Friday, December 9th 2022
Diablo IV Pre-Purchase Available Now. Releases June 6, 2023
Diablo IV, the next generation installment in the genre-defining series by Blizzard Entertainment, will be released on June 6, 2023. Diablo IV will feature cross-platform play and progression on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, plus couch co-op on consoles at launch.
"We are excited to soon be opening the gates to our most brutal vision of Sanctuary yet with Diablo IV," said Rod Fergusson, general manager of Diablo. "We are bringing the darkness of the original game, fusing it with the progression elements of Diablo II and the visceral combat of Diablo III, culminating in the vast, active overworld of Diablo IV, which has been built to be supported for years to come. Players will have more choices than ever before as they battle unspeakable horrors, explore dungeons, collect Legendary loot, and uncover what the return of Lilith, the Blessed Mother, means for the world of Sanctuary."The demon Lilith and the angel Inarius united to create the world of Sanctuary in their desire to escape the Eternal Conflict between Heaven and Hell. But now, decades after the events of Diablo III: Reaper of Souls, they are bitter enemies who have resorted to war against each other with their respective followers. The lands of Sanctuary have become plagued with ceaseless demons, and only the most steadfast of heroes will be able to hold in the face of darkness. Players will enter the world with their choice of five classes—the shapeshifting Druids, agile Rogues, elemental Sorceresses, brutal Barbarians, and cunning Necromancers. As players grow in power, they can build their gameplay experience in directions that appeal to them, experimenting with skill trees to showcase complimenting spells and abilities.
Debuting in the Diablo universe is an expansive overworld. Players will drive back the demons of Hell across the diverse zones of Sanctuary—the snow-frosted forests of Fractured Peaks, the windswept highlands of Scosglen, the festering swamps of Hawezar, the barren wastelands of the Dry Steppes, and the deserts of Kehjistan, home to the central city of Caldeum. The non-linear experience consists of a captivatingly epic story, over 140 dungeons, side-quests, and a plethora of loot. Mighty World Bosses will emerge, taunting players to defeat them in groups for a chance at their spoils, and Strongholds stand in wait for heroic adventurers to claim once again for the citizens of Sanctuary.
Also advancing the world-class ARPG experience is a robust end-game system, where players will continue to grow in power as they take on a medley of challenges. There's the grueling Helltide, a regularly occurring event that brings a surge in demonic activity to Sanctuary, new ferocious and particularly challenging Nightmare Dungeons, an updated Paragon Board system to continue customizing heroes to new heights of power, Whispers of the Dead which grant Legendary rewards for selected world bounties, and Fields of Hatred offer designated grounds for building PvP renown.
Digital Pre-Purchase Editions & Bonuses
Diablo IV is available for digital pre-purchase as a Standard edition ($69.99), Deluxe edition ($89.99), and Ultimate edition ($99.99). Each digital edition includes one or more items to enlist against the Hellspawn that plague Sanctuary:
Source:
Blizzard
"We are excited to soon be opening the gates to our most brutal vision of Sanctuary yet with Diablo IV," said Rod Fergusson, general manager of Diablo. "We are bringing the darkness of the original game, fusing it with the progression elements of Diablo II and the visceral combat of Diablo III, culminating in the vast, active overworld of Diablo IV, which has been built to be supported for years to come. Players will have more choices than ever before as they battle unspeakable horrors, explore dungeons, collect Legendary loot, and uncover what the return of Lilith, the Blessed Mother, means for the world of Sanctuary."The demon Lilith and the angel Inarius united to create the world of Sanctuary in their desire to escape the Eternal Conflict between Heaven and Hell. But now, decades after the events of Diablo III: Reaper of Souls, they are bitter enemies who have resorted to war against each other with their respective followers. The lands of Sanctuary have become plagued with ceaseless demons, and only the most steadfast of heroes will be able to hold in the face of darkness. Players will enter the world with their choice of five classes—the shapeshifting Druids, agile Rogues, elemental Sorceresses, brutal Barbarians, and cunning Necromancers. As players grow in power, they can build their gameplay experience in directions that appeal to them, experimenting with skill trees to showcase complimenting spells and abilities.
Debuting in the Diablo universe is an expansive overworld. Players will drive back the demons of Hell across the diverse zones of Sanctuary—the snow-frosted forests of Fractured Peaks, the windswept highlands of Scosglen, the festering swamps of Hawezar, the barren wastelands of the Dry Steppes, and the deserts of Kehjistan, home to the central city of Caldeum. The non-linear experience consists of a captivatingly epic story, over 140 dungeons, side-quests, and a plethora of loot. Mighty World Bosses will emerge, taunting players to defeat them in groups for a chance at their spoils, and Strongholds stand in wait for heroic adventurers to claim once again for the citizens of Sanctuary.
Also advancing the world-class ARPG experience is a robust end-game system, where players will continue to grow in power as they take on a medley of challenges. There's the grueling Helltide, a regularly occurring event that brings a surge in demonic activity to Sanctuary, new ferocious and particularly challenging Nightmare Dungeons, an updated Paragon Board system to continue customizing heroes to new heights of power, Whispers of the Dead which grant Legendary rewards for selected world bounties, and Fields of Hatred offer designated grounds for building PvP renown.
Digital Pre-Purchase Editions & Bonuses
Diablo IV is available for digital pre-purchase as a Standard edition ($69.99), Deluxe edition ($89.99), and Ultimate edition ($99.99). Each digital edition includes one or more items to enlist against the Hellspawn that plague Sanctuary:
- Standard Edition: Includes Open Beta Early Access, the Light Bearer Mount in Diablo IV, the Inarius Wings & Inarius Murloc Pet in Diablo III, the Amalgam of Rage Mount in World of Warcraft, and the Umber Winged Darkness Cosmetics Set in Diablo Immortal.
