Tuesday, July 24th 2007

Ageia's Answer To John Carmack

John Carmack's statement last week that he is "not a believer in dedicated PPUs" and that "multiple CPU cores will be much more useful in general" was the reason for Ageia's Dan Forster answer in a recent Bit-tech article. Forster was quoted saying:
When it comes to the CPU side, dual-core, quad-core, whatever then the main problem is threading. How are you ever going to thread the two things together? It's all about timing, when the physic effect hits then how is the second core going to time it and cooperate? At the moment, there's not a single game that supports multi-threading even at a basic level. I reckon we're years out with that and it's already been about for two years. The games that are being developed now only use it a bit, for A.I. and so on where they don't need extreme threading.
Source: Bit-Tech
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36 Comments on Ageia's Answer To John Carmack

#26
Tatty_Two
Gone Fishing
I will repeat again....if it's that good why have so few worldwide bought it.
Posted on Reply
#27
casper250c
1st- I have done the searching on this I know exactly what it is capable of.. My point for the screenshots was more a matter of while your playing will you actually notice the difference visually when your concentrating on the action around you, most likely you will not..

2nd- The price, as you said goto ebay and buy a used 1 great idea BUT the fact that this card which is supposedly so great is already being sold by people who have it has to make me wonder why.. If it was such an incredible piece of hardware why would they not want to keep it? Could it possibly be that they realized it's not all that impressive or did they realize they made a mistake buying that instead of a decent graphics card, afterall as someone had already mentioned with those extra particles and such thats alot more rendering.. The current newer games already tax most of the mid and lower ranged graphics cards to the max so why don't we make them work even harder by adding MORE.. Not everybody has an unlimited budget to buy or build the most powerful rig or to buy the most powerful graphics card some of us have to wait until the newest toy hits the market so we can afford the last generation's top dog when the prices drop..

3rd- I was not saying FEAR is the greatest in anyway what I was saying is that FEAR is a good example of the begining of physics in a game, physics which can be done with just your cpu and if your fortunate enough to have a duel or quad core then the physics will be easy to handle.. The effects though don't stop at just FEAR though there are many many games which have physics in them en.wikipedia.org/wiki/List_of_games_using_physics_engines yes I know not all of these are PC games but many are and
more than 3/4's DON'T require a special card to get the benefit from it..
Have you ever heard of Havok? They incorporate physics on the software end and in many instances you would be hardpressed to say which is better Havok's software physics or Ageia's hardware..

You probably think I am against this card but the truth is I am not I just don't see a need for it with so many games already having their own physics built in, think about it why exactly do you think games are so large now that they need to be put on multiple cd's or dvd's? It is not just for the graphics or the size of the levels or maps or whatever, it is because they DO have physics already and THAT takes up alot of space
Posted on Reply
#28
HellasVagabond
2 Reasons why it is sure to fail, or already has failed
1) Price
2) Limited Game Support

IF every game in the market supported it i would had bought it without thinking about the high price.
Posted on Reply
#29
Unregistered
For £100+ I'd expect a very powerful dedicated physics card that will last at least 2 years to justify the cost, the current Physx card is a POS to say the least.
Posted on Edit | Reply
#31
Leon2ky
jtleonI'm deeply sorry Grings. Let me clarify......a P4 motherboard with AGP will not accept 2 PCI-E HD2600 video cards.

A new motherboard, ram, processor, etc. is required to install those 2 HD2600's, which is a tiny bit more $$$$ than 150....

But that same P4 with AGP will run the PhysX PCI card with NO PROBLEMS!

And by the way, there are plenty of AGP single video cards that can handle the load.

Regards,
jtleon
Realistically, that is a market no one cares to support.
Posted on Reply
#32
pead929
Leon2kyRealistically, that is a market no one cares to support.
AGP is a dead slot. When it comes down to it PCI Express is far superior. The only reason why you see AGP cards popping up from Sapphire and other companies is because people don't have the money to upgrade full systems. They're just making the cards so they can make a few extra bucks from that market. Realistically its dead. In a couple of years AGP will be a thing of the past.

Physics cards are also obsolete. Since the release of vista the processors aren't handling the graphics load. The processor is now open for physics processing and when you have some extra cores...well ...i rather have the open pci slot for more air flow than a 150 dollar paper weight.
Posted on Reply
#34
WarEagleAU
Bird of Prey
I believe Ageia's card has its place. Perhaps if they wrote some code up (read: driver) that helps in all games, not just those written specifically for it, that would help them sell more. Anything to help free up the cpu and some gpu cycles is pretty good. But Like someone mentioned, ATI and Nvidia are working on 3 card solutions with 3 X16 PCI e slots, with one for physics.
Posted on Reply
#35
Tatty_Two
Gone Fishing
WarEagleAUI believe Ageia's card has its place. Perhaps if they wrote some code up (read: driver) that helps in all games, not just those written specifically for it, that would help them sell more. Anything to help free up the cpu and some gpu cycles is pretty good. But Like someone mentioned, ATI and Nvidia are working on 3 card solutions with 3 X16 PCI e slots, with one for physics.
Me! :D
Posted on Reply
#36
newtekie1
Semi-Retired Folder
At the moment, there’s not a single game that supports multi-threading even at a basic level.
Wait...what? Then I must have just been imagining Supreme Commander loading multiple cores in my CPU usage viewer...

Listen buddy, people don't want to spend $150 on something that is going to do nothing but sit and collect dust 99% of the time.
Posted on Reply
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