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3dfx Avenger

355-0017-011
355-0017-011
355-0024-020
355-0024-020
355-0024-030
355-0024-030
355-0025-001
355-0025-001
Die Shot
Fritzchens Fritz
Die Shot
3dfx's Avenger GPU uses the architecture and is made using a 250 nm production process at TSMC. With a die size of 74 mm² and a transistor count of 8.2 million it is a very small chip. Avenger supports DirectX 6.0. Modern GPU compute technologies are not available. It features 1 pixel shaders and 0 vertex shaders, 2 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Mar 1999
GPU Name
Avenger
Foundry
TSMC
Process Size
250 nm
Transistors
8.2 million
Density
110.8K / mm²
Die Size
74 mm²

Graphics Features

DirectX
6.0
OpenGL
1.1
OpenCL
N/A
Glide
3.10.00.30303
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
1
Vertex Shaders
0
TMUs
2
ROPs
1
Max. TDP
15 W

All GPUs

3dfx GPU Architecture History

Graphics cards using the 3dfx Avenger GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
12 MB 1 / 0 2 1 143 MHz 143 MHz
8 MB 1 / 0 2 1 143 MHz 143 MHz
355-0017-011 16 MB 1 / 0 2 1 166 MHz 166 MHz
355-0025-001 16 MB 1 / 0 2 1 143 MHz 143 MHz
355-0024-030 16 MB 1 / 0 2 1 166 MHz 166 MHz
16 MB 1 / 0 2 1 143 MHz 143 MHz
16 MB 1 / 0 2 1 183 MHz 183 MHz
16 MB 1 / 0 2 1 143 MHz 143 MHz
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