Tuesday, June 27th 2023
AMD Announced as Starfield's Exclusive Partner on PC
AMD and Bethesda have today revealed that Starfield will be best experienced on a Ryzen processor and Radeon graphics card-equipped PC. Team Red has been announced as the giant open world game's official graphics and GPU partner, but its Xbox Series hardware also gets a couple of friendly shout-outs. Todd Howard, director and executive producer at Bethesda Game Studios, stated in the video presentation: "We have AMD engineers in our code base working on FSR (FidelityFX Super Resolution) 2.0 image processing and upscaling and it looks incredible. You're going to get the benefits of that obviously on your PC but also on Xbox. We're super excited and can't wait to show everybody more."
Jack Huynh, Senior Vice President and General Manager of its Computing and Graphics Group at AMD, added: "Making this game even more special, is the close collaboration between Bethesda and AMD to unlock the full potential of Starfield. We have worked hand-in-hand with Bethesda Game Studios to optimize Starfield for both Xbox and PC with Ryzen 7000 series processors and Radeon 7000 series graphics. The optimizations both accelerate performance and enhance the quality of your gameplay using highly multi-threaded code that both Xbox and PC players will get to take advantage of."AMD is proud to announce that we are Bethesda's exclusive PC partner for the next-generation role-playing game, Starfield. Watch this special announcement video to learn how AMD and Bethesda are working together to bring the galaxy to all players this September:
About Starfield
Starfield is the first new universe in over 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. In this next generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity's greatest mystery. In the year 2330, humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people. You will join Constellation - the last group of space explorers seeking rare artifacts throughout the galaxy - and navigate the vast expanse of space in Bethesda Game Studios' biggest and most ambitious game.
AMD is the exclusive PC partner for Starfield, promising to deliver the most complete PC gaming experience in the galaxy. We cannot wait to explore the universe with you this September. Ready to learn more?
Source:
AMD
Jack Huynh, Senior Vice President and General Manager of its Computing and Graphics Group at AMD, added: "Making this game even more special, is the close collaboration between Bethesda and AMD to unlock the full potential of Starfield. We have worked hand-in-hand with Bethesda Game Studios to optimize Starfield for both Xbox and PC with Ryzen 7000 series processors and Radeon 7000 series graphics. The optimizations both accelerate performance and enhance the quality of your gameplay using highly multi-threaded code that both Xbox and PC players will get to take advantage of."AMD is proud to announce that we are Bethesda's exclusive PC partner for the next-generation role-playing game, Starfield. Watch this special announcement video to learn how AMD and Bethesda are working together to bring the galaxy to all players this September:
About Starfield
Starfield is the first new universe in over 25 years from Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. In this next generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity's greatest mystery. In the year 2330, humanity has ventured beyond our solar system, settling new planets, and living as a spacefaring people. You will join Constellation - the last group of space explorers seeking rare artifacts throughout the galaxy - and navigate the vast expanse of space in Bethesda Game Studios' biggest and most ambitious game.
AMD is the exclusive PC partner for Starfield, promising to deliver the most complete PC gaming experience in the galaxy. We cannot wait to explore the universe with you this September. Ready to learn more?
226 Comments on AMD Announced as Starfield's Exclusive Partner on PC
Mods will add in anything that's missing.
1. The first and obvious is that Nvidia is confident in the superiority of its technology; and that they are willing to stake on it by making it extra easy for all their competitors to be included alongside it;
2. By refusing to provide a plugin, AMD shows the extreme opposite, that they are very much aware that their technology is currently finishing last and moves such as their PR non-answer to WCCF "they know best" show that they are actually quite willing to go against consumer choice if it means that they can do any form of damage to the competition in the process. The fact that FSR technically runs even on a DX10-era GPU works well to further that goal.
You are the proud owner of a 3050 laptop and I am a proud owner of a 3060 laptop. The only thing is I am confident that you bought yours at least a year after mine and probably paid the same or a little more for a cut down card. Do you know what the difference is? I don't need to use DLSS to push my 1080P panel to 120HZ but does that seem right?
No proof = drama for nothing I know right yet you would think they invented physx, Raytacing and screen scaling the way some noobs chat.
What's with the laptop thing? Am I like supposed to be impressed that "you paid less on your better laptop"... what kind of argument is that? It's just... a basic laptop I got to get my gaming fix when I'm not home? Why should I be proud of having it? It's not a measuring contest. I'm happy your laptop makes you happy, mine makes me happy as well, for what I need of it, that is, typing down my schoolwork and playing some video games when I'm away from home.
You are missing the point and let's go a little deeper down that rabbit hole. Which version of DLSS were they suppose to support? Which users would have been left out if it was only DLSS upscaling available? You seem to be under the impression that Nvidia cards work better than AMD cards on Linux (If you want to argue Open support) as evidence that AMD is anti consumer (WOW). There is also the fact that you seem to be missing. There is nothing preventing you from using FSR in that Game just like AMD users, that is a fact. AMD did not have to make fSR work with 1060s and guess what the latest implementation won't be reserved to 7000 owners either. Just like Abandoned Games and Freespace2 but is it really relevant like it could have been?
Everything is done for a business reason.
Proprietary technology is not illegal. Blocking the use of a competitor's proprietary technology is.
But I guess it's all NVIDIA's fault anyway. They locked down DLSS, which means AMD had to develop their own tech. As revenge, AMD are now blocking DLSS, so in the end the consumer loses, as always.
many games have dlss and no fsr and I cant use dlss on one pc but can on another, though I cant use fg, all AAArsse but it is what it is, Deliberate product segregation to benefit the maker with NO NEEED.
