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NVIDIA NV1

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NV1
STG2000X-B
STG2000X-B
Die Shot
Fritzchens Fritz
Die Shot
NVIDIA's NV1 GPU uses the architecture and is made using a 500 nm production process at ST. With a die size of 135 mm² and a transistor count of 1 million it is a small chip. NV1 supports DirectX 1.0. Modern GPU compute technologies are not available. It features 1 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Sep 30th, 1995
GPU Name
NV1
Foundry
ST
Process Size
500 nm
Transistors
1 million
Density
7.4K / mm²
Die Size
135 mm²

Graphics Features

DirectX
1.0
OpenGL
N/A
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
1
Vertex Shaders
0
TMUs
1
ROPs
1
Max. TDP
2 W

All GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV1 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
STG2000X-B 1 MB 1 / 0 1 1 75 MHz 50 MHz
2 MB 1 / 0 1 1 75 MHz 60 MHz
Jul 16th, 2024 22:15 EDT change timezone

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