Monday, February 17th 2025
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NVIDIA GeForce RTX 5070 Ti Allegedly Scores 16.6% Improvement Over RTX 4070 Ti SUPER in Synthetic Benchmarks
Thanks to some early 3D Mark benchmarks obtained by VideoCardz, NVIDIA's upcoming GeForce RTX 5070 Ti GPU paints an interesting picture of performance gains over the predecessor. Testing conducted with AMD's Ryzen 7 9800X3D processor and 48 GB of DDR5-6000 memory has provided the first glimpse into the card's capabilities. The new GPU demonstrates a 16.6% performance improvement over its predecessor, the RTX 4070 Ti SUPER. However, benchmark data shows it is falling short of the more expensive RTX 5080 by 13.2%, raising questions about the price-to-performance ratio given the $250 price difference between the two cards. Priced at $749 MSRP, the RTX 5070 Ti could be even pricier in retail channels at launch, especially with limited availability. The card's positioning becomes particularly interesting compared to the RTX 5080's $999 price point, which commands a 33% premium for its additional performance capabilities.
As a reminder, the RTX 5070 Ti boasts 8,960 CUDA cores, 280 texture units, 70 RT cores for ray tracing, and 280 tensor cores for AI computations, all supported by 16 GB of GDDR7 memory running at 28 Gbps effective speed across a 256-bit bus interface, resulting in an 896 GB/s bandwidth. We have to wait for proper reviews for the final performance conclusion, as synthetic benchmarks tell only part of the story. Modern gaming demands consideration of advanced features such as ray tracing and upscaling technologies, which can significantly impact real-world performance. The true test will come from comprehensive gaming benchmarks tested over various cases. The gaming community won't have to wait long for detailed analysis, as official reviews will be reportedly released in just a few days. Additional evaluations of non-MSRP versions should follow on February 20, the card's launch date.
Source:
VideoCardz
As a reminder, the RTX 5070 Ti boasts 8,960 CUDA cores, 280 texture units, 70 RT cores for ray tracing, and 280 tensor cores for AI computations, all supported by 16 GB of GDDR7 memory running at 28 Gbps effective speed across a 256-bit bus interface, resulting in an 896 GB/s bandwidth. We have to wait for proper reviews for the final performance conclusion, as synthetic benchmarks tell only part of the story. Modern gaming demands consideration of advanced features such as ray tracing and upscaling technologies, which can significantly impact real-world performance. The true test will come from comprehensive gaming benchmarks tested over various cases. The gaming community won't have to wait long for detailed analysis, as official reviews will be reportedly released in just a few days. Additional evaluations of non-MSRP versions should follow on February 20, the card's launch date.
58 Comments on NVIDIA GeForce RTX 5070 Ti Allegedly Scores 16.6% Improvement Over RTX 4070 Ti SUPER in Synthetic Benchmarks
What I can say for sure is this; There is obviously something going on in the distribution chain that needs investigating, these cards don't just "disappear" there is obviously some sort of coalition that are selling & buying them before the actual release date where they should have been made available to everyone.
There is simply just no way that within 5 months (nGreedia halted production of RTX4000), that these were the only GPUs made, there is no way, just NO WAY. Either scalpers pre-buy, or maybe a miner that yearns for the good old days, or perhaps AIBs are storing them to created artificial scarcity to price gouge, whichever this might be all I can say is, they have access to these GPUs far before the actual launch to the general public.
Real investigative journalism will have to be done on this. Something is extremely wrong here, very much so.
It's a crappy situation for gamers, true, and it's even sillier that we're bombarded how this is perfectly OK, that it's just the new normal etc, but there's very little that we can do. Voting with our wallets? Nvidia doesn't want you to buy the cards!
In any case, I am skeptical of the results because there is very little information here to make any conclusion. The RTX 5070 Ti may very well be performing close to the RTX 4080 Super (which is essentially an overclocked RTX 4080 when it comes to performance) in say RT benchmark or titles where the new RT cores and higher bandwidth delivers better performance. But to be honest, is 17% a significant jump in a new generation, hardly.