- Deluxe Edition: Includes everything in the Standard edition, plus up to 4 days Early Access to Diablo IV's Launch, and Seasonal Battle Pass Unlock in Diablo IV, the Hellborn Carapace Mount Armor in Diablo IV, and the Temptation Mount in Diablo IV.
- Ultimate Edition: Includes everything in the Deluxe edition, plus an Accelerated Seasonal Battle Pass Unlock in Diablo IV (a Premium Seasonal Battle Pass Unlock plus 20 Tier Skips and a cosmetic), and the Wings of the Creator Emote in Diablo IV.
57 Comments on Diablo IV Pre-Purchase Available Now. Releases June 6, 2023
see you in hell bro! :)))
hey dude, I'll see you in hell xD
Man, the digital copies shouldn't cost more than 30 bucks. That's too much.
The Diablo team have repeatedly failed their fans, lost all earned trust, and proven that they are anti-consumer. These are red flags IN ADDTION TO all the usual reasons not to pre-order.
Of course I want D4 to be good, but Blizzard's track record has not justified a launch experience I'm looking forward too. D3 was almost completely killed off by the RMAH greed, and it was only brought back from the brink of cancellation because of fan outrage and damage to Blizzard's share price.
I had both D3 and the expansion pre ordered, did not have any serious issues on the launch day by the time I got my delivery and installed the game later the day.
I'm probably in the minority but I did have my share of fun with D3 around ~3000 hours played since the launch day which was mainly solo play and played most of the seasons too.
Also played D2 for 7+ years back in the days. 'both single player and closed battle net'
So for me if D4 is basically not worse than 3 then I will get my money's worth so I'm not worried about that. 'Did not play Immortal due to technical issues, don't care either nor about other Blizzard games'
This means that whatever other games I'm planning to play better do before D4 cause thats gonna make me no life the game for a while thats for sure.:laugh: 'same happened with 3..'
That said, I haven't experienced any problems with Blizzard, D3 an D2R. When D3 was released there was the world waiting to join the servers, so that issue can be forgiven. With D4 will happen the same maybe. But I haven't experienced any bug or game breaking problem. What I don't like is to have to buy a DLC to play the necromancer class: that was a cheap shot to the players and in fact I didn't buy it.
I bought D2R some months ago and so far seems fine, doesn't feel like a beta and if I consider that it runs over the old D2 engine, I can only praise Blizzard for the work done, because the gameplay is smooth.
D2R also introduced a great support for controllers and I hope that D4 for PC will get that too. D3, instead, is still a mouse and keyboard experience and this prevents me to run it these days. I tried the controller first in POE and GD and was better than the mouse for me. I'm tired of clicks, I need to take care of my hands and POE is unberable on this regard.
I would buy D4 on day one, but I find these prices too high for a digital version, as I've said. Also, this time I'm waiting to see if all the classes will be available with the base game.
Back in the days of physical copies I can completely understand when folks wanted to pre-order so they could almost guarantee getting a copy that comes into the store so they're not left standing there with their money on release day, hoping they can just walk in and buy one. Physical copies you had to deal with limited availability. It could be days or weeks before you might be able to get your hands on a physical copy if you didn't pre-order for a big name game releasing. Pre-ordering made sense in this case.
But digital - why do people still support pre-ordering, especially with how most games these days release with bad performance issues or bugs that prevent proper game play? Then you're left waiting until patches and bug fixes are released so you can enjoy the game.
Logically, it just seems stupid to freely give any game company your money before you know for sure how well the game runs and if any major bugs will prevent you from playing it right at release. I guess I just don't understand why anyone would support a game in this digital age based on the fact that many games release too early and need patches/updates to fix glaring issues.
For me starter is $100 CAD with tax. F that.
Is it good or ... ?
I've been pre ordering games since the CD version of Half Life 2 and so far I only had 1 game where I felt that it wasn't worht the pre order full price.
That being said I'm very well aware of my expectations and preferences + have a higher tolerance with small bugs than most ppl around here I would assume. 'honestly I don't care about small bugs as long as its not game breaking/preventing me from playing and enjoying the game'
Pre ordering and waiting for the launch date/sitting at the PC right when it unlocks kinda gives me a feeling like when I was a child on xmas day.:) 'I really can't explain it better'
I do prefer physical copies of games but lately they either don't exist only in digital form or only collector editions which I can't really afford.
Some ppl also care about the pre order bonuses like pets/wings and whatever else, personally I don't care much for those but if I'm already gonna buy the game anyway might as well get those along the way.
And ye prices are steep but what is cheap nowadays.. If D4 will offer me similar ammount of time/fun as D3 it was well worth it for me. 'I spent even more money on Borderlands 3 since relase but I also put 1000+ hours into it so its all good with me'
I like the look of the levels, but I find the enemies and the fighting too repetitive.
I'd like to have a darker look and D4 seems to be better on this aspect.
But what I miss the most is the fact that there isn't a golemancer build like in POE. That is the best minion build ever for me.
Do I regret the purchase? Not really, but I played the game less than what I was expecting to do. So it's not my favourite.
These games need depth. I agree, I didn't have as much fun with D2 as I used to. It did age, the framed animations indeed and the movement... god almighty. Hireling pathfinding is also... ouch. That Maggot Lair in Act 2 is just horrible all the way through. Its a good remaster, and that is literally all it is. A graphics upgrade. Even the Quality of life stuff they added since release doesn't take that fact away, it seems like they want to preserve that too.
I tried D3, it's sad when you are playing single player and you get great fps, but you can't even play do to bad ping... 250+ms. No physical internet lines where I live. Phone hotspot only, tower is 8 miles away.