Tuesday, November 21st 2023

NVIDIA Announces Q3-FY24 Results; Earns 5 Times More Revenue from AI Chips than Gaming GPUs

NVIDIA (NASDAQ: NVDA) today reported revenue for the third quarter ended October 29, 2023, of $18.12 billion, up 206% from a year ago and up 34% from the previous quarter. GAAP earnings per diluted share for the quarter were $3.71, up more than 12x from a year ago and up 50% from the previous quarter. Non-GAAP earnings per diluted share were $4.02, up nearly 6x from a year ago and up 49% from the previous quarter.

"Our strong growth reflects the broad industry platform transition from general-purpose to accelerated computing and generative AI," said Jensen Huang, founder and CEO of NVIDIA. "Large language model startups, consumer internet companies and global cloud service providers were the first movers, and the next waves are starting to build. Nations and regional CSPs are investing in AI clouds to serve local demand, enterprise software companies are adding AI copilots and assistants to their platforms, and enterprises are creating custom AI to automate the world's largest industries.
"NVIDIA GPUs, CPUs, networking, AI foundry services and NVIDIA AI Enterprise software are all growth engines in full throttle. The era of generative AI is taking off," he said.

NVIDIA will pay its next quarterly cash dividend of $0.04 per share on December 28, 2023, to all shareholders of record on December 6, 2023.

Outlook
NVIDIA's outlook for the fourth quarter of fiscal 2024 is as follows:
  • Revenue is expected to be $20.00 billion, plus or minus 2%.
  • GAAP and non-GAAP gross margins are expected to be 74.5% and 75.5%, respectively, plus or minus 50 basis points.
  • GAAP and non-GAAP operating expenses are expected to be approximately $3.17 billion and $2.20 billion, respectively.
  • GAAP and non-GAAP other income and expense are expected to be an income of approximately $200 million, excluding gains and losses from non-affiliated investments.
  • GAAP and non-GAAP tax rates are expected to be 15.0%, plus or minus 1%, excluding any discrete items.
Highlights
NVIDIA achieved progress since its previous earnings announcement in these areas:
Data Center
  • Third-quarter revenue was a record $14.51 billion, up 41% from the previous quarter and up 279% from a year ago.
  • Announced NVIDIA HGX H200 with the new NVIDIA H200 Tensor Core GPU, the first GPU with HBM3e memory, with systems expected to be available in the second quarter of next year.
  • Introduced an AI foundry service—with NVIDIA AI Foundation Models, NVIDIA NeMo framework and NVIDIA DGX Cloud AI supercomputing — to accelerate the development and tuning of custom generative AI applications, first available on Microsoft Azure, with SAP and Amdocs among the first customers.
  • Announced that the NVIDIA Spectrum-X Ethernet networking platform for AI will be integrated into servers from Dell Technologies, Hewlett Packard Enterprise and Lenovo in the first quarter of next year.
  • Announced that NVIDIA GH200 Grace Hopper Superchips, including a new quad configuration, will power more than 40 new supercomputers, including the JUPITER system at Jülich Supercomputing Centre and Isambard-AI at the University of Bristol.
  • Made advances with global cloud service providers:
    • Google Cloud Platform made generally available new A3 instances powered by NVIDIA H100 Tensor Core GPUs and NVIDIA AI Enterprise software in Google Cloud Marketplace.
    • Microsoft Azure will be offering customers access to NVIDIA Omniverse Cloud Services for accelerating automotive digitalization, as well as new instances featuring NVL H100 Tensor Core GPUs and H100 with confidential computing, with H200 GPUs coming next year.
    • Oracle Cloud Infrastructure made NVIDIA DGX Cloud and NVIDIA AI Enterprise software available in Oracle Cloud Marketplace.
  • Partnered with a range of leading companies on AI initiatives, including Amdocs, Dropbox, Foxconn, Genentech (member of Roche Group), Infosys, Lenovo, Reliance Industries, Scaleway and TATA Group.
  • Announced record-setting performance in the latest two sets of MLPerf benchmarks for inference and training, with the NVIDIA Eos AI supercomputer training a GPT-3 model 3x faster than the previous record.
  • Announced growing worldwide support for the NVIDIA CUDA Quantum platform, including new efforts in Israel, the Netherlands, the U.K. and the U.S.
Gaming
  • Third-quarter revenue was $2.86 billion, up 15% from the previous quarter and up 81% from a year ago.
  • Launched DLSS 3.5 Ray Reconstruction, which creates high-quality ray-traced images for intensive ray-traced games and apps, including Alan Wake 2 and Cyberpunk 2077.
  • Released TensorRT-LLM for Windows, speeding on-device LLM inference by up to 4x.
  • Added 56 DLSS games and over 15 Reflex games, bringing the total number of RTX games and applications to over 475.
  • Surpassed 1,700 games on GeForce NOW, including launches of Alan Wake 2, Baldur's Gate 3, Cyberpunk 2077: Phantom Liberty, Forza Motorsport and Starfield.
Professional Visualization
  • Third-quarter revenue was $416 million, up 10% from the previous quarter and up 108% from a year ago.
  • Announced that Mercedes-Benz is using NVIDIA Omniverse to create digital twins to help plan, design, build and operate its manufacturing and assembly facilities around the world.
  • Announced a new line of desktop workstations with NVIDIA RTX 6000 Ada Generation GPUs and NVIDIA ConnectX smart interface cards for training smaller AI models, fine-tuning models and running inference locally.
Automotive
  • Third-quarter revenue was $261 million, up 3% from the previous quarter and up 4% from a year ago.
  • Furthered its collaboration with Foxconn to develop next-generation electric vehicles for the global market, using the next-generation NVIDIA DRIVE Hyperion platform and NVIDIA DRIVE Thor system-on-a-chip.
CFO Commentary
Commentary on the quarter by Colette Kress, NVIDIA's executive vice president and chief financial officer, is available at https://investor.nvidia.com.
Add your own comment

