Monday, June 27th 2022
AMD Launches FSR 2.0 Plugin for Unreal Engine 4 & 5
AMD has recently released two new plugins for Unreal Engine 4 and 5 that help developers easily add support for FidelityFX Super Resolution (FSR) 2.0 to their games. The first FSR 2.0 games only started to arrive this month but with over 20 titles already announced to be receiving the technology we expect that this latest development will greatly increase that number. AMD joins NVIDIA in offering Unreal Engine plugins to simplify the implementation of their respective temporal upscaling solutions with AMD claiming that adding FSR 2.0 support only takes days for games that already use motion vectors. AMD has published developer guides on how to install and use the plugins on which can be found below.
Source:
GPUOpen (via VideoCardz)
9 Comments on AMD Launches FSR 2.0 Plugin for Unreal Engine 4 & 5
Not really DEVs' fault.
There is no set rule for this, whatever works for both the company and the team, with obviously an emphasis on the company.