Saturday, September 6th 2008

Larrabee Launch Title Concept Art Released

Intel will release its discrete graphics processor codenamed "Larrabee". In an industry that's pretty-much governed by NVIDIA and AMD, Intel looks for its slice of the pie. The Larrabee incorporates parallelism brought about by x86 processing elements. It is not far sighted to assume that Larrabee will face stiff competition from both NVIDIA and AMD, with both having graphics technologies two generations advanced from what they are now. NVIDIA already raised questions about the credibility of Larrabee in a 2010 setting. On Intel's side, it has to show the industry what its new product is capable of these would be using technology demos and games that would exploit Larrabee in other words, unleash the potential of the product. One such title is being developed by Offset, a game production house acquired by Intel this February last having access to its game developer staff and its own game engine.

The first game, based on that engine titled Project Offset is in the works. A video leaked on YouTube earlier showed its gameplay and is said to have received praise for its visuals. As far as implementation of this engine in the production of other titles that serve as "launch vehicles" for Larrabee go, it's known that the engine has been licensed by Red5 Studios. For now, concept art of the engine's capabilities has been released.
Source: TG Daily
Add your own comment

36 Comments on Larrabee Launch Title Concept Art Released

#26
btarunr
Editor & Senior Moderator
theJesusSo do they actually have Larrabee samples? :wtf:

edit: I like your new avatar :)
Needn't. Dev's code for hardware before its release (to them) by emulating it using huge compute farms.
Posted on Reply
#27
theJesus
btarunrNeedn't. Dev's code for hardware before its release (to them) by emulating it using huge compute farms.
I suppose that makes sense, but I still feel like an emulation of that nature would be faster than the real thing. But I have no real knowledge or anything to base that on :ohwell:
Posted on Reply
#28
btarunr
Editor & Senior Moderator
theJesusI suppose that makes sense, but I still feel like an emulation of that nature would be faster than the real thing. But I have no real knowledge or anything to base that on :ohwell:
Faster/slower doesn't matter. The object is to program software that's 100% compatible with the hardware. When they do get working cards, they'll later test/code/optimise it.
Posted on Reply
#29
choppy
that game dont look special to me..
Posted on Reply
#30
ghost101
Since larrabee hasnt actually been made yet, people should realise that the gameplay demo is probably using an ati/nvidia card. So it doesn't give any idea of performance.

Also, a game which can be played so well on modern hardware, which is going to be released 2010+ ? Nothing special imo.
Posted on Reply
#31
Delta6326
so does anyone know who is making it like blizz. or ea that kind of thing.? or is it just made by larrabee
Posted on Reply
#33
konstantine
are these via ray tracing rendered scenes?
They don't look real.
If this is INTEL's real time ray tracing then im not impressed.
AMD's Ruby Demo looks much real.
Posted on Reply
#34
btarunr
Editor & Senior Moderator
konstantineare these via ray tracing rendered scenes?
They don't look real.
If this is INTEL's real time ray tracing then im not impressed.
AMD's Ruby Demo looks much real.
Concept art == aristic impression.
Posted on Reply
#35
DarkMatter
btarunrConcept art == aristic impression.
I think (hell, I hope) he talks about the videos. Otherwise... :roll:

On topic. Not impressed at all by the graphics, doesn't look like a 2x times-next-gen game. See, I wasn't impressed when I first saw it, because I knew it would be a 2009/2010 game, and Larrabee (or the time?) hasn't make it look better. Even worse, it has made the game a 2010/2011 game. Almost everything the Offset engine has to offer is already implemented in Crysis. Of course with less detail, but that's what happens when you aim at 2+ generations of graphics cards ahead. I expect DOOM4 to crunch that game on graphics and it's supposed to come earlier isn't it.

On the other hand the game looks like it will be very fun and somehow like it will have the "greatness" and "touch" of superproduction films. Like interactive LOTR. I love the big walls and colums and settings in general on those videos and the dragons are COOL. Those scenes in the videos could very well be the only 2 great scenes of the game though. How many times did you guys go to the cinema expecting a great film and you could have saved the money because the trailer WAS the film?
Posted on Reply
#36
Morgoth
Fueled by Sapphire
wtf is every one farhting abouth this topic is for larrabee to show what it can do
Larrabee is rendering the stuff you see there
dont even ask if larrabee or ea made this Larrabee is not a company! its a piece of hardware! ea is not a hardware !
Posted on Reply
Add your own comment
Jul 23rd, 2024 12:28 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts