- Joined
- Jan 14, 2019
- Messages
- 14,840 (6.61/day)
- Location
- Midlands, UK
Processor | Various Intel and AMD CPUs |
---|---|
Motherboard | Micro-ATX and mini-ITX |
Cooling | Yes |
Memory | Overclocking is overrated |
Video Card(s) | Various Nvidia and AMD GPUs |
Storage | A lot |
Display(s) | Monitors and TVs |
Case | It's not about size, but how you use it |
Audio Device(s) | Speakers and headphones |
Power Supply | 300 to 750 W, bronze to gold |
Mouse | Wireless |
Keyboard | Mechanic |
VR HMD | Not yet |
Software | Linux gaming master race |
Maybe those tech heads just don't want to spend $1,500+ on a GPU?So many so called "tech heads" here, yet hate graphical progression. Perplexing to say the least. I use to frown on lighting, but now I see the truth. Baked in lighting is a thing of the past!![]()
![]()
![]()
Personally, I still think that better skin textures and facial animations is what the industry needs, not an improvement on lighting that's already good enough.
Each to their own, I guess.I'd take the former without hesitation, higher resolution with upscaling, I want it in all the games. They don't really sound the same at all to me, one stands head and shoulders over the other for visual fidelity imo, not a doubt in my mind.

To me, upscaling will never be more than a helping hand if you absolutely can't run your game at native resolution.