Thursday, July 6th 2023
AMD Software Adrenalin 23.7.1 WHQL Released
AMD late Thursday released the Adrenalin 23.7.1 WHQL drivers. While these do not come with optimization for any new games since the previous 23.5.2 drivers, they add several new Vulkan API extensions, and fix a few issues. In particular, they introduce Vulkan-based accelerated video decode for H.264 and H.265 formats, among 8 other extensions spanning the Khronos and Valve trunks. The drivers also claim to improve idle power and multi-monitor power draw of RX 7000 series GPUs.
Among the issues fixed with Adrenalin 23.7.1 WHQL include sub-optimal VR performance or stuttering noticed with RX 7000 series GPUs, and an application crash for DaVinci Resolve Studio with AV1 video playback. The drivers improve idle- and multi-monitor power-draw for RX 7000 series GPUs on some 4K@144 Hz displays, and multi-monitor configurations. Display corruption noticed with WWE 2K23, and Nioh 2 have been fixed.
DOWNLOAD: AMD Software Adrenalin 23.7.1 WHQLHighlights
Support for additional Vulkan extensions.
Among the issues fixed with Adrenalin 23.7.1 WHQL include sub-optimal VR performance or stuttering noticed with RX 7000 series GPUs, and an application crash for DaVinci Resolve Studio with AV1 video playback. The drivers improve idle- and multi-monitor power-draw for RX 7000 series GPUs on some 4K@144 Hz displays, and multi-monitor configurations. Display corruption noticed with WWE 2K23, and Nioh 2 have been fixed.
DOWNLOAD: AMD Software Adrenalin 23.7.1 WHQLHighlights
Support for additional Vulkan extensions.
- VK_KHR_cooperative_matrix for Radeon RX 7000 series
- VK_KHR_ray_tracing_position_fetch for Radeon RX 6000 and newer series
- VK_KHR_video_decode_h264
- VK_KHR_video_decode_h265
- VK_KHR_video_decode_queue
- VK_KHR_video_queue
- VK_EXT_device_address_binding_report
- VK_VALVE_mutable_descriptor_type
- VK_EXT_mutable_descriptor_type
- VK_EXT_dynamic_rendering_unused_attachments
- Certain virtual reality games or applications may encounter suboptimal performance or occasional stuttering on Radeon RX 7000 series GPUs.
- Application crash or driver timeout may be observed during playback of AV1 video content using DaVinci Resolve Studio.
- Improvements to high idle power when using select 4K@144 Hz FreeSync enabled displays or multimonitor display configurations (such as 4K@144HZ or 4K@120 Hz + 1440p@60 Hz display) using on Radeon RX 7000 series GPUs.
- Intermittent corruption may be observed playing WWE 2K23 on some AMD Graphics Products, such as the Radeon RX 7900 XTX.
- Intermittent corruption may be observed after switching windows while playing Nioh 2 on some AMD Graphics Products, such as the Radeon RX 6800 XT.
- Application crash may be intermittently observed while playing RuneScape on some AMD Graphics Products, such as the Radeon RX 5700 XT.
- Intermittent corruption may be observed around some player models while playing Hatsune Miku: Project DIVA Mega Mix+ on some AMD Graphics Products, such as the Radeon RX 6900 XT.
- Stuttering may be observed while playing Call of Duty : Modern Warfare II with Radeon Anti-Lag enabled. As a temporary solution, users encountering this are recommended to disable the Anti-Lag in the per-game settings.
- Performance Metrics Overlay may report N/A for FPS on various games.
- Display signal may be lost after switching windows on certain Adaptive-Sync enable displays on some AMD Graphics Products, such as the Radeon RX 7900 XTX.
- Higher than expected GPU Memory Utilization when using certain Record and Stream settings such as Instant Replay.
50 Comments on AMD Software Adrenalin 23.7.1 WHQL Released
And guys, idle does not mean "I'll just stop whatever I'm doing for a sec and check the value now". What you'll see is momentary usage, which will always be higher. Try watching this figure for a few minutes and see how low it drops, or use HWinfo to record the minimum. Open browser, minimized app windows, stuff running in the background, game launchers, online communicators, etc. will all add up to your power consumption.
