. This transition will also establish a common architecture across all Apple products, making it far easier for developers to write and optimize their apps for the entire ecosystem.

Apple today also introduced macOS Big Sur, the next major release of macOS, which delivers its biggest update in more than a decade and includes technologies that will ensure a smooth and seamless transition to Apple silicon. Developers can easily convert their existing apps to run on Apple silicon, taking advantage of its powerful technologies and performance. And for the first time, developers can make their iOS and iPadOS apps available on the Mac without any modifications.
To help developers get started with Apple silicon, Apple is also launching the Universal App Quick Start Program, which provides access to documentation, forums support, beta versions of macOS Big Sur and Xcode 12, and the limited use of a Developer Transition Kit (DTK), a Mac development system based on Apple's A12Z Bionic System on a Chip (SoC).

Apple plans to ship the first Mac with Apple silicon by the end of the year and complete the transition in about two years. Apple will continue to support and release new versions of macOS for Intel-based Macs for years to come, and has exciting new Intel-based Macs in development. The transition to Apple silicon represents the biggest leap ever for the Mac.

"From the beginning, the Mac has always embraced big changes to stay at the forefront of personal computing. Today we're announcing our transition to Apple silicon, making this a historic day for the Mac," said Tim Cook, Apple's CEO. "With its powerful features and industry-leading performance, Apple silicon will make the Mac stronger and more capable than ever. I've never been more excited about the future of the Mac."

Family of Mac SoCs to Deliver Powerful New Features and Best-in-Class Performance
For over a decade, Apple's world-class silicon design team has been building and refining Apple SoCs. The result is a scalable architecture custom designed for iPhone, iPad, and Apple Watch that leads the industry in unique features and performance per watt, and makes each of them best in class. Building upon this architecture, Apple is designing a family of SoCs for the Mac. This will give the Mac industry-leading performance per watt and higher performance GPUs—enabling app developers to write even more powerful pro apps and high-end games. And access to technologies such as the Neural Engine will make the Mac an amazing platform for developers to use machine learning. This will also create a common architecture across all Apple products, making it far easier for developers to write and optimize software for the entire Apple ecosystem.

macOS Big Sur Enables Transition to Apple Silicon
In macOS Big Sur, Apple is offering a range of technologies to make the transition to Apple silicon smooth and seamless. With everything built into Xcode 12, such as native compilers, editors, and debugging tools, most developers will be able to get their apps running in a matter of days. Using Universal 2 application binaries, developers will be able to easily create a single app that taps into the native power and performance of the new Macs with Apple silicon, while still supporting Intel-based Macs. With the translation technology of Rosetta 2, users will be able to run existing Mac apps that have not yet been updated, including those with plug-ins. Virtualization technology allows users to run Linux. Developers can also make their iOS and iPadOS apps available on the Mac without any modifications.

Quick Start Program Lets Developers Get Started Today
Apple Developer Program members can start moving their apps to Apple silicon today by applying for the Universal App Quick Start Program. The program provides access to documentation, forums support, beta versions of macOS Big Sur and Xcode 12, and includes the limited use of a DTK, which will enable developers to build and test their Universal 2 apps. The DTK, which must be returned to Apple at the end of the program, consists of a Mac mini with Apple's A12Z Bionic SoC inside and desktop specs, including 16 GB of memory, a 512 GB SSD, and a variety of Mac I/O ports. Developers can apply to the program at developer.apple.com, and the total cost of the program is $500.
Add your own comment

61 Comments on Apple announces Mac transition to Apple silicon

#51
trparky
BuftorBut Ryzen would not solve the basic problem that MacOS has: very few apps, very few developers.
I don't think that at all. You can get a lot of programs on the Mac. Games? Not so much. Microsoft, of all companies, really made development for the Mac easier than ever before with Microsoft Xamarin and Microsoft Visual Studio. You can make your program for both Windows and Mac and use nearly the exact same code.

