Monday, March 19th 2007
Racing games increase likeliness of destructive driving decisions in the real world
German researchers have recently conducted a study to determine the effects of games that promote risky decisions on real-world driving. These researchers took a batch of subjects (both women and men), and divided them into three groups. The first group played first person shooter games, such as Medal of Honor. The second group played more calming/family-oriented games, like Crash Bandicoot. The third group played hardcore racing games such as Need For Speed. All test subjects got to play these games on a Sony PlayStation 2 on a gigantic 72" television. The results of this experiment drew parallels between racing games that promoted violent/risky decisions in the game and violent/risky decisions in real life. First person shooters and family-oriented games did next to nothing to a subject's driving ability. However, racing games did a ton to a subject's actual driving.
Playing these video games does the following things to a person's driving:
If you'd like to read the full study, please do so here.
Source:
Reg Hardware
Playing these video games does the following things to a person's driving:
- Increases the accessibility of thoughts that are positively related to risk taking.
- Leads to enhanced arousal and excitement.
- Increases risk-taking behaviour in critical road traffic situations.
If you'd like to read the full study, please do so here.
65 Comments on Racing games increase likeliness of destructive driving decisions in the real world
One of the major causes: Frustration, especially in australia, I want to start my Ls next year but the govenment decides we need more than 120 hours to be liable to start Ps.... now, how annoying is that? I will get my lisence when i'm god damn 22 not 18. Thats a few years wasted. Whats worse is that my car, some crappy 626 SOHC with a small turbo is something I can't drive, regardless of the lack of power, wtf?
Now after removing the limitations on turbos... the fatality and accident rate in australia has almost doubled T_T... I would drive slower at night
you seriously can do everything in an automatic, just as a manual.
Its just different in /how/ you do it.
Manual gets finer control of when to shift, but only slightly, in comparison to a new car.
Highway acceleration is fun, but can be just as easily done in a decent automatic.
weight? eh. not terribly significant.
Problem is, you lose durability.
Manuals are simplistic in comparison to an automatic, but are much easier to cause failure with.
Easier repairs compensate for this, but a faster failure rate (can you say SYNCROS? CLUTCH?)
Normally I'd be all for a manual over an automatic, but the **new** automatics are getting pretty fun if you know how to exploit the way they work.
Old automatics just suck though. Keeping up with fellow traffic isn't technicly "speeding" and I've seen most cops passing people on interstates in these situations. (Even had it done)
I've been playing Test Drive Unlimited quite a lot lately, I must say if real driving is that fun, I can't wait.
Also...just one more thing to add. Flappy paddle gear shifting is WAY cool. Well...it is if you want to look classy, in say...an Audi, or a Mercedes. In an ordinary car like a Toyota Supra, ordinary non-flappy paddle manual is better. :toast:
but then again, some of the people that drive them arent the brightest crayons in the box.. :laugh:
But I'm just over 100k miles, and my syncro's suck. :banghead: (Got the car around 70k)
Its the fact a rebuild costs more than the car at this point.