Tuesday, April 15th 2025

Intel "Bartlett Lake-S" Gaming CPU is Possible, More Hints Appear for a 12 P-Core SKU
Intel's "Bartlett Lake-S" architecture, previously only offered for edge and networking deployment, may spawn a 12 P-core variant for gamers that eliminates efficiency cores entirely. This hopeful configuration would specifically target applications that benefit from consistent single-threaded performance and deterministic core behavior, addressing a market segment underserved since Intel's transition to hybrid architectures. Recent software support developments strengthen this speculation, with diagnostic utility AIDA64 explicitly adding "improved support for Intel Bartlett Lake-S CPU" in its 7.65.7404 beta release notes from April 13, 2025. This update precedes any consumer launch announcement, suggesting possible platform expansion. MSI-affiliated overclocker Toppc amplified these rumors by highlighting the AIDA64 changelog while referencing undisclosed developments under NDA, a pattern historically preceding consumer product launches.
The rumored gaming-oriented CPU would leverage the LGA 1700 platform compatibility, enabling drop-in upgrades for existing 600-series and 700-series motherboard owners. Unlike the current flagship Core 7 251E with its 8P+16E configuration, a pure performance-core implementation would eliminate the Windows scheduler complications that sometimes impact frame timing in latency-sensitive games. Current hybrid designs force game engines to navigate complex thread scheduling across heterogeneous cores, with performance-critical threads occasionally migrating to efficiency cores during intensive scenes. A homogeneous 12 P-core architecture would eliminate this behavior, providing stable thread assignment and potentially reducing the 99th percentile frame time variances that affect perceived smoothness in CPU-bound titles.
Sources:
Toppc on Bilibili, via VideoCardz
The rumored gaming-oriented CPU would leverage the LGA 1700 platform compatibility, enabling drop-in upgrades for existing 600-series and 700-series motherboard owners. Unlike the current flagship Core 7 251E with its 8P+16E configuration, a pure performance-core implementation would eliminate the Windows scheduler complications that sometimes impact frame timing in latency-sensitive games. Current hybrid designs force game engines to navigate complex thread scheduling across heterogeneous cores, with performance-critical threads occasionally migrating to efficiency cores during intensive scenes. A homogeneous 12 P-core architecture would eliminate this behavior, providing stable thread assignment and potentially reducing the 99th percentile frame time variances that affect perceived smoothness in CPU-bound titles.
77 Comments on Intel "Bartlett Lake-S" Gaming CPU is Possible, More Hints Appear for a 12 P-Core SKU
The reason why Raptor Lake have a slight edge in high-FPS gaming over Arrow Lake is thanks to its absurd boosting, it would be very strange for this kind of lineup to do this.
As far as I can tell software complications from having a heterogeneous assortment of cores turned out more difficult than expected. On the other hand, slowing the clocks and reducing voltage gives very similar energy savings for a performance core without having to divide engineering efforts between two types of cores.
An all P-core processor from Intel sounds very good to me.
Why would you want all those competing for P-core resources along with your foreground applications?
Take a practical example, my 12900k is 8+8. If you offered to take away the 8e to give me 2 extra pcores I'd laugh you out of the room.
The 170w amd cpu is tdp, it actually draws 220 to 250, the exact same wattage the 285k draws. I know, I currently have on an apex, peaks at 212w during cbr23. But that's completely irrelevant, why did you even bring that up?
SMT "extract" performance from two things; a) Idle cycles from a stalled core b) Competing for resources with another thread.
As architectures get more effective a) has become less of free performance to harvest, and this will only continue until its nearly pointless. There will be exceptions of course, but the exceptions are getting fewer and fewer. SMT will hold on for a while in the server space though, but eventually all the design and security implications are going to force it away. Some applications (especially browsers) and background processes tend to spawn more threads the more "cores" a CPU have, so there is a strong argument for having fewer stronger cores than many weak ones. While most of these fairly idle, they do still require scheduling resources. Hybrid designs are mostly a gimmick outside mobile devices, but the big PC vendors largely sell new PCs based on specs, and when clock speeds and proper cores don't scale as before, they need another gimmick to sell upgrades. You can see this in their marketing; 24 "cores" and up to 5.7 GHz at 65W, misleading the customer to thinking this is a performance beast when it really isn't. E-cores are incredibly weak when you put load on all of them, as groups of them share L2-cache.