55 Comments on NVIDIA Announces Q3-FY24 Results; Earns 5 Times More Revenue from AI Chips than Gaming GPUs

#1
prtskg
Wow, now Intel will play catch up.
Posted on Reply
#2
nguyen
Wow, 2.85 bil in gaming revenue, 15% increase from last quarter sure sound like lots of people are buying RTX
Posted on Reply
#3
Bwaze
nguyenWow, 2.85 bil in gaming revenue, 15% increase from last quarter sure sound like lots of people are buying RTX
Or schenanigans like with cryptomining creative accounting. Investors might be worried if all of the growth shows up just in one sector - Data center fuelled by AI hardware sales, so you channel some of that through other sectors, showing healthy, diversified growth not threatened by a potential shift in market to other hardware providers. Court said that it's OK to do that.

Or the home generative AI took off, as Nvidia predicted?

Or China started to build AI servers from commercial RTX gaming graphics cards?

The last thing I would expect is a sudden interest from gamers, right before release of generational refresh (Super cards). Also, the market conditions certainly haven't imoroved, here in EU it's definetly goomy forecast of worsening recession.
Posted on Reply
#4
Pumper
Those gross margins sure are gross.
Posted on Reply
#5
R0H1T
Looks like the AI fad will last a few more quarters years still o_O
Posted on Reply
#6
the54thvoid
Super Intoxicated Moderator
nguyenWow, 2.85 bil in gaming revenue, 15% increase from last quarter sure sound like lots of people are buying RTX
Possibility the sanctions on the 4090 helped. I saw quite a few articles about them being snapped up in huge volume before they were banned from sale in China. It would help explain why the last quarter saw a rise?
Posted on Reply
#7
nguyen
the54thvoidPossibility the sanctions on the 4090 helped. I saw quite a few articles about them being snapped up in huge volume before they were banned from sale in China. It would help explain why the last quarter saw a rise?
Yeah last month i saw all 4090 stocks in my country and also in Japan disappeared, probably being sold in China for 3x the price.
Posted on Reply
#8
AusWolf
In other words, AI/datacenter accounts for 80% of Nvidia's revenue these days. Now, let's talk about the benefits of AI in gaming. ;)
Posted on Reply
#9
Bwaze
nguyenYeah last month i saw all 4090 stocks in my country and also in Japan disappeared, probably being sold in China for 3x the price.
They're still available here in EU en masse, but they have gone up in price, some more than 200 EUR.
Posted on Reply
#10
zo0lykas
Maybe reason is nvidia gpu price tag? People not really want spend that money on gaming card...
Posted on Reply
#11
Bwaze
zo0lykasMaybe reason is nvidia gpu price tag? People not really want spend that money on gaming card...
Gaming sector is up 15% from the previous quarter and up 81% from a year ago.

Doesn't matter how.

So people that don't want to spend that money aren't really relevant.
Posted on Reply
#12
Vayra86
BwazeGaming sector is up 15% from the previous quarter and up 81% from a year ago.

Doesn't matter how.

So people that don't want to spend that money aren't really relevant.
'The demise of PC gaming'

And again, its another Jesus moment :)
Posted on Reply
#13
Denver
PumperThose gross margins sure are gross.
I was thinking the same. It's obscene, but people keep playing Nvidia's game like mice in a maze.
Posted on Reply
#14
R0H1T
Vayra86'The demise of PC gaming'

And again, its another Jesus moment :)
Not all of it is going to gaming though, just like the last few years when Crypto spiked, & that China ban(?) is possibly another tipping point.

