I don't think RDNA3 was ever supposed to be a "Zen moment", but hopefully the UDNA will be: it will be a new arch developed for quite some time now, and nvidia is slacking with their current gen, so they might have a chance to catch-up. next year (or whenever UDNA cards are launching) should bring really exciting times. but AMD should really get their shit together
Yeah we've been hearing 'it'll be the next one' since what, 2013? But this time really. Wasn't RDNA the real deal after GCN was the real deal?
I don't see any progress to be honest, for all their changes there is never the slightest glimpse of an overarching plan for their GPU development, they always force themselves to respond. RDNA4 should have been full steam ahead, we'll beat that goddamn 4090, NV move the fck over already. But nope, we're back in the Polaris paradigm, its ridiculous. Even for all the UDNA promises we haven't heard they're going to nuke the high end at any given time... Well, if you ain't going there, its just a slow death, nothing else.
Here’s the news you can’t seem to understand – even AMD has said rastorization is done. Everyone in the graphics industry is moving onto the next generation. I think it’s hilarious when people like you just refuse to let go, technology moves on.
Here's the news you can't seem to understand. Companies like AMD are in the business of selling chips. And selling chips on raster perf is getting stupid hard. They need something new to sell you. I doubt the overwhelming majority of devs is anxiously waiting to spend more budget on graphics, but that is exactly what's happening now and RT ain't gonna stop that train, on the contrary. That's just a story for the gullible fools, unsupported by evidence.
In the end gaming is about the games and you can already see the divide between gaming and RT posterboys that fail to be real games more often than not. Just look at the Cyberpunk attention span and you know enough: lots of attention to graphics... but the game still isn't quite complete and still has glaring issues. Similarly, look at UE5 performance. Its a complete shitshow, very often, and exceptions do exist. And if they do... the game is extremely limited of scope (see Wukong).
As for refusal... lol mate. I'll just play what I like to play and spend money on, and its clear these RT posterboys ain't it, to me, yet or anytime soon. I'm also not in a rush and can also play content many years later, when its actually feature complete and runs great. Its also fine if there is a segment that feels like anything RT'd is instant win, well power to them. Its just a shame they're also causing our GPUs to get a heavily inflated price tag and they're probably also indirectly damaging their own desired content quality. In the end all customers voting with wallets. The jury ain't out on the RT part of gaming though. The market will decide and it leans entirely on content and
not hardware. If you need an example of how this can backfire, look at VR, I reckon there are more headsets than actual games longer than 30 minutes now. There is not a single VR 'killer app' everyone needs to have seen. Similarly, there still isn't a single RT masterpiece game that you must have played. No it ain't Cyberpunk, that's the beta playground at best.