3dfx's SST96 GPU uses the architecture and is made using a 350 nm production process at TSMC. With a die size of 135 mm² and a transistor count of 1 million it is a small chip. SST96 supports DirectX 5.0. Modern GPU compute technologies are not available. Unknown texture mapping units and Unknown ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).