Once they have to cut China's allocation their sales will drop hard, unless of course they continue smuggling it through back channels!
Posted on Reply
#15
Prima.Vera
Hopefully Intel and OpenAI will bring some competition on the AI Chip market.
Posted on Reply
#16
Assimilator
The NVIDIA haters are out in force as usual. Why is it so difficult for y'all to accept that a wildly successful and profitable company is wildly successful and profitable because it has product that the market wants to buy? Why do you have to invent ludicrous allegations of illegal behaviour?
Posted on Reply
#17
Daven
prtskgWow, now Intel will play catch up.
Its not possible for Intel to catch up because they are not even competing in the same league as Nvidia. Only AMD has a chance to make a play now for the data center and that looks iffy at best.

I’m surprised more here don’t recognize the implications of Nvidia making $18 billion!!! $20 billion next quarter!!! The most Intel ever made was just over $20 billion in a quarter and that was only because of the pandemic.
nguyenWow, 2.85 bil in gaming revenue, 15% increase from last quarter sure sound like lots of people are buying RTX
Lol wut? I wouldn’t be surprised if Nvidia cancels it’s gaming division and concentrates solely on data center. Gaming for Nvidia is a distraction that continues solely because it started the company on its path. Data center is where it all ends.
Posted on Reply
#18
nguyen
DavenLol wut? I wouldn’t be surprised if Nvidia cancels it’s gaming division and concentrates solely on data center. Gaming for Nvidia is a distraction that continues solely because it started the company on its path. Data center is where it all ends.
Quite nonsense, shouldn't AMD close down RTG too when it barely generate any income vs CPU/Data Center?
Ever heard of a diversified portfolio in business?
Posted on Reply
#19
Daven
nguyenQuite nonsense, shouldn't AMD close down RTG too when it barely generate any income vs CPU/Data Center?
Ever heard of a diversified portfolio in business?
Gaming and professional graphics will move into data center as internet connection latency and bandwidth improves. Fabbing and assembling discrete graphics cards will become a waste of resources when all computing can become distributed and client devices become dumb terminals.

In that vast sea of big data, gaming will be one of many services offered albeit a very minor one in comparison.

Monitors will become VR/AR glasses. Input devices will just be your hands. A simple handheld device in your pocket will make the connection.
Posted on Reply
#20
nguyen
DavenGaming and professional graphics will move into data center as internet connection latency and bandwidth improves. Fabbing and assembling discrete graphics cards will become a waste of resources when all computing can become distributed and client devices become dumb terminals.

In that vast sea of big data, gaming will be one of many services offered albeit a very minor one in comparison.
LMAO, are you a fan of Google Stadia perhaps?
Posted on Reply
#21
Daven
nguyenLMAO, are you a fan of Google Stadia perhaps?
You can read the writing on the wall as easily as I can.
Posted on Reply
#22
nguyen
DavenYou can read the writing on the wall as easily as I can.
Stadia was dead within a year, we are probably looking at different walls
Posted on Reply
#23
Daven
nguyenStadia was dead within a year, we are probably looking at different walls
So was Google glass. It doesn’t change the future.

Btw, over 75% of your revenue and growing in data center doesn’t make you diversified or even show you plan to diversify. It's the same way that Apple is just a phone and fart app company and nothing more.
Posted on Reply
#24
Dragokar
Well this should click in some heads, but it will not do so.........the procurement departments will still buy what the little letter told them to do so on the last paid vacation.

This is alarming, and no one on the buyer side is concerned that they are trapped in with no choice to land in a self-fulfilling prophecy.
Posted on Reply
#25
Assimilator
DavenGaming and professional graphics will move into data center as internet connection latency and bandwidth improves. Fabbing and assembling discrete graphics cards will become a waste of resources when all computing can become distributed and client devices become dumb terminals.

In that vast sea of big data, gaming will be one of many services offered albeit a very minor one in comparison.

Monitors will become VR/AR glasses. Input devices will just be your hands. A simple handheld device in your pocket will make the connection.
In a decade, maybe. But this is now, and right now consumers are still quite happily paying for NVIDIA's GPUs. While Big Green could put all its eggs into the data centre market, there really is zero reason for it to do so. NVIDIA may be greedy, but they aren't greedy enough to throw away their massive investment into the consumer space just to chase the AI bubble that is ultimately going to pop.
DavenIt's the same way that Apple is just a phone and fart app company and nothing more.
The iPhone may be their headline product but the Mac line is and always will be a money-spinner.
Posted on Reply
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