NVIDIA's NV3 GPU uses the architecture and is made using a 350 nm production process at ST. With a die size of 71 mm² and a transistor count of 4 million it is a very small chip. NV3 supports DirectX 5.0. For GPU compute applications, OpenCL version N/A can be used. It features 1 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).