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NVIDIA NV28

Default
NV28
Ti 4200-8X
Ti 4200-8X
Ti 4200
Ti 4200
Ti 4800
Ti 4800
NV28GL A2
NV28GL A2
Go GL 700
Go GL 700
NV28M A1
NV28M A1
4200 Go
4200 Go
Die Shot
SIC66SIC66
Die Shot
NVIDIA's NV28 GPU uses the Kelvin architecture and is made using a 150 nm production process at TSMC. With a die size of 142 mm² and a transistor count of 63 million it is a small chip. NV28 supports DirectX 8.1. For GPU compute applications, OpenCL version N/A can be used. It features 4 pixel shaders and 2 vertex shaders, 8 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Feb 6th, 2002
GPU Name
NV28
Architecture
Kelvin
Foundry
TSMC
Process Size
150 nm
Transistors
63 million
Density
443.7K / mm²
Die Size
142 mm²

Graphics Features

DirectX
8.1
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.3
Vertex Shader
1.1

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
8
ROPs
4

All Kelvin GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV28 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
NV28M A1 128 MB 4 / 2 8 4 300 MHz 325 MHz
128 MB 4 / 2 8 4 275 MHz 275 MHz
Ti 4200-8X 64 MB 4 / 2 8 4 250 MHz 250 MHz
NV28GL A2 128 MB 4 / 2 8 4 300 MHz 325 MHz
4200 Go 64 MB 4 / 2 8 4 200 MHz 200 MHz
Go GL 700 64 MB 4 / 2 4 4 199 MHz 223 MHz
Ti 4800 128 MB 4 / 2 8 4 300 MHz 325 MHz
Ti 4200 64 MB 4 / 2 8 4 250 MHz 250 MHz

NV28 GPU Notes

Latest Drivers:
Windows NT 4:
ForceWare Release 77.56
ForceWare Release 77.72 Desktop

Windows 95 / 98 / ME:
ForceWare Release 81.98

Windows 2000 / XP:
ForceWare Release 91.36 / 93.81 Beta
ForceWare Release 93.71 / 93.81 Beta Desktop
Aug 15th, 2024 04:29 EDT change timezone

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