Monday, March 10th 2025

NVIDIA GeForce RTX 5050, RTX 5060, and RTX 5060 Ti Specifications Leak
NVIDIA's upcoming GeForce RTX 50 series mainstream lineup has been leaked, thanks to the well-known leaker kopite7kimi, revealing the complete specification profile of the RTX 5050, RTX 5060, and RTX 5060 Ti graphics cards. The entry-level RTX 5050 features GB207-300-A1 silicon on a PG152-SKU50 board with 2,560 CUDA cores and 8 GB of the older GDDR6 memory across a 128-bit interface at 130 W, while the mid-tier RTX 5060 utilizes GB206-250-A1 silicon on a PG152-SKU25 board housing 3,840 CUDA cores with 8 GB of the latest GDDR7 memory at 150 W. The more powerful RTX 5060 Ti implements GB206-300-A1 silicon with two board versions, PG152-SKU10/15, presumably for two memory configurations. It features 4,608 CUDA cores paired with either 8 GB or 16 GB of GDDR7 memory and a 180 W power envelope.
Most notable is the adoption of next-generation GDDR7 memory technology in both RTX 5060 variants while maintaining the 128-bit memory bus across all three models. While the entry-level RTX 5050 model utilizes GDDR6 memory, the RTX 5060 and RTX 5060 Ti are awarded with the faster GDDR7. The consistent 128-bit interface suggests NVIDIA is leveraging memory compression technologies and GDDR7's increased bandwidth to deliver performance improvements without widening the memory bus. Each tier features a slight increase in CUDA core count, a modest boost over the previous generation RTX 40 series. With the RTX 5050 targeting 1080p gaming, the RTX 5060 is positioned for high-refresh 1080p and entry-level 1440p, and the RTX 5060 Ti is likely aimed at solid 1440p performance across most titles. While we don't know the exact release date, we can expect to hear more about the availability in the coming weeks.
Sources:
kopite7kimi #1, kopite7kimi #2, kopite7kimi #3
Most notable is the adoption of next-generation GDDR7 memory technology in both RTX 5060 variants while maintaining the 128-bit memory bus across all three models. While the entry-level RTX 5050 model utilizes GDDR6 memory, the RTX 5060 and RTX 5060 Ti are awarded with the faster GDDR7. The consistent 128-bit interface suggests NVIDIA is leveraging memory compression technologies and GDDR7's increased bandwidth to deliver performance improvements without widening the memory bus. Each tier features a slight increase in CUDA core count, a modest boost over the previous generation RTX 40 series. With the RTX 5050 targeting 1080p gaming, the RTX 5060 is positioned for high-refresh 1080p and entry-level 1440p, and the RTX 5060 Ti is likely aimed at solid 1440p performance across most titles. While we don't know the exact release date, we can expect to hear more about the availability in the coming weeks.
55 Comments on NVIDIA GeForce RTX 5050, RTX 5060, and RTX 5060 Ti Specifications Leak
• Minecraft with Path Traced Shaders and a realistic texture pack (SEUS PTGI and Patrix 64 or 128) - this will fill the 8GB buffer quickly and severely degrade FPS and frametimes. So I keep Path Tracing and revert to the default textures as Path Tracing is so goddam the future, even in MC. RT looks like regular lighting in CP2077 so I find it useless, but Path Tracing in CP2077. Effing fantastic.
• Hogwarts Legacy - this game wants more than 8GB and fails back gracefully when only given 8GB, but many textures will load slowly which is distracting
• Ark SA - this game wants more than 8GB but will play mostly OK at 8GB with texture pool set to low. But with flaws— OK amazingly with even more flaws than the typical sh**fest that Ark always has been. So maybe not the best example but I do play the thing and it needs more VRAM.
The 4060 Ti is in the kid's PC now and doesn't do VRAM-heavy games so it's perfect, but then I use a 3070. Which is functionally the exact same card with 50% more power use, so all the experiences are the same. But with a warmer room!
I would enjoy all 3 of these more with 12+GB and my B580 does the latter 2 very well. However those Path Traced MC shaders only work well on Nvidia so I have zero cards that can truly let those shine with a good texture pack, sigh.
For this reason alone I may find myself buying the 16GB 5060 Ti at some point when I find a tolerable price.
4060 Ti at 8 GB is bad not because of 8 GB but because of how much it costs.
5060 Ti at 8 GB will be bad for BOTH reasons and not because it's 2025 and 8 GB is questionable but because 5060 Ti has enough muscle to meaningfully enable more VRAM. This means we will have more than 1% difference between 8 and 16 GB SKUs even without any RT whatsoever. This means we'll have two inherently terrible SKUs: one hampered by its low VRAM capacity (and questionable price); another twisted by its beyond insane pricing.
Both NVIDIA and AMD want to make a whole circus of all this. BUY ABSOLUTELY NOTHING, UNLESS YOU REALLY, REALLY NEED THIS OR THAT EXCRUCIATINGLY OVERPRICED PIECE OF HOT SILICON TURD.
it gives good memory bandwidth 448 GB/s
Just like 3060Ti whit 256Bit = 448 GB/s 5060Ti = 16GB vram so what is a problem
u get insulted if there is 8Gb GPUs even u dont need to buy those (Buying is optional) if u didint know
And 5060Ti 16Gb is more than 12Gb
16-12 = 4 so 4Gb More Vram And still 8Gb vram Gpus is most used, ppls are not like us in forums who whining and crying prices,vram and whatever they see..