Saturday, February 22nd 2025

NVIDIA GeForce RTX 5090 Spotted with Missing ROPs, NVIDIA Confirms the Issue, Multiple Vendors Affected, RTX 5070 Ti, Too

TechPowerUp has discovered that there are NVIDIA GeForce RTX 5090 graphics cards in retail circulation that come with too few render units, which lowers performance. Zotac's GeForce RTX 5090 Solid comes with fewer ROPs than it should—168 are enabled, instead of the 176 that are part of the RTX 5090 specifications. This loss of 8 ROPs has a small, but noticeable impact on performance. During recent testing, we noticed our Zotac RTX 5090 Solid sample underperformed slightly, falling behind even the NVIDIA RTX 5090 Founders Edition card. At the time we didn't pay attention to the ROP count that TechPowerUp GPU-Z was reporting, and instead spent time looking for other reasons, like clocks, power, cooling, etc.

Two days ago, one of our readers who goes by "Wuxi Gamer," posted this thread on the TechPowerUp Forums, reporting that his retail Zotac RTX 5090 Solid was showing fewer ROPs in GPU-Z than the RTX 5090 should have. The user tried everything from driver to software re-installs, to switching between the two video BIOSes the card comes with, all to no avail. What a coincidence that we had this card in our labs already, so we then dug out our sample. Lo and behold—our sample is missing ROPs, too! GPU-Z is able to read and report these units counts, in this case through NVIDIA's NVAPI driver interface. The 8 missing ROPs constitute a 4.54% loss in the GPU's raster hardware capability, and to illustrate what this means for performance, we've run a couple of tests.

In the first test, "Elden Ring" at 4K UHD with maxed out settings and native resolution (no DLSS), you can see how the Zotac RTX 5090 Solid falls behind every other RTX 5090 we tested, including the NVIDIA Founders Edition, a de facto reference-design that establishes a performance baseline for the RTX 5090. The Zotac card is 5.6% slower than the FE, and 8.4% slower than the ASUS ROG Astral RTX 5090 OC, the fastest custom design card for this test. Officially, the Solid is clocked at 2407 MHz rated boost frequency, which matches the Founders Edition clocks—it shouldn't be significantly slower in real-life. The interesting thing is that the loss of performance is not visible when monitoring the clock frequencies, because they are as high as expected—there's just fewer units available to take care of the rendering workload.

A ROP (Raster Operations Pipeline) unit in the GPU processes pixel data, handling tasks like blending, antialiasing, render-to-texture, and writing final pixel values to the frame buffer. In contrast, a shading unit, aka "GPU core" is responsible for computing the color, lighting, and material properties of pixels or vertices during the rendering process, without directly interacting with the frame buffer, so the performance hit of the eight missing ROPs depends on how ROP-intensive a game is.
For example, in Starfield, the performance loss is much smaller, and in DOOM Eternal with ray tracing, the card actually ends up close to its expected performance levels.

We've also put the card through a quick 3DMark Time Spy Extreme graphics score run.
  • NVIDIA Founders Edition: 25439
  • Zotac Solid: 22621
  • Gigabyte Gaming OC: 26220
This should be a number that you can test easily for yourself, if you're one of the lucky RTX 5090 owners. The quickest way is definitely to just fire up GPU-Z and look at the ROP count number, it should be "176."

So far, we know only of Zotac 5090 Solid cards that are affected, none of our review samples from ASUS, Gigabyte, MSI, Palit, and NVIDIA exhibit this issue, all 5090 owners should definitely check their cards and report back.

This is an issue with quality assurance at both NVIDIA and Zotac. NVIDIA's add-in card partners (AICs) do not have the ability to configure ROP counts, either physically on the silicon, or in the video BIOS, and yet the GPU, its video BIOS, and the final product, cleared QA testing at both NVIDIA and Zotac.