There are also the scheduling issues; even though Linux has proven to be far more efficient than Windows in this regard, still it's no cakewalk. If this is going to work nearly as you pretend it to be, we would either need hardware level scheduling or at the very least vastly different OS kernels than today. Then the joke is on you, as you clearly make your decisions on arbitrary specs you don't understand.
I'll happily prefer 10p over 8p+8e, preferably of the much more performant Arrow Lake generation, as it wouldn't be hit-and-miss with the scheduler and give much more consistent performance. But you can cling to your synthetic benchmarks all day long…
SMT is at least on Intel side inefficient, e-cores reign supreme over it. But bartlett lake interests me, because as a gamer and someone who is still dominated by per core performance I will prefer that CPU for the forseeable future. But no question for things like compiling e-cores are very nice.
The fact remains, in most real world scenarios, especially in desktop usage with applications (+typically a browser in the background) and various backgroud processes, one p-core outperforms one group of four e-cores easily. There are exceptions, but those are mostly either edge-cases or purely synthetic. So kind of the opposite approach of setting affinity, interesting but arguably yet another "expert level" tweak to make a system usable. (I would like it of course, but also being able to configure memory and IO cache too…)
If a program is problematic but not super sensitive to responsiveness, you can encapsulate it in a VM and still run it "seamless" on your desktop BTW.
But if you're running into these kinds of issues, you might as well just build a massive workstation with a mighty CPU and loads of RAM… Only to the extent that the more saturated the CPU core is, the less of an advantage SMT will achieve (like I explained in #39), while the stronger the CPU front-end is, the less it will be idling its computational resources. This is why we see a relatively larger gain from SMT since the first Zen CPUs up until today vs. their respective counterparts, it is not that AMD's SMT implementation is somehow better.
SMT vs. E-cores, that's not apples to apples. It totally depends on the workload, and hard to make an overall fair statement. SMT do however have one advantage; the switching is done on hardware level.
Either way, I would much rather have those transistors spent on giving 5% higher IPC or something. But explain to me this;
Even if we assume Intel carves out a consumer SKU from the 12-core Bartlett Lake, and assuming there are no architectural benefits here, in best-case it will perform slightly lower than Raptor Lake in gaming (as it's the absurdly high boost that gives Raptor Lake an edge in gaming), and somewhat better in various productive workloads of course. But a 12-core model will almost certainly have lower base clock, and effective clocks at "mixed" threaded workloads, and presumably slightly less aggressive boosting than the "problematic" Raptor Lake. So what are you really gaining here? And how is this actually better than an 285K?
That‘s a pretty extraordinary claim.
AVX-512 would be the wild card, it's known to significantly increase power consumption on Intel designs, I suppose that would increase power consumption to a point it's untenable to have 5600 all core, but even 5200 would be solid if it held flat clocks throughout the entire workload IMHO
(* For comparison e.g. a single-towered Noctua NH-U14S caps out at ~680W on Xeon W, but may struggle to even hit 250W on a recent mainstream CPU.)
Then on Intel Arrow Lake the overclocking experience was too weird, P-Core couldn't move an inch further from it's original P-Core clocks and overclocking the E-Core was what gave the biggest performance boosts....?
I am not saying any of the chips are bad as they are flagship after all however it would be nice not to worry about schedulers moving forward and just focus on raw performance of per say 10x Performant Cores either blue/red team that emphasize on general gaming/desktop performance, this I believe is the way forward and Arrow Lake hit the nail on the head with ditching HT and hopefully ditching E-Cores will yield better results than all hybrid solutions in gaming/general desktop performance.