So, if the bubble bursts, all of a sudden gamers will be in focus again, we get a generation with good price / performance increase, and good availability? (actually, a generation later, they are slow to respond to not appear too desperate).
I agree someone needs to step up and do a real investigation, but I wouldn't expect any tech youtuber to do it as genuinely calling out Nvidia means loosing press samples, it happened to HW Unboxed and they quickly changed after getting blacklisted.
There is so much hardware that can play games... people will simply adjust. Gaming is an up-and-up business. Its never really seen decline. The further the world goes to shit the more people will seek escapism, too. If you see what APUs can already do these days... the base level of performance is already so high... it just takes not using a shitty engine and not having monkey coders to make a beautiful game that runs efficiently. We need only look back at recent history for hundreds of examples. Gaming graphics are practically done. RT won't change that, in fact, I think Nvidia is doing well pricing that technology way out of reach and indeed right into the hole of failed technologies.
The trajectory of less GPU for your money really started with Turing and its only gotten worse as Nvidia too is grasping at every straw to get playable performance. 4x the frames now. AI rendering. Their pitfall however is that they're the only real driver for this change, it can self implode tomorrow.
All that takes, is poor games combined with too expensive hardware, and look around... This situation is materializing in front of us. The whole reason all those UE5 games run like crap is because the graphics component is out of whack. Too costly for the hardware; optimization cannot be given sufficient priority given the timelines to develop; and even the games' featureset suffers. Mechanics that are barely fleshed out, repetitive maps/content, procedural bullshit that fails to be interesting... So many corners are cut. But oh wow that lighting - that situation just cannot last. Even quite successful games show those limits. Look at Black Myth Wukong. Looks real nice, but the scenery is a static painting, every wall in it is an invisible one and you will be bumping into them everywhere. The game really isn't much more than boss fights and an almost linear path through all of them. Even cutscenes are reduced to a simple painting or some slideshow of images and a voice.
With crypto boom we were seeing those pallets that were sold to miners, we were seeing those huge mining rigs, and home mining with just a card or two was popular too. Home AI acceleration? Not so much, even content creators that were toying with it a lot eventually ended on outside services - it's one thing to be content creator, but quite another to set up everything yourself for AI / LLM acceleration, and then follow all the new developments... PC gaming is in stagnation or even decline for quite a while. It's the shady practices like Nvidia's redistributing revenue to Gaming that is showing otherwise.
in practice it will be like the 7900XTX 2 years later costing the same... eh but Ray tracing Brooo
The hope is that the 3nm will arrive soon, this generation is embarrassing, or alternatively that AMD does not follow Nvidia but has a lot of 9070s to sell and therefore a max of 750~800 € vat included at launch for the XT.
RTX 50 series remains a letdown, I'll wait for RTX 60 series to upgrade.
In capitalism, the biggest and perhaps only checks and balances we have, is ourselves. Consumers. Our power is supposed to inspire change.
Real change doesn't come unless enough people work towards it & the mega rich, politicians, mega corps have found ways to keep a fairly sizable number engaged/happy enough that such major revolutions probably don't ever happen again!
What is inherently wrong is artificial scarcity, leading to price spikes. Something that Nintendo is well aware of, and Nvidia is pretty much up to their eyeballs in now that slapping "AI" on the side of a box doubles the value without any additional input.
I hope the capitalist response is that AMD releases something that competes. I also acknowledge that if we are in a market driven by the artificial scarcity of being pirated of its finite input (ie, silicon production is a finite resource and necessarily must be CPU, GPU, and every other processor) that it sucks.
But, let me remind you of the alternative. Communism produced the Trabant. Maybe sometime bad is better than the alternative.
Real talk? This is more scary fucking accurate than I think you may even realize. I'm glad somebody else said it...no cap. That's all I'll say. Just understand I'm glad you noticed.