We are working with Zotac to return the affected card, so they can forward it to NVIDIA for investigation. At this time Zotac was unable to provide a statement, citing the fluidity of the situation. As for possible fixes. We hope the issue is localized to a bug with the driver or the video BIOS, so NVIDIA could release a user-friendly BIOS update tool that can run from within Windows and update the BIOS of the affected cards. If, however, the ROPs were disabled at the hardware-level, then there's little that end-users or even AIC partners can do, except initiating a limited product recall for replacements or refunds. If the ROPs really are disabled through fuses, it seems unlikely that NVIDIA has a way to re-enable those units in the field, because that would potentially provide details to how such units can be reactivated on other cards and SKUs from the company.

Update 14:22 UTC:
Apparently the issue isn't specific to Zotac, HXL posted a screenshot of an MSI RTX 5090D, the China-specific variant of the RTX 5090 with nerfed compute performance, but which is supposed to have 176 ROPs. Much like the Zotac RTX 5090 Solid, it has 8 missing ROPs.

Update 16:38 UTC:
Another card has been found, this time from Manli.

Update 17:30 UTC:
ComputerBase reports that their Zotac RTX 5090 Solid sample is not affected and shows the correct ROP count of 176. This confirms that the issue isn't affecting all cards of this SKU and probably not even all cards in a batch/production run.

Update 17:36 UTC:
Just to clarify, because it has been asked a couple of times. When no driver is installed, GPU-Z will use an internal database as fallback, to show a hardcoded ROP count of 176, instead of "Unknown." This is a reasonable approximation, because all previous cards had a fixed, immutable ROP count. As soon as the driver is installed, GPU-Z will report the "live" ROP counts active on the GPU—this data is read via the NVIDIA drivers.

Update 19:18 UTC:
A card from Gigabyte is affected, too.

Update Feb 22nd, 6:00 UTC:
Palit, Inno3D and MSI found to be affected as well

Update Feb 22nd, 6:30 UTC:
NVIDIA's global PR director Ben Berraondo confirmed this issue. He told The Verge:
NVIDIAWe have identified a rare issue affecting less than 0.5% (half a percent) of GeForce RTX 5090 / 5090D and 5070 Ti GPUs which have one fewer ROP than specified. The average graphical performance impact is 4%, with no impact on AI and Compute workloads. Affected consumers can contact the board manufacturer for a replacement. The production anomaly has been corrected.
Very interesting—NVIDIA confirms that RTX 5070 Ti is affected, too.

While NVIDIA talks about "one ROP unit," this really means "8 ROPs" in our context. Many years ago, marketing decided that higher numbers = better, so they started to report the number of pixels that can be processed per unit, instead of the actual unit counts. So in this case, one hardware unit is disabled, which mean eight pixels per clock less can be processed, resulting in a loss of "8 ROPs".
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332 Comments on NVIDIA GeForce RTX 5090 Spotted with Missing ROPs, NVIDIA Confirms the Issue, Multiple Vendors Affected, RTX 5070 Ti, Too

#151
john_
BigMack70A clown mafia who will no doubt mess up their best opportunity in nearly 15 years to capture mind and market share.
Those "clowns" are doing fine in servers and CPUs. If you think you could face a company 10-15 times stronger than you, based on market cap and a company with deep connection with OEMs and fabs at the same time and have better results, send a resume at AMD.
Posted on Reply
#152
Chrispy_
The problem is that Nvidia is so rich they don't care.

Gamers aren't their audience any more; We're literally getting the broken scraps of their AI/datacentre business and if they sold zero gaming cards this generation it would barely make a dent in their revenue.
Posted on Reply
#153
Sound_Card
BigMack70I don't know if you are an AMD fan or not, but this kind of reasoning - which relies on making excuses and hand-waving away AMD's problems - is exactly the problem.

No, AMD did not "catch them" with Polaris or Vega. Neither was competitive at the high end with Nvidia's products, neither was polished enough to compete with Nvidia's feature set and end user experience, and neither was priced aggressively enough to make Nvidia's offerings look like overpriced nonsense. Hence, no mind share and no market share for AMD.

