Friday, August 16th 2024
Path Tracing Makes its way to DOOM II in GZDOOM Community Mod
A GZDOOM community mod called "DOOM II: Ray Traced" has done the unthinkable—added path-traced lighting, shadows, and reflections to DOOM II. The mod uses high-resolution voxel models and other game assets from the Voxel DOOM Project, which replaces the game's 2D sprites as fully-fledged 3D models. Pretty much all of the game's textures also see an improvement. Where "DOOM II: Ray Traced" comes to light is its path-traced lighting, which uses ray tracing hardware of modern GPUs—nothing is pre-baked. The mod also supports NVIDIA DLSS 3 Frame Generation and AMD FSR 3.0 Frame Generation, to help step up performance. A gameplay video sees a GeForce RTX 4080 break a sweat rendering it at 4K. And to think the original DOOM II could run on an 80386—a processor simpler than a single NVIDIA CUDA core.A gameplay trailer video follows.
Source:
TweakTown
41 Comments on Path Tracing Makes its way to DOOM II in GZDOOM Community Mod
Don't know about you, but these two images seem quite different to me.
Maybe he could just have an option for more light bounces to brighten it, but it's still an amazing way to make the experience of a classic game different. These armchair computer engineers are such clowns.
I'm not playing the "armchair engineer" game. I'm just a gamer who likes playing with quality creations. This isn't one. This isn't a remake. This is just RT added to a semi-3D game. Utterly unworthy of any hype, imo.
I'm sure this is something that Carmack, Romero, and team would have done if the tech had been available at the time.
Massive shout-out to the modders who did this for free.
If somebody enjoys the mod, that's cool, I just don't think it's newsworthy, that's all. Lots of people enjoy lots of mods without making the news on TPU. If it was a Black Mesa like total overhaul, it would be a different story.
This is very cool and I cant wait to try it later tonight. I certainly have something common with Carmack as I am very much a graphics wh*** too :D
Cheers modders for making and releasing it totally free!
That's why I choose shader which keeps the pixelated texture of water.