- Joined
- Jan 14, 2019
- Messages
- 14,947 (6.65/day)
- Location
- Midlands, UK
System Name | My second and third PCs are Intel + Nvidia |
---|---|
Processor | AMD Ryzen 7 7800X3D |
Motherboard | MSi Pro B650M-A Wifi |
Cooling | be quiet! Dark Rock 4 |
Memory | 2x 24 GB Corsair Vengeance EXPO DDR5-6000 CL36 |
Video Card(s) | PowerColor Reaper Radeon RX 9070 XT |
Storage | 2 TB Corsair MP600 GS, 4 TB Seagate Barracuda |
Display(s) | Dell S3422DWG 34" 1440 UW 144 Hz |
Case | Kolink Citadel Mesh |
Audio Device(s) | Logitech Z333 2.1 speakers, AKG Y50 headphones |
Power Supply | 750 W Seasonic Prime GX |
Mouse | Logitech MX Master 2S |
Keyboard | Logitech G413 SE |
Software | Bazzite (Fedora Linux) KDE Plasma |
Maybe those tech heads just don't want to spend $1,500+ on a GPU?So many so called "tech heads" here, yet hate graphical progression. Perplexing to say the least. I use to frown on lighting, but now I see the truth. Baked in lighting is a thing of the past!![]()
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Personally, I still think that better skin textures and facial animations is what the industry needs, not an improvement on lighting that's already good enough.
Each to their own, I guess.I'd take the former without hesitation, higher resolution with upscaling, I want it in all the games. They don't really sound the same at all to me, one stands head and shoulders over the other for visual fidelity imo, not a doubt in my mind.

To me, upscaling will never be more than a helping hand if you absolutely can't run your game at native resolution.