Thursday, July 15th 2021
Intel First Graphics Vendor to Release non-Beta GPU Driver for Windows 11
Intel today released version 30.0.100.9684 of the Intel Graphics Drivers suite, which is the first non-beta driver to support Windows 11. With this, Intel beats NVIDIA and AMD to Windows 11 drivers, who don't even list out Windows 11-compatible drivers on their websites. To achieve Windows 11 support, these drivers comply with WDDM 3.0, supporting DirectX 12 Shader Model 6.6 compiler.
WDDM 3.0 lays the foundation of Microsoft's future attempts to standardize dynamic refresh rate and supersampling in games (making DLSS and FSR obsolete). The drivers also enable the Microsoft Auto HDR feature of Windows 11 on 10th Gen Core processors with Iris Plus Graphics (or later). This would mean you'll need at least a Core "Ice Lake," Core "Tiger Lake," or Core "Rocket Lake" processor. "Comet Lake" chips with Gen 9.5 UHD 630 Graphics (or older), don't support Auto HDR. Grab the latest Intel Graphics Drivers from the link below.
DOWNLOAD: Intel Graphics Drivers 30.0.100.9684
WDDM 3.0 lays the foundation of Microsoft's future attempts to standardize dynamic refresh rate and supersampling in games (making DLSS and FSR obsolete). The drivers also enable the Microsoft Auto HDR feature of Windows 11 on 10th Gen Core processors with Iris Plus Graphics (or later). This would mean you'll need at least a Core "Ice Lake," Core "Tiger Lake," or Core "Rocket Lake" processor. "Comet Lake" chips with Gen 9.5 UHD 630 Graphics (or older), don't support Auto HDR. Grab the latest Intel Graphics Drivers from the link below.
DOWNLOAD: Intel Graphics Drivers 30.0.100.9684
14 Comments on Intel First Graphics Vendor to Release non-Beta GPU Driver for Windows 11
AutoHDR worked too. And this was literally weeks ago.
I'm sure solitary never looked better.
If stuck gaming with onboard graphic's no it's solitary confinement lol
I thought that the only way to achieve real HDR is with a compatible display that meets minimum color gamut, brightness, and contrast ratio specs.
If I had to guess, I'd say they're applying some curves stretching the color space while being conservative about what they do with luminance/brightness.
howd i miss that news