Sunday, August 25th 2024
Intel Releases Arc GPU Graphics Drivers 101.5972 WHQL
Intel has released the latest version of its Arc GPU Graphics Drivers. Version 101.5972 WHQL, rolled out on August 24th, 2024, focuses on game-ready optimizations to bring support for new games to Intel GPU users. The latest driver update provides day-one support for several highly anticipated titles, including Call of Duty: Black Ops 6 Beta, SMITE 2, Star Wars Outlaws, and Visions of Mana. For Intel Arc A-Series GPUs, known issues include intermittent flickering corruption in Doom Eternal (Vulkan) during gameplay and in the game menu, potential application crashes in Blender while rendering certain benchmark scenes, and possible errors in Topaz Video AI when exporting videos after using some models for video enhancements.
Users of Intel Core Ultra with built-in Intel Arc GPUs may experience application crashes in Enshrouded (Vulkan) during gameplay and in Diablo IV (DirectX 12) with ray tracing enabled. Other issues include color corruption in Horizon Forbidden West (DirectX 12), game crashes in Fortnite (DirectX 12) when performing Alt + Tab operations, system instability in SPECworkstation3.1 during certain workloads, missing texts in CATIA's quality toolbar with HQAO settings, and application crashes in Procyon AI while running benchmarks with precision float32. Intel Arc Control users should be aware that the Schedule Updates for Drivers feature may not work intermittently. Additionally, Arc Control Studio capture or stream may not stop consistently when using the stop option. As a workaround, users can use the Exit app option in Settings to stop the recording.
DOWNLOAD: Intel Arc GPU Graphics Drivers 101.5972 WHQLGame Ready
Intel Arc A-Series Graphics Products:
Users of Intel Core Ultra with built-in Intel Arc GPUs may experience application crashes in Enshrouded (Vulkan) during gameplay and in Diablo IV (DirectX 12) with ray tracing enabled. Other issues include color corruption in Horizon Forbidden West (DirectX 12), game crashes in Fortnite (DirectX 12) when performing Alt + Tab operations, system instability in SPECworkstation3.1 during certain workloads, missing texts in CATIA's quality toolbar with HQAO settings, and application crashes in Procyon AI while running benchmarks with precision float32. Intel Arc Control users should be aware that the Schedule Updates for Drivers feature may not work intermittently. Additionally, Arc Control Studio capture or stream may not stop consistently when using the stop option. As a workaround, users can use the Exit app option in Settings to stop the recording.
DOWNLOAD: Intel Arc GPU Graphics Drivers 101.5972 WHQLGame Ready
- Call of Duty: Black Ops 6 Beta
- SMITE 2
- Star Wars Outlaws
- Visions of Mana
Intel Arc A-Series Graphics Products:
- Doom Eternal (VK) may exhibit intermittent flickering corruption in the game menu and during gameplay.
- Blender may experience application crash while rendering certain benchmark scenes.
- Topaz Video AI may experience errors when exporting videos after using some models for video enhancements.
- Enshrouded (VK) may experience an application crash during gameplay.
- Diablo IV (DX12) may experience an application crash with ray tracing settings enabled.
- Horizon Forbidden West (DX12) may experience color corruption during gameplay.
- Fortnite (DX12) game may crash while performing Alt + Tab operations
- SPECworkstation3.1 may exhibit system instability while running certain workloads.
- CATIA texts may not appear in quality toolbar with HQAO settings.
- Procyon AI may experience an application crash while running benchmark with precision float32.
- Schedule Updates for Drivers may not work intermittently.
- Arc Control Studio capture or stream may not stop intermittently when using the stop option. A workaround is to use Exit app option in Settings to stop the recording.
33 Comments on Intel Releases Arc GPU Graphics Drivers 101.5972 WHQL
They are doing well with Arc, but not with Raptor Lake!
Buy shiny new thing, consumer, don't mind we EoL'd 2 years old hardware.
Gen 12.1, the iGPUs, can no longer run Forza Motorsport or Horizon 5, they can't properly render Helldivers 2, the new Direct3D 11 driver that made ARC usable never got backported, Vulkan hasn't gotten an update in almost 3 years (last one was even one of my reports), and OpenGL support is nonexistent.
The best part, the driver devs are trained to respond with a "this product doesn't meet the minimum requirements to run those games"... Of course they won't, you haven't coded a single line for that hardware since 2022.
So yeah, can't wait to see the reaction of Alchemist users when they lose driver support too.
Android level of developer laziness, and they want to call themselves the 3rd player.
cse.google.com/cse?cx=partner-pub-0253814508491313:1305299758&ie=UTF-8&q=Battlemage&sa=Search&ref=www.phoronix.com/
EDIT: here is a recent example that was posted even here.
www.techpowerup.com/forums/threads/intels-next-gen-xeon-clearwater-forest-e-core-cpu-series-spotted-in-patch.318256/
How long until this lack of commitment reaches the desktop cards?
NVidia and AMD are just as guilty on that front.
So they sell a D3D12 product that isn't D3D12 capable.
Back then, a reply I would expect, would be something like, "Sorry, you must get another video card." and "Sorry, you must get another processor.".
Back then, video cards aged worse! Same with processors! It would only be a year and I would be itching to replace my PC!
Sadly I'm from Argentina, average salaries are 4 times lower and hardware costs at least twice the USA prices. I can't afford to change laptops yearly with that 8x handicap.
All I want is for Intel to do their job, they are incapable of that.