"AMD is just as good except for {xyz}" has been required copium for AMD fans for 13 years, and it's just that - copium. The last time AMD had a product that caught Nvidia and was just as good was the HD 7970 - 13 years ago. They have failed time and time and time again to capitalize on Nvidia's missteps, and I fully expect they will do the same here with RDNA 4.
They clearly have your mind share if you drop $1500+ for ...

Posted on Reply
#154
Waldorf
@AusWolf
really depends on a couple of things, like if its all brands (getting cut/defective chips; Nv to blame), or just some where its more likely to not be Nv (directly) for cause.
also total numbers are relevant, so it becomes visible if its ~1%, 10% or +80% of cards with trouble.
Posted on Reply
#155
Gasaraki
AssimilatorOMFG NVIDIA, what are you DOING?
It might not beNVIDIA's fault. NVIDIA sells them chips meant for 5080s or 5070Tis and then Zotac probably just used these defective chips in the 5090 instead.

Companies use "defective" chips for lower speced models. It is up to the AIBs to put proper firmware on their own cards.
Posted on Reply
#156
ThomasK
Chrispy_if they sold zero gaming cards this generation it would barely make a dent in their revenue.
Quite the contrary, the fact that nvidia is selling any 5000 series cards to gamers, albeit with almost no available stock, is a dent in its revenue, since it could be selling the same silicon to DC customers for a much higher price.
Posted on Reply
#157
JustBenching
AquinusI wonder how many more issues are going to arise from the 5090. It's not feeling like a good investment given the cost. What good is buying the best if you're rolling the dice on several issues?
The sad part is that you can remove an extra 8 rops on top of the 8 that are already missing and the 5090 would still remain the only high end option with 0 competition this gen. If I didn't have a card I'd be buying the 5090 even if I knew I was getting the crappy one, that's how sad things are. Intel / amd need to wake the heck up, fast.
Posted on Reply
#158
_roman_
BigMack70How sloppy and terrible does nvidia need to be before AMD can catch up in quality and mind share? Looks like they want to find out... 50 series looking like an all time terrible GPU series. Bad performance gains, awful pricing, a little bit of fraud, and a Russian roulette game of "will it light your PC on fire?"... And I still expect AMD to do something that makes them look like the less competent company
Whataboutism: yes pull in AMD in a NVIDIA bash topic.

Do not forget INTEL makes graphic card with acceleration booster
Posted on Reply
#159
InVasMani
NVIDIA now with Less ROPs lesser PhysX faker frames with phonier MSRP pricing!
Posted on Reply
#160
_roman_
I doubt many will check for full graphic card chip in windows.
Posted on Reply
#161
Vayra86
MSV198I guess that could be their reasoning.
Their problem though is that the customers who stand in line for hours to shell out $2000+ for a 5090 are exactly the kind of people who will notice any small thing about their new purchase.

Ouch nVidia, how much more of your BS are people willing to take?
Yep, I'm not saying its a smart move...

But there have been a lot of not so smart moves lately.
Posted on Reply
#162
Dragokar
Maybe that's a hint why the 5060 batches are delayed as well....
Posted on Reply
#163
Sound_Card
Nvidia clearly rushed to market because they are hell-bent keen on being first to the market, no matter what. This is one of those times they should have delayed by about 3 months to make sure they can build up stock, and do some serious quality control. We were, including myself, calling AMD the incompetent ones for delaying the 9070, but it looks like they are actually the smart ones by doing that.
Posted on Reply
#164
GodisanAtheist
BigMack70A clown mafia who will no doubt mess up their best opportunity in nearly 15 years to capture mind and market share.
- They already have by scrapping any big die/chiplet RDNA 4 parts. This is why AMD should make it a point to always compete at the top. No one thought Intel would completely flub the way they did and AMD has made major inroads in the CPU space because they always showed up to fight for the top spot.

