Saturday, February 22nd 2025

NVIDIA GeForce RTX 5090 Spotted with Missing ROPs, NVIDIA Confirms the Issue, Multiple Vendors Affected, RTX 5070 Ti, Too

TechPowerUp has discovered that there are NVIDIA GeForce RTX 5090 graphics cards in retail circulation that come with too few render units, which lowers performance. Zotac's GeForce RTX 5090 Solid comes with fewer ROPs than it should—168 are enabled, instead of the 176 that are part of the RTX 5090 specifications. This loss of 8 ROPs has a small, but noticeable impact on performance. During recent testing, we noticed our Zotac RTX 5090 Solid sample underperformed slightly, falling behind even the NVIDIA RTX 5090 Founders Edition card. At the time we didn't pay attention to the ROP count that TechPowerUp GPU-Z was reporting, and instead spent time looking for other reasons, like clocks, power, cooling, etc.

Two days ago, one of our readers who goes by "Wuxi Gamer," posted this thread on the TechPowerUp Forums, reporting that his retail Zotac RTX 5090 Solid was showing fewer ROPs in GPU-Z than the RTX 5090 should have. The user tried everything from driver to software re-installs, to switching between the two video BIOSes the card comes with, all to no avail. What a coincidence that we had this card in our labs already, so we then dug out our sample. Lo and behold—our sample is missing ROPs, too! GPU-Z is able to read and report these units counts, in this case through NVIDIA's NVAPI driver interface. The 8 missing ROPs constitute a 4.54% loss in the GPU's raster hardware capability, and to illustrate what this means for performance, we've run a couple of tests.

In the first test, "Elden Ring" at 4K UHD with maxed out settings and native resolution (no DLSS), you can see how the Zotac RTX 5090 Solid falls behind every other RTX 5090 we tested, including the NVIDIA Founders Edition, a de facto reference-design that establishes a performance baseline for the RTX 5090. The Zotac card is 5.6% slower than the FE, and 8.4% slower than the ASUS ROG Astral RTX 5090 OC, the fastest custom design card for this test. Officially, the Solid is clocked at 2407 MHz rated boost frequency, which matches the Founders Edition clocks—it shouldn't be significantly slower in real-life. The interesting thing is that the loss of performance is not visible when monitoring the clock frequencies, because they are as high as expected—there's just fewer units available to take care of the rendering workload.

A ROP (Raster Operations Pipeline) unit in the GPU processes pixel data, handling tasks like blending, antialiasing, render-to-texture, and writing final pixel values to the frame buffer. In contrast, a shading unit, aka "GPU core" is responsible for computing the color, lighting, and material properties of pixels or vertices during the rendering process, without directly interacting with the frame buffer, so the performance hit of the eight missing ROPs depends on how ROP-intensive a game is.
For example, in Starfield, the performance loss is much smaller, and in DOOM Eternal with ray tracing, the card actually ends up close to its expected performance levels.

We've also put the card through a quick 3DMark Time Spy Extreme graphics score run.
  • NVIDIA Founders Edition: 25439
  • Zotac Solid: 22621
  • Gigabyte Gaming OC: 26220
This should be a number that you can test easily for yourself, if you're one of the lucky RTX 5090 owners. The quickest way is definitely to just fire up GPU-Z and look at the ROP count number, it should be "176."

So far, we know only of Zotac 5090 Solid cards that are affected, none of our review samples from ASUS, Gigabyte, MSI, Palit, and NVIDIA exhibit this issue, all 5090 owners should definitely check their cards and report back.

This is an issue with quality assurance at both NVIDIA and Zotac. NVIDIA's add-in card partners (AICs) do not have the ability to configure ROP counts, either physically on the silicon, or in the video BIOS, and yet the GPU, its video BIOS, and the final product, cleared QA testing at both NVIDIA and Zotac.

We are working with Zotac to return the affected card, so they can forward it to NVIDIA for investigation. At this time Zotac was unable to provide a statement, citing the fluidity of the situation. As for possible fixes. We hope the issue is localized to a bug with the driver or the video BIOS, so NVIDIA could release a user-friendly BIOS update tool that can run from within Windows and update the BIOS of the affected cards. If, however, the ROPs were disabled at the hardware-level, then there's little that end-users or even AIC partners can do, except initiating a limited product recall for replacements or refunds. If the ROPs really are disabled through fuses, it seems unlikely that NVIDIA has a way to re-enable those units in the field, because that would potentially provide details to how such units can be reactivated on other cards and SKUs from the company.