Hell, with Microsoft Xamarin and Microsoft Visual Studio you can make both Android and iOS apps using Microsoft C# all the while using nearly the same code. A perfect example of this is BitWarden, an open source password manager that's written in Microsoft C# and runs on both Android and iOS and shares a majority of the same code.
Posted on Reply
#52
claes
Yeah as a Mac user I’ve never had trouble finding “an app for that.” There are usually a number of Mac native options, windows ports, and of course the thousands of apps available for Linux. I usually have an easier time finding something I like then I do on my Windows machine, but that’s probably more to do with knowing where to look.
Posted on Reply
#53
voltage
Just when Intel is finally about to release their most advanced procs ever. I know there has been a Intel hate bandwagon going on, this time I'm not jumping on. I think this is stupid move on apples part, for many reasons. On the flip side, arm blah blah blah... I'm sure arm based procs will be great.
Posted on Reply
#54
voltage
Bad idea on apples part... I mean its only one more year away from when Intel starts shipping the best cpu's they have ever produced, that has the most amount of advancements they have ever implemented at one time. That said, I get that Intel was unhappy with 7, 8 and 9th gen parts, shit happens. That crappy previous CEO at Intel at the time was too busy getting his noodle wet, instead of pushing development guidance. During his lousy time at Intel, amd finally moved forward because of the massive cash infusion they got from the Saudi family. Now, apple bails, I get it, but I still think they should have kept Intel at least until the 7nm parts are available.
Posted on Reply
#55
trparky
voltageI mean its only one more year away from when Intel starts shipping the best cpu's they have ever produced
No offence dude but that sounds a bit too fanboyish for me. Knowing Intel's history and MO for the last six years, I'm going to believe it when I see it. So far Intel has only been able to release chips that run hot as f**k so yeah... I'll believe it when I see it.

I'd put more money on AMD than Intel right about now.
Posted on Reply
#56
ValenOne
claesSays the user who has only made his argument with conjecture :)

Historically stackoverflow’s numbers have been higher with Apple, but have dipped in recent years. I think it was the keyboard problems, but what do I know, I’m just a lowly developer :shrug:

insights.stackoverflow.com/survey/2019#technology-_-developers-primary-operating-systems
insights.stackoverflow.com/survey/2019?utm_content=launch-post&utm_source=twitter&utm_medium=social&utm_campaign=dev-survey-2019#technology-_-most-loved-dreaded-and-wanted-platforms
www.jetbrains.com/lp/devecosystem-2019/
recruit-c7ff.kxcdn.com/recruit/wp-content/uploads/2020/05/he-developer-survey-2020.pdf

Wish the statista data had a source :(
Edit: it did and it was jetbrains so it’s gone now


The combined non-MacOS yields 73.1%. LOL. MacOS is a minority! The developer computer hardware market is tiny. My argument position didn't change!
Posted on Reply
#57
DrCR
Wow, that's interesting. I wonder how much of that Windows percentage is purely DX12.
rvalencia
Posted on Reply
#58
ValenOne
DrCRWow, that's interesting. I wonder how much of that Windows percentage is purely DX12.
It wouldn't matter since XSX (DX12 Ultimate) and PS5 (BVH raytracing hardware capable) will set gaming PC system minimums.

My second PC's RTX 2080 targets XSX GPU level.
Posted on Reply
#59
claes
rvalencia

The combined non-MacOS yields 73.1%. LOL. MacOS is a minority! The developer computer hardware market is tiny. My argument position didn't change!
Yeah, a quarter to a third of the market is “tiny,” especially when you put that into the context of Mac use in general, whatever you say... The vast majority of developers don’t code games or care at all about DirectX.

More, stackoverflow may be the best source I can find, but it’s not exactly a place where professionals go. GitHub or similar would be an ideal data source, but as far as I’m aware none of the major code management outlets release data.
Posted on Reply
#60
trt740
This might not be great for the PC community but if you just want something that works and is super secure then Mac is the way to go. I have several Macs and PCs. If you have not owned a Mac then it is easy to beat down on their ecosystem. However, they very rarely get hacked or get viruses and there stuff is reliable as heck. Because their OS is so streamlined and for the most part are not for gaming, they can use their own chips, and I doubt you will see any difference except battery life will go even higher on their laptops ( which is already crazy), and heat and energy use will diminish. I for one am a PC and a Mac fan. Every tool is different . For day to day use this will be a great help to many college students and business professionals.
Posted on Reply
#61
phanbuey
trt740This might not be great for the PC community but if you just want something that works and is super secure then Mac is the way to go. I have several Macs and PCs. If you have not owned a Mac then it is easy to beat down on their ecosystem. However, they very rarely get hacked or get viruses and there stuff is reliable as heck. Because their OS is so streamlined and for the most part are not for gaming, they can use their own chips, and I doubt you will see any difference except battery life will go even higher on their laptops ( which is already crazy), and heat and energy use will diminish. I for one am a PC and a Mac fan. Every tool is different . For day to day use this will be a great help to many college students and business professionals.
I agree - especially if they do something with MS where they can run ARM windows (like on the surface go) on the mac with native translated windows apps this would be amazing. Mac hardware + MS and Mac software is the dream.
Posted on Reply
Add your own comment
Nov 21st, 2024 13:16 EST change timezone

New Forum Posts

Popular Reviews

Controversial News Posts