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3dfx Avenger
355-0017-011
355-0024-020
355-0024-030
355-0025-001
Fritzchens Fritz
Die Shot
3dfx's Avenger GPU uses the architecture and is made using a 250 nm production process at TSMC. With a die size of 74 mm² and a transistor count of 8.2 million it is a very small chip. Avenger supports DirectX 6.0. Modern GPU compute technologies are not available. It features 1 pixel shaders and 0 vertex shaders, 2 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
Mar 1999
GPU Name
Avenger
Foundry
TSMC
Process Size
250 nm
Transistors
8.2 million
Density
110.8K / mm²
Die Size
74 mm²
Graphics Features
DirectX
6.0
OpenGL
1.1
OpenCL
N/A
Glide 3.10.00.30303
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A
Render Config
Pixel Shaders
1
Vertex Shaders
0
TMUs
2
ROPs
1
Max. TDP
15 W
3dfx GPU Architecture History
Graphics cards using the 3dfx Avenger GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
12 MB
1 / 0
2
1
143 MHz
143 MHz
8 MB
1 / 0
2
1
143 MHz
143 MHz
355-0017-011
16 MB
1 / 0
2
1
166 MHz
166 MHz
355-0025-001
16 MB
1 / 0
2
1
143 MHz
143 MHz
355-0024-030
16 MB
1 / 0
2
1
166 MHz
166 MHz
16 MB
1 / 0
2
1
143 MHz
143 MHz
16 MB
1 / 0
2
1
183 MHz
183 MHz
16 MB
1 / 0
2
1
143 MHz
143 MHz
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