Wednesday, December 30th 2020
Sony Sells 3.4 Million PlayStation 5 Units in First Month with 18 Million Target in 2021
Sony has sold 3.4 million PlayStation 5 units in the four weeks following its release, this puts it ahead of the PS4, Xbox One, and Nintendo Switch for their first month sales. The Xbox Series X/S from Microsoft is currently estimated to have sold slightly over 2 million units however as with both consoles this is a supply issue and not a demand one. The main reason for Sony's lead in shipments is their early production start meaning they had more units on hand for release. Sony is targeting 16.8 - 18 million PlayStation 5 shipments in 2021 topping the PlayStation 4 and making it the company's most successful launch to date.
Source:
digitimes
23 Comments on Sony Sells 3.4 Million PlayStation 5 Units in First Month with 18 Million Target in 2021
There is no way of telling how many more units scalpers have in stock or how many units they will continue to acquire till people find a way to stop it happening or at least cut down the amount that are bought by bots before the average joe can even drop it in his basket.
Its not even a reason to brag about because the console isnt in the hands of your core audience and those that do have it are few and far between or paid well over the odds to have one.
Microsoft will get killed by Sony in the console market and by Valve on the PC. Lol.
Sony.... Since they more or less sold off to Sony of America entertainment, I just don't care much for their games so far.
I miss these thing on the side of Microsoft. The little things that makes you to better feel the games you play. I really hope that now that SONY is committed to bring their exclussive IPs to PC, there might be a chance they bring the support of theres sublte features wit those too. And I also hope Nacon will make a custom wireless PS5/PC controller wit these features but with XBOX layout and extra buttons... :D
The issue when each console makers are doing their own thing is that it's also more work for the devs. (Besides exclusive title) IIrc the sixaxis DualShock 3 wasn't used at his full potential outside of a few exclusive games.
I'm looking at the switch and realise that Nintendo is hard carrying the console full potential. When was the last time that a third-party dev tried to do something that isn't vanilla control wise? There's lots of studies showing that using more "natural", more "sensibility" in the interaction with a game enhance the engagement, and the emotional impact, but unless everyone agrees to to dump the classic controller in favor of something closer to a Joy-Con, devs will keep making games meant to be played in a vanilla way :sleep:
The first analog trigger and rumble ( another add on puru-puru pack beside VMU) was in Sega Dreamcast controller, date back 1998.
Sony still hold majority of market because they came from Japan, and Japan had a habit that they don't release game outside their domestic product. Any JRPG fan can relate. Switch may had potential, in their recent launch Mario Kart live they demonstrated their capability, make an AR hybrid game. Really looked fun and engaging. Maybe Nintendo take a different approach from both console giant. I'm almost tempted to try, but the price too sting for my wallet :p
Might be another issue. Microsoft just like its software released full of bugs.
I think/hope that VR is the future but there will be always room for your typical TV/Monitor gaming experience. Alyx is AWESOME in VR but there are 3rd person action games that I would rather play on TV with the xbox controller in my hand like Tomb Raider series or sports game like PES.
Nearly forgot about it
Until then this is all academic to most of us.