Wednesday, August 17th 2022
Jade Ember Studios Announces Reliquary, a Story-Driven Action-Adventure Game
Jade Ember Studios is proud to announce Reliquary, a story-driven action-adventure game in which you explore the preserved ruins of a vanished empire as you fight your way through a land teeming with monsters, magic, and lost technology.
Reliquary is an original 3D, action-adventure title with an emphasis on character-driven story and ability-driven exploration and progression, taking influence from titles like Metroid Prime, Hyper Light Drifter, and Tomb Raider (2013), planned for release in the coming December-February window for Nintendo Switch, PS4, Xbox One, and PC, with additional PS5 and Xbox Series versions planned for 2023.Jade Ember Studios is a three-person, woman-led team based in Longmont, CO.
Sayre Blake, an experienced artist and illustrator, is the director of Jade Ember studios and she is responsible for design, programming, art, and story development in Reliquary.
Cole Larson, whose previous experience includes a role as a world artist on Fallout 76 at Bethesda Game Studios, as well as design work on indie titles such as Office Freakout, is the game's level designer and world artist.
Jordan Drucker is the newest member of the team, and is working as a junior animator on the project.
In addition, the project has an original score composed by contracted composer Caleb Faith.
Source:
Jade Ember Studios
Reliquary is an original 3D, action-adventure title with an emphasis on character-driven story and ability-driven exploration and progression, taking influence from titles like Metroid Prime, Hyper Light Drifter, and Tomb Raider (2013), planned for release in the coming December-February window for Nintendo Switch, PS4, Xbox One, and PC, with additional PS5 and Xbox Series versions planned for 2023.Jade Ember Studios is a three-person, woman-led team based in Longmont, CO.
Sayre Blake, an experienced artist and illustrator, is the director of Jade Ember studios and she is responsible for design, programming, art, and story development in Reliquary.
Cole Larson, whose previous experience includes a role as a world artist on Fallout 76 at Bethesda Game Studios, as well as design work on indie titles such as Office Freakout, is the game's level designer and world artist.
Jordan Drucker is the newest member of the team, and is working as a junior animator on the project.
In addition, the project has an original score composed by contracted composer Caleb Faith.
4 Comments on Jade Ember Studios Announces Reliquary, a Story-Driven Action-Adventure Game
Steam wish list is only thing that helps my horrible memory these days...
Nice art, I dig that. But I loled so hard at the "survive high-speed combat" part, remembering some of my encounters in Path of Exile :)