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3dfx SST2

500-0009-01
500-0009-01
500-0010-01
500-0010-01
3dfx's SST2 GPU uses the architecture and is made using a 350 nm production process at TSMC. With a die size of 119 mm² and a transistor count of 4 million it is a small chip. SST2 supports DirectX 6.0. Modern GPU compute technologies are not available. It features 1 pixel shaders and 0 vertex shaders, 2 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Feb 2nd, 1998
GPU Name
SST2
Foundry
TSMC
Process Size
350 nm
Transistors
4 million
Density
33.6K / mm²
Die Size
119 mm²

Graphics Features

DirectX
6.0
OpenGL
1.1
OpenCL
N/A
Glide
3.10.00.30303
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
1
Vertex Shaders
0
TMUs
2
ROPs
1
Max. TDP
15 W

All GPUs

3dfx GPU Architecture History

Graphics cards using the 3dfx SST2 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
500-0009-01 12 MB 1 / 0 2 1 90 MHz 90 MHz
500-0009-01 8 MB 1 / 0 2 1 90 MHz 90 MHz
Jul 2nd, 2024 02:24 EDT change timezone

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