And please have a look at my RAM utilization. It's less than 1 GB @ 4K with only Adrenalin running.
*Even better, my wire view from TG came in, I’ll check the HW readout vs adrenaline/gpuz too.
23.5.2
1 monitor 1440p240 - 18w
1 monitor 4k120 - 98w
2 monitors 1440p240 1080p75 - 94w
3 monitors 1440p240 1080p75 4k120 - 94w
23.7.1
1 monitor 1440p240 (power plan edit) - 11w
1 monitor 4k120 (power plan edit) - 13-17w
1 monitor 1440p240 (ppedit with youtube) - 48-60w
1 monitor 4k120 (ppedit with youtube) - 48-60w
2 monitor 1440p240 4k120 (ppedit with youtube) - 58-66w
3 monitors (ppedit with youtube) - 104w
First interesting tidbit, adrenaline seems to increase idle power usage; my guess is HW acceleration used for their monitoring software and graph plotting. Use only GPUZ or maybe Hwinfo - instantly dropped 15-20w depending on monitor number.
Second thing, and I haven’t tested impact on gaming performance, try enabling maximum power savings on the pcie setting in the power plan; this may have other effects I’m unaware of at the time but it drastically reduces idle/youtube power consumption by 20-40w.
Third, either my gpu/AMDs driver hates my 1080p monitor, or the hdmi cable I’m using for it is terrible. Side note my 48” c2 is hooked up via an optical hdmi cable.
My idle power over night was 6watts with the pc truly idle just running CPU F@h
Watching YouTube ups that to 30/40watts.
(Q: why not at release time half year ago? ;-))
GPU: Sapphire Nitro+ Radeon RX 7900 XT Vapor-X
Monitors:
Samsung LS43AM700UUXEN via HDMI
LG OLED48CX9LB via HDMI
focused window hwinfo64, TBP line, 2s refresh
old driver 23.5.2:
Samsung alone OR LG alone:
1x 4K60 8bpc RGB ~11+W
Both (mem clock at max!):
2x 4K60 8bpc RGB ~75W
1x 4K60 8bpc RGB + 1x 4K120 8bpc RGB ~75W
LG alone:
1x 4K120 8bpc RGB ~17W
1x 4K120 10bpc RGB ~17W
new driver 23.7.1:
Samsung alone OR LG alone:
1x 4K60 8bpc RGB ~7W
Both:
2x 4K60 8bpc RGB ~9+W
1x 4K60 8bpc RGB + 1x 4K120 8bpc RGB ~18+W
LG alone:
1x 4K120 8bpc RGB ~11+W
1x 4K120 10bpc RGB ~11+W
I re-installed 23.5.2 and everything is fine again so it's definitely the drivers.
what I also always do when installing new drivers. I close the window with "not restart". close all my windows. and just do normal restart.
but.. on my win 10 home, I deactivated swap (I have 64gig ram) and hibernate. especially with hibernate I had immediate problems since my new pc with 5950x 2y ago.
so I always deactivate hibernate after installing my/friends pcs.
powercfg.exe /hibernate off
As @DanielAron discovered lowering his refresh rate to 60hz.
I don’t like anymore than anyone else as a single high refresh monitor user(144hz)
I believe even Windows itself is giving a warning somewhere about higher refresh may consume more power(don‘t quote me on that but the warning IS somewhere
I’m not 100% sure on these publics if Factory Install has been reenabled again yet but it is a WAY better option than using DDU now. I’m on betas where its still available but if anyone could give me any confirmation on it(I usually install the Publics just to check against my Beta Branch anyway at some point)
Ah yes there it is
The funniest thing is while it running the ram at full speed on my desktop 95% of the time if say open Discord it drops to like 900 ¯\_(ツ)_/¯
Now granted I am on a different driver than you this issue is as you say persisted in certain configurations for quite some time.
Like for example right now I dropped my refresh from 144 to 60 my VRAM usage dropped to 900/30W. I bump it back up to 144 it jumps back up to 1340/36W
I do feel a bit foolish not considering them probably using HW Accel. just enough to keep a constant load on my card....