Now Nvidia has stumbled pretty badly and all AMD is sitting on is mid-range parts that rumors suggest punch way above their weight class.

If they had a 500mm2 96CU RDNA 4 part they might have been nipping at the 5090's heels (assuming rumors of the 64CU RDNA4 part being at 4080 levels is true) but instead they're stuck out here playing marketing games and jebaiting and crap.
Posted on Reply
#165
Vayra86
kapone32The funny thing is AMD did catch them with Polaris and Vega was faster but Crypto first and then RT/DLSS narrative pushed it back down. Then Nvidia started selling Gaming GPUs directly to China and it juiced their Gaming numbers to to the conceived 90% market share. Then the PC Community will tell you it is all people buying 4090s from Brick and Mortar and e-tailers.
Vega was faster? What parallel universe are you in? Polaris 'caught' what exactly? Miners? Or the better half of the gaming market that had already bought a 970 about 2 years earlier? The RX480 wasn't faster or better than it, only slightly cheaper and way too late.

Vega released in august 2017, 1 year and 3 months later, and was slower than the GTX 1080, not cheaper, and guzzled about 1,4x the power to get to that performance. Vega 56 was eclipsed by the 1070ti which released 3 months later.



Seriously wondering where you get the factoids to construe this weird reality you are posting.
Posted on Reply
#166
rv8000
Waldorf@AusWolf
really depends on a couple of things, like if its all brands (getting cut/defective chips; Nv to blame), or just some where its more likely to not be Nv (directly) for cause.
also total numbers are relevant, so it becomes visible if its ~1%, 10% or +80% of cards with trouble.
Already verified 3 different AIBs have this issue.
Posted on Reply
#167
wNotyarD
rv8000Already verified 3 different AIBs have this issue.
I've seen Zotac and MSI. What's the third?
Posted on Reply
#168
rv8000
wNotyarDI've seen Zotac and MSI. What's the third?
Manli.
Posted on Reply
#169
Darmok N Jalad
john_Those "clowns" are doing fine in servers and CPUs. If you think you could face a company 10-15 times stronger than you, based on market cap and a company with deep connection with OEMs and fabs at the same time and have better results, send a resume at AMD.
Yep. I’ve been around long enough to recall when AMD was selling a superior CPU to Intel, but Intel maintained its dominance by buying up the best production equipment (for their own fans), the best wafers, and used “partnership programs” with OEMs and software companies. Remember when if “genuineintel” was detected, code immediately went into hobble mode? It might as well have been a closed-source API that no competitor could use but the industry was dependent upon it.
Posted on Reply
#170
kane nas
wNotyarDI've seen Zotac and MSI. What's the third?
Gigash@t
Posted on Reply
#171
dont whant to set it"'
So , not one thought to bring popcorn?
Anyhow, does Aida64 report the same? I read an msg/email recently that said the new version/update now supports the new Nvidia 5000 series.
Posted on Reply
#173
AusWolf
Waldorf@AusWolf
really depends on a couple of things, like if its all brands (getting cut/defective chips; Nv to blame), or just some where its more likely to not be Nv (directly) for cause.
also total numbers are relevant, so it becomes visible if its ~1%, 10% or +80% of cards with trouble.
According to a recent update, ComputerBase's Zotac sample is unaffected. So it's definitely the chips, not the AIBs.
And I don't think the total number matters. This is bad, and the affected cards should be called back.

This kind of reminds me of AMD's issue with the MBA cooler on their 7900 XTX. There's no point sweeping it under the rug quoting the (low) number of cases reported (so far).
Posted on Reply
#174
wNotyarD
rv8000Manli.
JustBenchingAnd gigabyte o_O
That makes it four. And that's four too many.
Posted on Reply
#175
Denver
Kids, don't fight. If the random guy on twitter said it, it must be true. So Nvidia is actually selling defective dies. Yay!

Posted on Reply
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