Update 14:22 UTC:
Apparently the issue isn't specific to Zotac, HXL posted a screenshot of an MSI RTX 5090D, the China-specific variant of the RTX 5090 with nerfed compute performance, but which is supposed to have 176 ROPs. Much like the Zotac RTX 5090 Solid, it has 8 missing ROPs.

Update 16:38 UTC:
Another card has been found, this time from Manli.

Update 17:30 UTC:
ComputerBase reports that their Zotac RTX 5090 Solid sample is not affected and shows the correct ROP count of 176. This confirms that the issue isn't affecting all cards of this SKU and probably not even all cards in a batch/production run.

Update 17:36 UTC:
Just to clarify, because it has been asked a couple of times. When no driver is installed, GPU-Z will use an internal database as fallback, to show a hardcoded ROP count of 176, instead of "Unknown." This is a reasonable approximation, because all previous cards had a fixed, immutable ROP count. As soon as the driver is installed, GPU-Z will report the "live" ROP counts active on the GPU—this data is read via the NVIDIA drivers.

Update 19:18 UTC:
A card from Gigabyte is affected, too.

Update Feb 22nd, 6:00 UTC:
Palit, Inno3D and MSI found to be affected as well

Update Feb 22nd, 6:30 UTC:
NVIDIA's global PR director Ben Berraondo confirmed this issue. He told The Verge:
NVIDIAWe have identified a rare issue affecting less than 0.5% (half a percent) of GeForce RTX 5090 / 5090D and 5070 Ti GPUs which have one fewer ROP than specified. The average graphical performance impact is 4%, with no impact on AI and Compute workloads. Affected consumers can contact the board manufacturer for a replacement. The production anomaly has been corrected.
Very interesting—NVIDIA confirms that RTX 5070 Ti is affected, too.

While NVIDIA talks about "one ROP unit," this really means "8 ROPs" in our context. Many years ago, marketing decided that higher numbers = better, so they started to report the number of pixels that can be processed per unit, instead of the actual unit counts. So in this case, one hardware unit is disabled, which mean eight pixels per clock less can be processed, resulting in a loss of "8 ROPs".
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334 Comments on NVIDIA GeForce RTX 5090 Spotted with Missing ROPs, NVIDIA Confirms the Issue, Multiple Vendors Affected, RTX 5070 Ti, Too

#2
Vayra86
These 5090 cards are rapidly becoming a complete meme at this point.

What the fck

Now let's imagine a fantasy world where AMD actually did release a high end offering with improved RT capability, 3x 8 pin pcie and you know, just something that's properly engineered. I know its a big ask, but... They would likely be able to make a killing.
Posted on Reply
#3
tpa-pr
Wow, i'm greatly interested to see what the response from Nvidia/Zotac is. I highly doubt this is some cost-cutting measure because that's non-sensical, manufacturing defect maybe?
Posted on Reply
#4
Vayra86
tpa-prWow, i'm greatly interested to see what the response from Nvidia/Zotac is. I highly doubt this is some cost-cutting measure because that's non-sensical, manufacturing defect maybe?
Calculated risk. These chips are expensive. What's 8 rops, hopefully customer won't notice, profit.

Its the same lame low-effort production method as what we've seen on 12VHPWR. Bare minimum, and actually, not even that. On halo products. You can't even make it up. What used to be hidden behind just the unified product lines, is now showing its true nature because these cards have crossed every line of common sense. High wattages to cover up zero progression; a new gen that offers literally nothing new, etc. A 5090 is nothing other than a cheap ass x60 except with more cores and chips around it. Everything Geforce is now in the low-effort budget segment for Nvidia.

Enjoy that thought while you pay >2000 for your graphics card.
Posted on Reply
#5
R0H1T
Hope the idiots users go after JHH & his bread/butter ~ this is most definitely class action lawsuit territory :rolleyes:
Vayra86What's 8 rops, hopefully customer won't notice, profit.
Technically you can't do that without at least differentiating the product(SKU) name, although a lot more depends on your national/consumer laws!
Posted on Reply
#6
wNotyarD
Zotac pulling a Point of View?

