- Joined
- Jan 14, 2019
- Messages
- 12,337 (5.78/day)
- Location
- Midlands, UK
System Name | Nebulon B |
---|---|
Processor | AMD Ryzen 7 7800X3D |
Motherboard | MSi PRO B650M-A WiFi |
Cooling | be quiet! Dark Rock 4 |
Memory | 2x 24 GB Corsair Vengeance DDR5-4800 |
Video Card(s) | AMD Radeon RX 6750 XT 12 GB |
Storage | 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2 |
Display(s) | Dell S3422DWG, 7" Waveshare touchscreen |
Case | Kolink Citadel Mesh black |
Audio Device(s) | Logitech Z333 2.1 speakers, AKG Y50 headphones |
Power Supply | Seasonic Prime GX-750 |
Mouse | Logitech MX Master 2S |
Keyboard | Logitech G413 SE |
Software | Bazzite (Fedora Linux) KDE |
Oh yes, I loved that one. The music... I get it how the computer could do some final work while that planet slowly moved away before the menu appeared. But there's no animation in LE. Just that screen.Tradition? A chance for the game to assemble some last-second stuff behind the scenes (which could admittedly happen in a menu screen)? Somewhere to show off some art?
Whatever the reason, it's been common practice for so long that it's hard to believe that there's no practical reason for it. And sometimes those screens are just... nice. One of my favorite gaming moments is the landing screen for ME1 PC. More than once I caught myself just watching the rotating planet and listening to the gorgeous background music for several minutes.
Edit: Or is my computer too fast for this game?
I love intros, really! I just don't know why I have to "press any key" after an animated Bioware ad that features characters from the game which gets me in the mood anyway. Eh, not the end of the world.Well, being in a rush to start a game is usually not a sign you'll be enjoying it, maybe the game wants to slow you down a bit to get you immersed. Its the same thing with long intro's and stuff. Gets your mind working towards the world you're going into.
Last edited: