Tuesday, November 21st 2023

NVIDIA Announces Q3-FY24 Results; Earns 5 Times More Revenue from AI Chips than Gaming GPUs

NVIDIA (NASDAQ: NVDA) today reported revenue for the third quarter ended October 29, 2023, of $18.12 billion, up 206% from a year ago and up 34% from the previous quarter. GAAP earnings per diluted share for the quarter were $3.71, up more than 12x from a year ago and up 50% from the previous quarter. Non-GAAP earnings per diluted share were $4.02, up nearly 6x from a year ago and up 49% from the previous quarter.

"Our strong growth reflects the broad industry platform transition from general-purpose to accelerated computing and generative AI," said Jensen Huang, founder and CEO of NVIDIA. "Large language model startups, consumer internet companies and global cloud service providers were the first movers, and the next waves are starting to build. Nations and regional CSPs are investing in AI clouds to serve local demand, enterprise software companies are adding AI copilots and assistants to their platforms, and enterprises are creating custom AI to automate the world's largest industries.
"NVIDIA GPUs, CPUs, networking, AI foundry services and NVIDIA AI Enterprise software are all growth engines in full throttle. The era of generative AI is taking off," he said.

NVIDIA will pay its next quarterly cash dividend of $0.04 per share on December 28, 2023, to all shareholders of record on December 6, 2023.

Outlook
NVIDIA's outlook for the fourth quarter of fiscal 2024 is as follows:
  • Revenue is expected to be $20.00 billion, plus or minus 2%.
  • GAAP and non-GAAP gross margins are expected to be 74.5% and 75.5%, respectively, plus or minus 50 basis points.
  • GAAP and non-GAAP operating expenses are expected to be approximately $3.17 billion and $2.20 billion, respectively.
  • GAAP and non-GAAP other income and expense are expected to be an income of approximately $200 million, excluding gains and losses from non-affiliated investments.
  • GAAP and non-GAAP tax rates are expected to be 15.0%, plus or minus 1%, excluding any discrete items.
Highlights
NVIDIA achieved progress since its previous earnings announcement in these areas:
Data Center
  • Third-quarter revenue was a record $14.51 billion, up 41% from the previous quarter and up 279% from a year ago.
  • Announced NVIDIA HGX H200 with the new NVIDIA H200 Tensor Core GPU, the first GPU with HBM3e memory, with systems expected to be available in the second quarter of next year.
  • Introduced an AI foundry service—with NVIDIA AI Foundation Models, NVIDIA NeMo framework and NVIDIA DGX Cloud AI supercomputing — to accelerate the development and tuning of custom generative AI applications, first available on Microsoft Azure, with SAP and Amdocs among the first customers.
  • Announced that the NVIDIA Spectrum-X Ethernet networking platform for AI will be integrated into servers from Dell Technologies, Hewlett Packard Enterprise and Lenovo in the first quarter of next year.
  • Announced that NVIDIA GH200 Grace Hopper Superchips, including a new quad configuration, will power more than 40 new supercomputers, including the JUPITER system at Jülich Supercomputing Centre and Isambard-AI at the University of Bristol.
  • Made advances with global cloud service providers:
    • Google Cloud Platform made generally available new A3 instances powered by NVIDIA H100 Tensor Core GPUs and NVIDIA AI Enterprise software in Google Cloud Marketplace.
    • Microsoft Azure will be offering customers access to NVIDIA Omniverse Cloud Services for accelerating automotive digitalization, as well as new instances featuring NVL H100 Tensor Core GPUs and H100 with confidential computing, with H200 GPUs coming next year.
    • Oracle Cloud Infrastructure made NVIDIA DGX Cloud and NVIDIA AI Enterprise software available in Oracle Cloud Marketplace.
  • Partnered with a range of leading companies on AI initiatives, including Amdocs, Dropbox, Foxconn, Genentech (member of Roche Group), Infosys, Lenovo, Reliance Industries, Scaleway and TATA Group.
  • Announced record-setting performance in the latest two sets of MLPerf benchmarks for inference and training, with the NVIDIA Eos AI supercomputer training a GPT-3 model 3x faster than the previous record.
  • Announced growing worldwide support for the NVIDIA CUDA Quantum platform, including new efforts in Israel, the Netherlands, the U.K. and the U.S.
Gaming
  • Third-quarter revenue was $2.86 billion, up 15% from the previous quarter and up 81% from a year ago.
  • Launched DLSS 3.5 Ray Reconstruction, which creates high-quality ray-traced images for intensive ray-traced games and apps, including Alan Wake 2 and Cyberpunk 2077.
  • Released TensorRT-LLM for Windows, speeding on-device LLM inference by up to 4x.
  • Added 56 DLSS games and over 15 Reflex games, bringing the total number of RTX games and applications to over 475.
  • Surpassed 1,700 games on GeForce NOW, including launches of Alan Wake 2, Baldur's Gate 3, Cyberpunk 2077: Phantom Liberty, Forza Motorsport and Starfield.
Professional Visualization
  • Third-quarter revenue was $416 million, up 10% from the previous quarter and up 108% from a year ago.
  • Announced that Mercedes-Benz is using NVIDIA Omniverse to create digital twins to help plan, design, build and operate its manufacturing and assembly facilities around the world.
  • Announced a new line of desktop workstations with NVIDIA RTX 6000 Ada Generation GPUs and NVIDIA ConnectX smart interface cards for training smaller AI models, fine-tuning models and running inference locally.
Automotive
  • Third-quarter revenue was $261 million, up 3% from the previous quarter and up 4% from a year ago.
  • Furthered its collaboration with Foxconn to develop next-generation electric vehicles for the global market, using the next-generation NVIDIA DRIVE Hyperion platform and NVIDIA DRIVE Thor system-on-a-chip.
CFO Commentary
Commentary on the quarter by Colette Kress, NVIDIA's executive vice president and chief financial officer, is available at https://investor.nvidia.com.
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55 Comments on NVIDIA Announces Q3-FY24 Results; Earns 5 Times More Revenue from AI Chips than Gaming GPUs

#51
the54thvoid
Intoxicated Moderator
Okay folks.

I'll draw a line here. Please stop personal jabs, and please stop treating these threads as battlegrounds.
Posted on Reply
#52
wolf
Better Than Native
TheoneandonlyMrKI owned a 2060 since the beginning.
I sat through months of no use of features because f all used them, BeTA.
Dozens of games always immediately have all the latest visual features right! Oh.... And how is a 2060 now? Leveraging years of building upon those foundations. I'd say pretty decently all things considered. It's amusing how common the fine wine argument is for another company picking up a few % overall over years, I'd say this is a pretty large improvement.
TheoneandonlyMrKI also tested most iterations of dlss because they can't make one right first time
Tell me, does AMD get everything right first time? Intel? Thought so.
TheoneandonlyMrKIm sorry this insults your master but deal with it.
This is so cringe it's hard to respond to. Why result to personal attacks, and for loving some ceo? Really? Be better. Some of your arguments have merit when you flesh them out, I can't deny you your experience, but man this crap is just laughable.
Posted on Reply
#53
TheoneandonlyMrK
Assimilator"Beta test" what is this stupid shit? How are any of NVIDIA's products "beta"
And yet your now telling me I'm the issue?!
Posted on Reply
#54
ratirt
AssimilatorHow exactly does it matter how many units were sold? Even if you sell only one unit at 100000000% profit, you still made a lot of money.
For me it does matter. I want to know how many units have been sold in comparison. It is very informative and shows a lot of different perspectives. You should try it some time.
Posted on Reply
#55
INSTG8R
Vanguard Beta Tester
I mean…water is wet? I know they still lead but the pricing scheme has definitely lowered sales and turned to people just staying on their 3 series or switching sides when value is better…
Posted on Reply
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