According to the mentioned thread, though, using the standard MS drivers the ROP count is shown correctly, it only goes down after installing NV's drivers. What the hell is going on?
Posted on Reply
#7
Vayra86
R0H1THope the idiots users go after JHH & his bread/butter ~ this is most definitely class action lawsuit territory :rolleyes:


Technically you can't do that without at least differentiating the product(SKU) name, although a lot more depends on your national/consumer laws!
Technically you can't call 0.5GB of VRAM that runs over just 32-bit bus part of the 4GB on a GTX 970 either, but yet.. you can.
Posted on Reply
#8
mukumi
tpa-prWow, i'm greatly interested to see what the response from Nvidia/Zotac is. I highly doubt this is some cost-cutting measure because that's non-sensical, manufacturing defect maybe?
Let's just make Gpu-Z illegal to use. And voilà.
Posted on Reply
#9
wNotyarD
mukumiLet's just make Gpu-Z illegal to use. And voilà.
Nah, there's something easier. Make it so the cards don't report ROP count anymore, just like they don't report hotspot temperatures.

Out of sight, out of mind.
Posted on Reply
#10
spladam
This is a very interesting story, there might be more to this. Did NVIDIA know....?
It does seem like their is a yield issue with the GB200 series chips. The supply issue and retail markup makes it feel like NVIDIA is hiding something.
Posted on Reply
#11
Denver
This is basically a scam. Imagine a scenario where Zotac decides to purchase some defective chips at a discount...

Posted on Reply
#12
Vya Domus
Here's your 3000$ card sir.

Oh man, this keeps getting better and better.

No worries though, they got away with this before, they'll get away with it again.
Posted on Reply
#14
Klemc
Somebody stolen a part !?
Posted on Reply
#15
mxthunder
HOLY SHIT. melting connectors is one thing, i can look past that, but this would have me FUCKING PISSED. someone has some serious explaining to do.
Posted on Reply
#16
Macro Device
"We raised the prices to 1500 USD per 3090."
"Are they buying it?"
"They still are."

"Now 4090 is 1600 USD. We also shrinkflated every other SKU by a lot."
"And how are the sales?"
"Let's say profits are comfortable."

"Now 5090 is $2000 and some units miss 8 ROP. We also made lower tier SKUs even worse."
"And it still sells?"
"No idea, we only made like 15 GPUs this time."

"6090 will be..."
"Let's get it straight: either you come up with bad enough shitposting or I do that myself!"
"But sir..."
"What?"
"Let me finish. 6090 will be non-existent. We will sell 6090 Super Duper for 35 hundred dollars and it'll be available in prohibitively low amounts."
"Nah, you're fired. I'm selling this GPU division to AMD. They know how to do it."
Posted on Reply
#17
wNotyarD
Vya DomusNo worries though, they got away with this before, they'll get away with it again.
Only one scene comes to mind:
Posted on Reply
#18
Bwaze
Maybe it's the new SKU, and AIBs just haven't updated their marketing material?

What's the opposite of Titanium? Something that's not cutting edge tech, that's brittle and cheap?

RTX 5090 Pb?

Although lead isn't exactly cheap.

RTX 5090 Zamac?

:p

Or the opposite of Super:

RTX 5090 Awful

RTX 5090 Abysmal


Or my favourite, people might even miss the difference:

RTX 5090 Subpar

:-D
Posted on Reply
#19
N/A
Just activate everything that works inside the chip, and sell it to the highest bidder using synthetic results as a scale.
Posted on Reply
#20
Daven
The gates keep coming with Nvidia over the last few generations:

Capacitor-gate
Branding-gate
Power connector-gate
PCIe 5-gate
Fake MSRP-gate
Purposely low volume-gate
and now…ROP-gate

It’s a great time to be an Nvidia user!
Posted on Reply
#21
Caring1
wNotyarDZotac pulling a Point of View?

According to the mentioned thread, though, using the standard MS drivers the ROP count is shown correctly, it only goes down after installing NV's drivers. What the hell is going on?
I was going to say the same thing. :toast:
Posted on Reply
#22
R0H1T
Well it could be that the 8 ROP's are defective, though just "8" seems odd.
Posted on Reply
#23
dia6olo
Fake frames, fake MSRP's and now fake ROP count.

I was looking forward to this release (the 50 series in general) because my system is in need of a GPU upgrade, however, with how the release has gone I'm staying well clear of anything Nvidia!
I am now looking to switch to the AMD 9070 XT, If that should happen to turn out to be another miserable release then I'll stick to my 4060 until the next generation and turn graphics features lower were I have to.
Posted on Reply
#25
3DVCash
Imagine getting one of these from a scalper...
Posted on Reply
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