Nvidia could market PhysX in a way where everyone for years could be using a low/mid range Nvidia GPU for PhysX and CUDA, even when having an AMD card as a primary GPU. While this doesn't looks that much importand today, with Nvidia having 80% of the market, back then they where playing at around 50%-60%. So they could find potential customers between that 40-50% buying AMD GPUs and in an era where integrated graphics where non existent or a joke, meaning the market was way bigger in absolute numbers.
Instead Nvidia decided to lock those features. I think they removed the lock from their drivers in 2014, way after hardware PhysX was already dead.
DirectX 10.1, PhysX, Tessellation shenanigans and a number of other things in the last 15+ years, makes AMD look like a saint even if they payed for DLSS to remain out of Starfield. And even if they did payed, I bet it is mentioned already a dozen of times here (haven't read the thread) that a DLSS patch will come right after the game is released. So, too much excitement (4 pages...) about nothing. It was going to be something serious and extremely bad if there was a lock in the game to prevent a DLSS patch.
Forced to use FSR usage when both XeSS and DLSS are better is kind of a let down. Hopefully they add that later on.
It is still a bit of a let down from MS and Bethesda here selling out to AMD. Selling out to Nvidia would still get everyone FSR because they know DLSS is better lol. Fallout 4 used Nvidia Flex on PC in a later update so other Nvidia features in Starfield may still have a chance.
Modder Promises DLSS 3 Integration Early in 'Starfield' | Tom's Hardware
Again. As long as FSR 2 can get unofficial support in DLSS titles and DLSS can gen unofficial support in FSR 2 titles, excluding an upscaling option is not optimal obviously, but it's also not something to rage about. It's not like PhysX where you either had physics effects or not. Software PhysX was an (intentionally?) unoptimized slideshow without an Nvidia GPU, so disabling PhysX effects was usually like having no physics in a game. And the whole rage back then was Nvidia LOCKING it even when having an Nvidia GPU in the system. That GPU had to be primary or else Jensen was panishing you for not being loyal enough.
This is a completely different situation. Official support is good to have, but modes do seem to work good enough most times. And I haven't read anywhere that AMD will put a lock in the code making the game crush when a mode tries to replace FSR with DLSS. If Starfield becomes a huge success official DLSS support will come even if Bethesda and AMD wants it or not.
The whole story about "Bad AMD doesn't let DLSS support in Starfield" looks more like a PR stunt from Nvidia in retaliation for AMD's PR stunt of sponsoring Starfireld. Nvidia enjoys friendly treatment from the press, so this was easy for them to promote. If Starfield was a DLSS only game or was throwing FSR 1 there for the rest, I doubt a single article would have been written. This is a very selfish way of looking things and screams "double standards". DLSS only means GTX, Radeon and console owners not having an upscaling tech AT ALL. And this is the main reason why FSR 2 is better than DLSS. Everyone gets the tech.
I will take a look at the game nonetheless.
Oh boy. The DLSS problem. I thought NV's card are fast enough to run games without it? NO? Well, next time think twice before you purchase a graphics card. To rely on something like DLSS or FSR is solely a desperate move and whining about not having it, is simply miserable.
www.dsogaming.com/news/starfield-will-get-a-dlss-3-mod-but-it-will-be-behind-a-patreon-wall/
There's a chance that there will be a free mod to add DLSS support to the game but it may take a while after release. My guess is that you will probably be better off waiting a while before buying this game and trying to play it anyway because.....Bethesda.
DLSS will be supported for sure.
Nvidia shenanigans are garbage no doubt - but it's mostly lies - skewed benchmarks, dubious claims and "features" that were unnecessary (hariworks, physX etc.) - they never actually visually impaired ATI/AMD users the way that FSR only titles do (AHEM far cry 6).
and the third breaks compatibility with the first card to use dlss,which is, arse
2 Big leaps of bullllllshit right there, intermingled with conspiracy and unproven wccf shit, in their own post on it they adequately show its a shitshow of support that's about equal in, fsr and dlss being both supported or just one, no drought of dlss exists, just a darth of Entitled plebs who think they bought Nvidia everyone else should, and everyone has to dance to Huangs tune.
3 that wccftech is a trusted journo source, I read it but its not an instant fact type of site is it.
4 Do you think when cyberpunk got bought by Nvidia it didn't get leaned towards Nvidia!, I wouldn't buy it until it was A fixed and B supported a decent FSR version, it took a while , but I survived :) :D.
Now let's see the honesty and maturity of posters come release since Bethesda make some shocking first-day shit Ala fallout 76 /everything they do so expecting much here on new IP well.
@phanbuey Bullshit, nearly every Crysis game and remake, fu$$$$ by Nvidia co-operation money, many others I waited ages for Fsr support to be added way after dlss, or like Crysis Basic DX12 Raytracing support not RTX only!, Gameworks making some games unlayable on day one on AMD, your blinkers need to come off.
You are NOT forced to do anything. You can disable it in the settings. You have a 4090 based on your system specs. Did you bought a 4090 to have the absolute need of an upscaling tech just to play at acceptable framerates? Also it was already posted that the game will have unofficial support soon after release. If the game is a success you can bet official support to come latter.
The second part of your post is lies I am afraid. I posted a video in my next post where there is a comparison of Alice Madness Returns with and without PhysX. Totally different game without PhysX support. Was playing it with an HD 4890 as primary card and a 9600GT as a secondary card purely for PhysX effects. As in this case with Starfield and DLSS, we where using a patch to unlock the Nvidia driver and run PhysX and CUDA with an AMD GPU as primary. Nvidia was forbidding having a competing GPU as primary. Nvidia customers where getting punished by doing so.